Kanth said:So I asume that first session will be at 21 CET this friday 09-12-2005?
Yes we are starting this friday.
To all, please show up around 20:45-21:00 CET. I do not want to wait hours before all gather.
Kanth said:So I asume that first session will be at 21 CET this friday 09-12-2005?
HALNY (HAL) said:Yes we are starting this friday.
To all, please show up around 20:45-21:00 CET. I do not want to wait hours before all gather.
First session: friday, 9 XII 2005, 21:00CETDago said:when game is played?
HALNY (HAL) said:I am entering forum only few times per week and only for an hour or so. In that time I had to replay for all posts adressed to me. How else you want me to do this if not by 'replay' option??
p.s. I am not using MSN only ICQ.
admiral drake said:i think dago can give it a try to host with his new connection
edit : and i can host 8-9 to if needed
HALNY (HAL) said:I had some free time today, so I manage to edit scenario and create stats for our game (all in first post).
Dago said:i dunno if can start always at 21 cet
for example,tomorrow i could have probs until 21:30 / 22:00
i thought we used same times of TFG I
Dago said:i dunno if can start always at 21 cet
for example,tomorrow i could have probs until 21:30 / 22:00
i thought we used same times of TFG I
Papa Chubby said:We are playing friday's right ?
Papa Chubby said:Yeah...I'll at least be on time so need to threaten me with Von Diplomacy. I was wondering if we could get somekind of rundown on how military tradition works. I understand that warring increases your chances of getting better generals, but how exactly is the whole thing worked. What kind of number are the generals limited to 4-4-4 or what ? I'm guessing there are also random admirals, but are they generated just from naval battle experience ? Is the "War experience" pooled and from there leaders are generated ? If so do we have a say in what kind of leaders we get or is that calculated separatly ? I'm sorry, but with search disabled I can't find anything on it and would like to know abit more about this feature of the game.
Papa Chubby said:Another thing is the numbers for the P&P system, any chance of getting to see how it generates the points so I can try to make the system work for me. F.ex. you mention that you get less and less points as the war progresses, but how many points do you get ? Is there a drop-off point ? Do you get as many points for fighting early-game Human BB as for fighting late-game human Russia ?
Papa Chubby said:By the way I like how you edited the 1st. post. It's looking very sharp. Hopefully we will be able to give such an proffessional template the serious commitment it deserves.
Papa Chubby said:Anyways, enough sucking up and on with the show. I just dl'ed the scenario we will be playing. I noticed that the production across Europe has been drastically altered. there is no gold and there are far more low-value goods than high-level goods. It seems I have lost loads of Iron and Cloth for Grain, fish and sheep. This also goes for the rest of Europe. Is this right, because when you were recruiting you made no mention of drastically changing goods of Europe ?
Papa Chubby said:Yeah sry about that long post of mine. It seems the P&P system is pretty well explained in the first post. While I had read the points listing I hadn't read the example you gave. So it has been pretty much explained. I'd still like to hear how the points we get in MT are spent, but of course experience is the best teacher and I'm looking forward to friday's lesson.![]()
Anyways, you are quite correct about the goods. They are all ******'s changes, don't get why I didn'y catch that sooner. In my defense though I have just played it once before.
EarendilHE said:i changed my mind. i realized that this scen isnt designed for non-europeans nations. only possibility to take part here would be venice or denmark, but that would annoy the others a bit who already had plans for it.
so take it easy and of course have fun!![]()