have fun editing that crap tbh, thats a huge edit
I'll do the edit if thats what we decide we're going to do.
have fun editing that crap tbh, thats a huge edit
Not really. Just find the province IDs, and make an event. Like this one:have fun editing that crap tbh, thats a huge edit
event = {
id = [COLOR="Yellow"][whatever number you want to][/COLOR]
random = no
country = [COLOR="Yellow"][doesn't matter either, you're triggering for every coutnry needed with the console][/COLOR]
name = "LOL, cultures"
desc = "LOL, not reading"
date = { day = 1 month = january year = 1419 } [COLOR="Yellow"]#Doesn't matter either, as long as it doesn't fire when you load the game.[/COLOR]
deathdate = { year = 1820 }
action_a = {
name = "LOL"
command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] }
command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] }
command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] }
command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] }
command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] }
}
}
Not really. Just find the province IDs, and make an event. Like this one:
Code:event = { id = [COLOR="Yellow"][whatever number you want to][/COLOR] random = no country = [COLOR="Yellow"][doesn't matter either, you're triggering for every coutnry needed with the console][/COLOR] name = "LOL, cultures" desc = "LOL, not reading" date = { day = 1 month = january year = 1419 } [COLOR="Yellow"]#Doesn't matter either, as long as it doesn't fire when you load the game.[/COLOR] deathdate = { year = 1820 } action_a = { name = "LOL" command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] } command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] } command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] } command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] } command = { type = provinceculture which = [COLOR="Yellow"][province ID][/COLOR] value = [COLOR="Yellow"][the desired culture, remember TAG, not in-game name; check text.csv][/COLOR] } } }
Then load up the save game as any nation (like your own, what an idea!), press F12, enter "event [the event number you've chosen] [the TAG for the nation to get the culture edits].
Then save.
Then close the game and rewrite the event for next country's cultures, and so on. This step MIGHT be unnecessary. There's a possibility that you can write all the province culture edits in one event, and then trigger it for all the nations, and they will just have the provs they own fixed for them (respectively). Try it out.
Hm, it is some idea, but what with my MP? And nationalism is 3 rr not 6.Edit in fake nationalism.
I compared scenarios from Universalis and FAL's scenarios and decided to add cultures according to this list:
- georgian will go to Russia, OE and Persia
- slavonic to Austria
- basque to France and Spain
- baltic to Sweden, Russia and Brandenburg.
By the way, who will play Sweden this week? Martmol mention something that he will not.
Hm, it is some idea, but what with my MP? And nationalism is 3 rr not 6.
After very careful consideration I came to a conclusion, that slavonic should go to Brandenburg and italian to France.
Guys I have a problem with editing this rr events. I don't want to mess all english events or save. The best way will be that during some rehost after 1485 event I will quickly add +6rr to the proves which have it now and stay like that till end of the session. It will be 2min, I promise.just write one or two events with the rr added and lost again?
Do I look like someone who is ever joking?
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