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unmerged(22430)

Psychonaut
Nov 22, 2003
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I'm not too familiar with the event series and/or hardcoding that creates them so I ask this question: How do I get rid of them if they're already spread pretty far as they are ruining my game. thanks.
 

TempestDK

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I'm not too familiar with the event series and/or hardcoding that creates them so I ask this question: How do I get rid of them if they're already spread pretty far as they are ruining my game. thanks.

Well, if you think about cheating them out, I think you could F12 die their leader, as I believe they have Gravelkind law, which would distribute titles evenly amongst his sons.
 

unmerged(75409)

Field Marshal
Apr 30, 2007
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The Mongols are meant to ruin your game for some time, and then mysteriously collapse into many many many little chiefdoms that make endless war against each other and are easy to pick off.

Before they get to that point however they are the scourge of Europe. :eek:o

And the event that is supposed to make them collapse has a bit of a mistake in it... if you fix that however the Mongols should eventually be taken care of by the game. Around 1310 or so by the latest. The other thread about the Mongols has a description of which file has the mistake and how it can be fixed.
 

Vladislav

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Would changing the 10 modifiers in the aforementioned "collapse" events to .1 be overkill?
 

ConjurerDragon

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I really dont care much about the events that are supposed to cripple the Mongols as when they are supposed to kick in the mongols already rule from Russia to England and kick me out of the game.

Did they actually use sea transports to conquer England in your game?
 

unmerged(72435)

First Lieutenant
Mar 22, 2007
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I am not an "elite" player, only casual and I have only experienced the mongols once, but they seemed kinda weak..
Well Georgia unified *ALL* of Russia under the Queen of Georgia.
they eventually moved away from crimea and were found around the Finnic tribes, and then their blob moved towards to the Baltic, but they lost all land in Russia...
That is my experience with the Mongols.
Is it normal that their children have 15 martial skill???
 

Chipawah

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How can I defend against mongols without dying from attrition??

I am not losing against the mongols on the battlefields, I am winning against overwhelming odds in combat, however as the mongols retreat with their stack of 70000 men the attrition kills 95% of my defenders (and the mongols of course suffer nu attrition) so when the battle is won and the forces have retreated, the mongols still have 70000 men and have maybe lost a few thousand from the battle, while I have maybe 3000 out of 20000 left.
 

Waffen9999

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I find that kind of funny how the Mongols don't suffer attrition as when they were besieging Caffa, plague broke out in the besieging army, and the Mongol General, Sartak I think his name was, decided to fling his plague infected dead over the walls at the defenders.
 

unmerged(75409)

Field Marshal
Apr 30, 2007
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If they suffered attrition they would die and lose quickly. The game can't simulate Mongol hosts of 40,000 and more which quickly move across the land, grazing their horses on the plains, and surviving because they loot from the inhabitants.

An attack by a mongol stack of doom can't be defeated without crippling losses. So don't give them battle. Evade them and let another AI kingdom fight them. Move around their stack of death and recapture the provinces where they are not. Keep a large force mobilized because if you siege takes long the stack of death might come and get you.

If you have a demesne of only three provinces right next to each other and the Mongols come for you, then there is nothing you can really do. Revoke the title of a far away vassal so you are not gone when they take your last province, or just accept the inevitable and continue the game as some far removed relative...

If you see a large Mongol blob forming you should attack it with everything you have. Grab as much land as you can, see to it that you are not the only one fighting them, and try to make peace with them when you either have taken enough of their land or when you think it can only get worse.
 

Chipawah

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If they suffered attrition they would die and lose quickly. The game can't simulate Mongol hosts of 40,000 and more which quickly move across the land, grazing their horses on the plains, and surviving because they loot from the inhabitants.

An attack by a mongol stack of doom can't be defeated without crippling losses. So don't give them battle. Evade them and let another AI kingdom fight them. Move around their stack of death and recapture the provinces where they are not. Keep a large force mobilized because if you siege takes long the stack of death might come and get you.

What about when they have a dozen stacks of doom, how do I avoid battle against those?
 

unmerged(75409)

Field Marshal
Apr 30, 2007
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What about when they have a dozen stacks of doom, how do I avoid battle against those?

Just run away, I guess :)

And bide your time for an eventual return when the Mongols are going down. AFAIK you get claims on every county that you or your vassals lose to the Mongols, just like when they're conquered by someone else. So even if you are left as count of Reykjavik or Tuadmumu and it takes you 100 years to gather enough strength again, you can still bide your time and eventually DoW everyone who squats on your land once the Mongols are gone.
 

Waffen9999

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Well your typical Mongol Tumen was 10,000. Sacking them with at least .05% attrition for a horde of 40,000 probably wouldn't be outside the realm of possibility. But then again, it's not as if they deserted like European conscripts and not many people just died on a march unless some type of disease broke out in their camps >hard for the Mongols as they were so mobile< so hmm yeah unless they are besieging a place or its winter >even in winter they didn't move that far or fast< I guess it makes sense.
 

Chipawah

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I don't think the no attrition bonus can be rationalized with some logical historical explanation. It's there so that the mongol hordes can actually do what they are supposed to do - conquer lots of land in short time. If they suffered attrition they would simply come to a halt too quickly.

But it creates some strange effects on warfare, such as the abovementioned tactics of fighting mongols being to run around with small stacks and occupy provinces as fast as you can rather than actually...conducting war.

The mongols don't even have to bother fighting their battles, technically they could just enter a territory containing enemy troops and immidiately retreat from the battle, as long as they're still in the territory at the end of the month they will completely annihalate the enemy by attrition alone.

A retreating army shouldn't cause attrition for the winning army, then there's no point in winning the battles and combat strategy against the mongols becomes very bizarre...here's some examples of what happens:
-Timing retreat, I don't care if I win or lose the battle, the only thing that matters is that my army is out of the county before the end of a month to avoid the attrition hit.
-Rescue mission, as long as there is a combat going on, neither side suffers any attrition, so if it looks like I am going to lose a combat and I won't have time to retreat before the end of the month then I send in a supply force, simply to extend the combat past the end of the month.
-Disband/regroup, as a last resort if I realize that I cannot avoid the attrition hit, then I disband my army, upon disbanding they return to their home counties and because most of the regiments were still intact at the time of disbanding they can be recruited again at almost full strength.

Was this actually how the war against the mongols was intended to be carried out???