Things you dont want to see in EU IV

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WolfSnakeCaffer

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1. Emphasis on westernization as progress:
What halted technological progress in Asia and Arabia was the political bureaucracies that rejected the political and economics reforms seen in Europe during the 14 century. The nations in Asia shouldn't need to border Europe to 'westernize' but with enough political and economic reform should gain the tech bonuses anyway. If the game starts prior to 1350 (which I doubt) then Europe should actually be weaker in terms of technological progress then Asia or Arabia. I actually think that it would be cool that if in an alternate history 2+ chinese states (Ming looses control and ends up having multiple states in China, encourages competition needed to colonize the new world) and Japan were the colonial powers and Europe remained as backwards as it was in the 14th century.
2. Current War goals and War score: The war score systen sucks in EUIII. If I am fully occupying a country I should be able to occupy it. Adopt the CKII war score policy, but make war goals work more like in V2.
3. The Big Blue Blob
4. EU III with improved Graphics
5. Inflation: As a soon to be Econ major, I can confidently say that the inflation system in EUIII is crap.
6. The political left-right indicator thingy seen in EUIII: I would much rather politics work like in V2 or CK2
7. cascading alliances/wars
 

k_merse

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I doN't want the game to be oversimplified and totally Europe-centric. Sadly, at this point it seems that both will come true.... :(
 

Raen

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I don't want to see the stupid clouds for fog of war. Just please go back to the way it was before that. The clouds add nothing and are a distraction.
 

NapoleonI

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I don´t want to see rebels and pirates. Or I do want rebels and pirates to be in the game. But I don´t want to spend most of my time micromanaging them. I don´t want the game to punish the player with repetitive gameplay if he/she expands. Expansion should be tricky and hard, not boring.
 
Mar 10, 2011
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Indochina divided between Blobhemia and Hablob in 1500.
Wiping out the whole Americas natives with 5000 corps for colonisation.
 

Kota88

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One thing I want to see gone is when I declare war on a very small country they call another small country to help then that country calls damn France or another super power in a war they really have no real reason to be in.
 

Fawr

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I'd like to avoid hard caps. Capping the number of envoys you have and making it impossible to go past that often lead to the most annoying parts of the game.

I have nothing against soft caps (like the additional maintenance costs of naval/land units when you build too many).
 

vintis88

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I don't mind CA, I think it makes sense for big countries to come to the aid of small countries if it benefits them -ie hurts their rival(s), but I don't want to see WW1 breaking out in the mid 15th century due to an isolated regional conflict. I doubt Ming China gives a "you know what" about what goes on in Scandinavia in 1444...
 

DominusNovus

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I don't want to see POPs. Too much processing power needed to handle them.
 
Apr 17, 2011
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I don't want to see standing armies being the backbone of armed forces before the 30 years war, as opposed to levies and mercenaries.
I don't want to see armies roaming freely over the globe and reinforcing anywhere. There should be a supply system, extending to covering reinforcements.
I really don't want to see central banking reducing inflation. Seriously, guys.

On the other hand:
I want to see wars have wargoals and be restricted to regions.
 

Number One

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I dont want to see a streamlined shell of EUs former self designed for the nub who likes to play each game he owns for no more than 5 minutes and expects to be a pro at it. i have seen this happen to far to many games RPGs are a big area for degeneration into simplicity and i hope that eu dosnt go the same way though every game seems to these days so they can make more money at the expense of a games integrity.
 

Sun_Wu

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Don't want to see:
Ping-Pong rebels
Cascading alliance-wars
Hordes as presently construed in DW
Ming Factions working the way they do now in DW.
Basically this.

1. Emphasis on westernization as progress:
What halted technological progress in Asia and Arabia was the political bureaucracies that rejected the political and economics reforms seen in Europe during the 14 century. The nations in Asia shouldn't need to border Europe to 'westernize' but with enough political and economic reform should gain the tech bonuses anyway. If the game starts prior to 1350 (which I doubt) then Europe should actually be weaker in terms of technological progress then Asia or Arabia. I actually think that it would be cool that if in an alternate history 2+ chinese states (Ming looses control and ends up having multiple states in China, encourages competition needed to colonize the new world) and Japan were the colonial powers and Europe remained as backwards as it was in the 14th century.
2. Current War goals and War score: The war score systen sucks in EUIII. If I am fully occupying a country I should be able to occupy it. Adopt the CKII war score policy, but make war goals work more like in V2.
3. The Big Blue Blob
4. EU III with improved Graphics
5. Inflation: As a soon to be Econ major, I can confidently say that the inflation system in EUIII is crap.
6. The political left-right indicator thingy seen in EUIII: I would much rather politics work like in V2 or CK2
7. cascading alliances/wars
1. Regarding China it is just wrong, it is impossible for China to have multiple stable factions, it will become all one thing or all the other, but the family shall not remain divided. The Donglin movement invented classical liberalism before it was invented in Europe. Ming actually had a thriving market economy.
2. Agreed.
3.
napoleon_empire_1812.jpg

I'm fine with France blobbing, I just want coalitions to take them down.

4. definitely
5. Inflation is effectively impossible to properly model in a game.
6. There's a left-right indicator thingy?
7. Coalitions
 
Last edited:

unmerged(75409)

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Spain owning all native american land in north america by 1550.

Ottoman Empire too stupid to conquer small nations in the Balkans.

Research being as exciting as watching paint dry.

A "stability investments" progress bar.
 

Ruwaard

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@ Sun_Wu: regarding blobbing, I agree France or any other nation could potentially blob, however once a nation manages to do so, coalitions should form to take them down a notch.