I'm not too familiar with the event series and/or hardcoding that creates them so I ask this question: How do I get rid of them if they're already spread pretty far as they are ruining my game. thanks.
I'm not too familiar with the event series and/or hardcoding that creates them so I ask this question: How do I get rid of them if they're already spread pretty far as they are ruining my game. thanks.
Would changing the 10 modifiers in the aforementioned "collapse" events to .1 be overkill?
I really dont care much about the events that are supposed to cripple the Mongols as when they are supposed to kick in the mongols already rule from Russia to England and kick me out of the game.
I really dont care much about the events that are supposed to cripple the Mongols as when they are supposed to kick in the mongols already rule from Russia to England and kick me out of the game.
If they suffered attrition they would die and lose quickly. The game can't simulate Mongol hosts of 40,000 and more which quickly move across the land, grazing their horses on the plains, and surviving because they loot from the inhabitants.
An attack by a mongol stack of doom can't be defeated without crippling losses. So don't give them battle. Evade them and let another AI kingdom fight them. Move around their stack of death and recapture the provinces where they are not. Keep a large force mobilized because if you siege takes long the stack of death might come and get you.
What about when they have a dozen stacks of doom, how do I avoid battle against those?