Sorry that your precious feelings were hurt, but I'll have to disagree with you here.
My feelings were not hurt. Despise means to feel contempt for something. I explained why in another section of my post but I'm make it more simple.
Technology is just not at a level where the wide variety of computers accessible to the public for entertainment purposes can utilize an AI capable of more advanced processes, simulating human or near-human planning behavior in games where the variables are fluid and many. I'm sure it's possible with today's most advanced supercomputers to come close to something like that but it's not within the reach of the average player.
That is supposed to be an excuse for lack of challenge? I am very glad that you find enjoyment being big man on campus, beating poor NPC champs and playing one scenario after another without any opposition. If that is your definition of sandbox, grand strategy game and proper gameplay in general - good for you. Just don't assume that it is how it is objectively supposed to be.
I enjoy playing somewhere in the middle. Being the big man isn't as fun. Don't make assumptions on my style from your misunderstanding of pretty much everything I've been talking about.
I play on normal. It's fair. I don't like advantages for either the player or the AI, especially with strategy games where there is an unequal start. Min-Maxing isn't really a style of play that meshes when you are RPing, which is usually how I lean when making decisions in game.
Why so frosty? Council is a restriction. Imagine a box match between a good boxer (player) and a really bad one (AI). Referee (PDX) wants to make it more fair and challenging for the good one, so what does he do? Shape up the bad one? No, he just handcuffs good player to make it more fair. Bottom line: player will still defeat AI no matter what without any challenge, but will be forced to deal with annoying mechanics.
I'm not frosty at all. You seem quite agitated though but it's hard to express and be understood properly through the medium of the internet, so I may be wrong. Unless you're just baiting me for something, in which case good job. Fell for it.
We have a differing view on the council. It sort of shackles a player, if you let it (or RP a weak ruler) but you can safely ignore the mechanic if you're strong or bypass it if you have untapped support in the realm. The real shackles are the negative modifiers for strong vassals that get left out because there isn't enough council spots, causing unfair realm friction. Again, mostly safely ignored if you're strong enough. I expect to see changes down the road, either through official patches or clever modding, that improve upon the mechanic.