I've been playing stellaris since day one release and I'd say I'm an above average player in terms of understanding what works in the game. Unfotunately a reocurring theme I've noticed for a very long time in stellaris multiplayer games is one or 2 empires belonging to some people (not mentioning names) tend to steamroll the entire lobby with lightning quick fleets of nearly 2.5k power and 60 corvettes by roughly year 10.
You may ask how this is possible without cheating, and while I'd love to say that these players are just really good and have a empire build that works insanely well at getting tons of minerals early, there is more to it than that. Yes, there is a glitch exploit you can use to make an insanely large fleet while spending almost no minerals (not everyone who rushes early cheats with it) but this is a majorly game breaking bug/exploit that NO ONE has talked about on the forums to my knowledge. I do not even think the developers know of this glitch seeing as its been in the game since day one of release.
If a developer wants me to show them this glitch so they can immediately work on fixing it in a future patch that would be great!
EDIT: I've posted a bug report in the forums for the devs. I just wanted to raise awareness on this glitch because it is seriously ruining the multiplayer game experience and stellaris doesn't need that kind of experience right now in its developing stages.
You may ask how this is possible without cheating, and while I'd love to say that these players are just really good and have a empire build that works insanely well at getting tons of minerals early, there is more to it than that. Yes, there is a glitch exploit you can use to make an insanely large fleet while spending almost no minerals (not everyone who rushes early cheats with it) but this is a majorly game breaking bug/exploit that NO ONE has talked about on the forums to my knowledge. I do not even think the developers know of this glitch seeing as its been in the game since day one of release.
If a developer wants me to show them this glitch so they can immediately work on fixing it in a future patch that would be great!
EDIT: I've posted a bug report in the forums for the devs. I just wanted to raise awareness on this glitch because it is seriously ruining the multiplayer game experience and stellaris doesn't need that kind of experience right now in its developing stages.
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