Yes, the game is indeed too easy and electricity structures are entirely off balance. Due to this, I started a new city with a bunch of selected mods to increase difficulty (and some other features), and made a new set of electricity structures to balance a little bit power costs.
The mods I'm using:
- Hard Mode;
- Unlock All;
- 25 Spaces by Säaik Klyte;
- Chirpy Exterminator by simssi;
- Cursor Jail by Vider7CC;
- First Person Camera by nlight;
- Tree brush by Destroyer;
- Cope's No Despawn by cope;
- Zonable Pedestrian Paths by jfarias;
- Configurable Citizen Aging Speed by Nohealforu (set to 1/2 of default lifetime);
- Fill The Houses;
- Level Up Balance Mod by Nohealforu;
- PopBalanceMod;
- RealHardMode by U wat Mert?;
- Slow Trash Production by Nohealforu (set to 1/2 of trash production);
- Fire Spread by apocdev;
With this mods enabled, my custom power structures have the following stats:
Wind turbine --------------Build cost of 9375; maintenance of 192/week; output of 8 MW; cost of energy: 24/(MW.week);
Advanced wind turbine ---Build cost of 18750; maintenance of 480/week; output of 20 MW; cost of energy: 24/(MW.week);
Coal power plant ---------Build cost of 40000; maintenance of 1440/week; output of 80 MW; cost of energy: 18/(MW.week);
Oil power plant -----------Build cost of 110000; maintenance of 4000/week; output of 200 MW; cost of energy: 20/(MW.week);
Solar power plant --------Build cost of 113000; maintenance of 5000/week; output of 160 MW; cost of energy: 31.25/(MW.week);
Nuclear power plant -----Build cost of 500000; maintenance of 10500/week; output of 800 MW; cost of energy: 13.125/(MW.week);
I can tell you guys that with this setup, the game became really challenging. Really enjoying it now.
The mods I'm using:
- Hard Mode;
- Unlock All;
- 25 Spaces by Säaik Klyte;
- Chirpy Exterminator by simssi;
- Cursor Jail by Vider7CC;
- First Person Camera by nlight;
- Tree brush by Destroyer;
- Cope's No Despawn by cope;
- Zonable Pedestrian Paths by jfarias;
- Configurable Citizen Aging Speed by Nohealforu (set to 1/2 of default lifetime);
- Fill The Houses;
- Level Up Balance Mod by Nohealforu;
- PopBalanceMod;
- RealHardMode by U wat Mert?;
- Slow Trash Production by Nohealforu (set to 1/2 of trash production);
- Fire Spread by apocdev;
With this mods enabled, my custom power structures have the following stats:
Wind turbine --------------Build cost of 9375; maintenance of 192/week; output of 8 MW; cost of energy: 24/(MW.week);
Advanced wind turbine ---Build cost of 18750; maintenance of 480/week; output of 20 MW; cost of energy: 24/(MW.week);
Coal power plant ---------Build cost of 40000; maintenance of 1440/week; output of 80 MW; cost of energy: 18/(MW.week);
Oil power plant -----------Build cost of 110000; maintenance of 4000/week; output of 200 MW; cost of energy: 20/(MW.week);
Solar power plant --------Build cost of 113000; maintenance of 5000/week; output of 160 MW; cost of energy: 31.25/(MW.week);
Nuclear power plant -----Build cost of 500000; maintenance of 10500/week; output of 800 MW; cost of energy: 13.125/(MW.week);
I can tell you guys that with this setup, the game became really challenging. Really enjoying it now.