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martmol

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I can host also if you need someone
 

admiral drake

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unmerged(49695)

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all of a sudden we're swimming in hosts!
 

admiral drake

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hal remember the agreement 2weeks ago, kopenhagen for denmark mainland to sweden, you stil control the danish mainland so i expect england to do that edit this week
 

Mats_SX

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Why does no "forming of NL"-event exist? Holland should form Netherlands in 1559, but there is no event. This must be fixed. If I'm allowed I could write the event and provide the host with it.

EDIT: Found it, but it needs to be tweaked so that it can trigger for HLL and not only for HOL. Also need to add a "country = HOL" command.

Code:
#Creation of the Dutch Republic#
event = {
	id = 3900
	random = no
	country = [COLOR="Red"]HOL[/COLOR][COLOR="Yellow"]HLL[/COLOR]
	name = "EVENTNAME3806"
	desc = "EVENTHIST3900"
	style = 2

	date = { day = 1 month = january year = 1559 }
	offset = 0
	deathdate = { day = 1 month = january year = 1648 }

	action_a ={		#Establish it#
		name = "ACTIONNAME3806A"
		[COLOR="Yellow"]command = { type = country which = HOL }[/COLOR]
		command = { type = addcore which = 337 }
		command = { type = addcore which = 338 }
		command = { type = addcore which = 339 }
		command = { type = addcore which = 340 }
		command = { type = addcore which = 378 }
		command = { type = addcore which = 380 }
		command = { type = addcore which = 1925 }
		command = { type = addcore which = 1927 }
		command = { type = capital which = 339 } # Amsterdam
		command = { type = cot which = 339 }
		command = { type = removecot which = 380 }
		command = { type = trigger which = 3810 } # Flandres
		command = { type = trigger which = 3808 } # Friesland
		command = { type = trigger which = 3806 } # Gelre
		command = { type = trigger which = 3812 } # Brabant
		command = { type = cash value = 1000 }
		command = { type = land value = 2000 }
		command = { type = naval value = 3000 }
		command = { type = trade value = 3000 }
		command = { type = infra value = 2000 }
		command = { type = INF which = -2 value = 25000 }
	}
}
 
Last edited:

Barca

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C) This may have been ruled on during the session, as I couldn't see HAL's chat, but I'd like a clarification regarding the 5 province limit for peace treaties. Is it 5 provinces per alliance? 5 provinces per attacking country? 5 provinces per defending country?

I'm going to bump this, because I'm still curious and there has been no word.
 

admiral drake

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well looks to me the only fair answer to that is
max 5provs lost a country a war
otheriwise you you can completly dismember most players in 1gang
 

King John

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I agree with Drake
 

unmerged(49695)

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then why all the trouble with being only 5 provs to the entire alliance dring the game john
 

King John

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Because a 5 province loss limitation applied to an entire alliance is a major problem, CG.
 

admiral drake

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5province a alliance isn't the case either tho

its if its a 5vs5alliance war
and team A wins they can take 25provs total, just no more then 5 from a individual country it hurts but it won't kill any specific country
 

admiral drake

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btw i been thinking about this
and the ability to put max forts on a border of another country or strategic places is very unbalanced

therefor i suggest we cap forts at techlevel tbh
 

King John

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What we should do is double the cost of making a fort beyond the tech level
 

admiral drake

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What we should do is double the cost of making a fort beyond the tech level

a single max fort in the right place is stil gamebreaking tbh but atleast we don't put a giant wall of em then i gues