I've been thinking about checking out TRP -- the AI changes sound great.
One question, though... from reading here and at the TRP site, I'm gathering that Naval models and build times are very CORE-like (or CORE modeling is very TRP-like...whatever)?
Unfortunately, this is the one thing that I really didn't like about CORE. I understand that the intention was probably to prevent an ahistorical spamming of CVs by Germany in the late '30s -- but the problem here now is that it's virtually impossible to launch a vessel from one class before you have to be started building another, which doesn't make a lot of sense. Playing CORE -- I find that I have 4 -- sometimes more -- different classes of the same ship building at the same time.
If one were to copy the file (forget the name, but I'm sure I could find it) that dictates build times from -- or just modify the build times -- would this cause substantial AI issues (or worse)? I'm guessing the improved TRP AI -- if I'm right about TRP being CORE like in it's ship build time -- is configured to work with the longer build times, so changing IC cost/times would likely cause unwanted weirdness.
One question, though... from reading here and at the TRP site, I'm gathering that Naval models and build times are very CORE-like (or CORE modeling is very TRP-like...whatever)?
Unfortunately, this is the one thing that I really didn't like about CORE. I understand that the intention was probably to prevent an ahistorical spamming of CVs by Germany in the late '30s -- but the problem here now is that it's virtually impossible to launch a vessel from one class before you have to be started building another, which doesn't make a lot of sense. Playing CORE -- I find that I have 4 -- sometimes more -- different classes of the same ship building at the same time.
If one were to copy the file (forget the name, but I'm sure I could find it) that dictates build times from -- or just modify the build times -- would this cause substantial AI issues (or worse)? I'm guessing the improved TRP AI -- if I'm right about TRP being CORE like in it's ship build time -- is configured to work with the longer build times, so changing IC cost/times would likely cause unwanted weirdness.