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mwe1967

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So I'm fighting in my ally's war and trying to hurry up and help him win so I can move my capital (can't move while at war). I send an army of about 3k up to help him with a siege. I recently watched a youtube video that said to always have commanders for your army if possible so while the army is enroute I notice there's only one commander. I try to add commanders for the other 2 flanks and notice I only have two other available possible commanders, one of which is my king. He's only got a 4 martial ability so I assign him a flank and figure maybe he'll learn something! We win the siege ok and I move my army to attack a smaller enemy unit. During the battle my king gets bonked on the head and goes down and is unresponsive! He's now infirm and gets a regent. Great! He's only 43 with nice stats and was set up pretty good for a long reign. I leave the army in the battle and start looking at my heir and thinking about him taking over. My army wins so I move it towards another siege but run into another enemy unit of slightly higher strength. A few seconds into this next battle I get a message that my king was wounded! LOL what? I thought he was infirm and had already been sent back home. Oh well, the battle is not going well and looks like it's going to be a loss. Sure enough a few seconds later I lose the battle and boom!! My king was captured by the enemy king! LOL Now he's in jail, infirm and wounded!! All within about 5 minutes of gameplay. Of course a couple months later the war is still going on and my poor king dies in the enemy dungeon. Shouldn't he have been sent back home immediately when he went infirm? I assumed so but oh well. Of course I'm probably the only idiot around who sends a king into battle with a 4 martial abiltity lol!!
 
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PK_AZ

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That's what you get for personally leading your troops, like some medieval idiot.
 
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mwe1967

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True enough. But it does seem to be a glitch that my king was not sent home immediately when becoming infirm. He should have been allowed to die at home with family not in some far off dungeon! Doubt they will fix it in CK2 but hopefully they will if/when there is a CK3. It was pretty funny though....
 
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shiro the bushi

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So I'm fighting in my ally's war and trying to hurry up and help him win so I can move my capital (can't move while at war). I send an army of about 3k up to help him with a siege. I recently watched a youtube video that said to always have commanders for your army if possible so while the army is enroute I notice there's only one commander. I try to add commanders for the other 2 flanks and notice I only have two other available possible commanders, one of which is my king. He's only got a 4 martial ability so I assign him a flank and figure maybe he'll learn something! We win the siege ok and I move my army to attack a smaller enemy unit. During the battle my king gets bonked on the head and goes down and is unresponsive! He's now infirm and gets a regent. Great! He's only 43 with nice stats and was set up pretty good for a long reign. I leave the army in the battle and start looking at my heir and thinking about him taking over. My army wins so I move it towards another siege but run into another enemy unit of slightly higher strength. A few seconds into this next battle I get a message that my king was wounded! LOL what? I thought he was infirm and had already been sent back home. Oh well, the battle is not going well and looks like it's going to be a loss. Sure enough a few seconds later I lose the battle and boom!! My king was captured by the enemy king! LOL Now he's in jail, infirm and wounded!! All within about 5 minutes of gameplay. Of course a couple months later the war is still going on and my poor king dies in the enemy dungeon. Shouldn't he have been sent back home immediately when he went infirm? I assumed so but oh well. Of course I'm probably the only idiot around who sends a king into battle with a 4 martial abiltity lol!!
as a rule never let anyone with under ten martial command if you can, annd never let you character or heir do so if they have less than 15
 
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das

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Unless of course you want to lose them.
 
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Walkaboutout

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It would seem to me that, when the king was made incapacitated (not infirm), by the combat head injury event, it should have detached him automatically from the army he was leading. There must not be any "clear him from leading armies" check occurring for the head injury event or something. I would suspect this is a bug. Might be worth posting the save if you can on the bugs forum.
 
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das

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For what it is worth I remember fighting (and ultimately killing) a man I just incapacitated. It was in CK2+, which has the Duel Engine, so the fight had special events dedicated to it and it helped me advance my combat abilities. One of the events that the incapacitated old man used a distinct fighting style, quite different from any I had encountered before. Yes, I should think so...
 
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Dragatus

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Infirm reduces a lot of stats, but does not disable the character. Infirm characters don't have regents and can still lead armies.

It is the Incapable trait that disable a character.
 
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Mike Louis

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If your ruler has less than 7 martial (unless he or she has a military education), he or she stays in the palace. The last thing you need is either your direct vassals forming factions against your underage heir or your non spouse / grandparent regent turning your realm into the HRE / Poland-Lithuania via a scheming council and vassals because your king or queen with 1 or 2 martial decides to personally command the army and got himself or herself killed or hit on the head rendering them incapable.
 

Dragatus

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If a character has less than 8 martial and the wrong traits there is a pretty big chance the army will use a bad tactic and could've been better off having no leader at all.