Things that Never Happen in HoI4 (But did so in history)

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TheMeInTeam

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I've seen Brazil joining the Allies many times though, altough it's not historically accurate because usually Brazil needs to turn democratic first instead of Getúlio Vargas (Non-Aligned) joining the allies. On a related note, attacks against convoys from countries outside the war.

I've had Columbia, Uruguay, or Ecuador join allies over a war with Paraguay many times. At that point I just say screw it and join Comintern. WW2 turns into a 3-way over Columbia.

They will sometimes even do this if you declare on them as non-aligned nations like Bolivia or Guatemala. No consistency there though, sometimes they join a SA faction or nothing, despite 100% WT in every case.
 

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WW2 turns into a 3-way over Columbia.

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Wraith11B

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Pyro157

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Might be partially fixed in the expansion but just a whole lot of things involving Vichy-administered Indo-China. The Franco-Thai War of 1940, the Japanese takeover in 1940 where Vichy was still nominally in control. I feel like Indo-China (if not other French colonies as well) should really exist as a French colonial puppet that if a game goes historically can become a Vichy puppet and then Japanese puppet. Indo-China as its own tag would actually have some cool Focus Tree possibilities if the devs ever feel like releasing something that puts focus on the SE Asian theater

Ooh, TFV for France would be lovely.

Ideally Senegal should be its own puppet too, with a chain of events where they politely advocate for greater rights, contribute forces, etc. Maybe some areas of French Africa could be split into puppets - Morocco, Algeria come to mind.

French Indochina should definitely be a puppet. There's mods that have it as one, and it works very well.
 
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Anthropoid

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-Condor legion in Spain ( you cant send plane volunteers)

Doing a new restart and got Rommel and his two Panz Divs waiting in Wilhelmshaven. I attached a stuka air wing and a Bf 109 air wing to his army (this is like Feb 1936). So I'll see if that maybe is the trick to "send 'Volunteer' (aka Expeditionary) air forces like the Condor Legion.

I couldn't see anyway to do it exactly in previous play, though the planes DID fly toward Spain, they just stopped in the last possible German airfield. IF one could get a right of passage through Austria and Italy, maybe it would be doable. Not sure. The other obvious solution would be to do it the way it was done historically: airgroups in an airbase that has a port can "package for sea transport" which lowers org until well after arrival, unloading, reassembly and repair.
 

Zauberelefant

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Doing a new restart and got Rommel and his two Panz Divs waiting in Wilhelmshaven. I attached a stuka air wing and a Bf 109 air wing to his army (this is like Feb 1936). So I'll see if that maybe is the trick to "send 'Volunteer' (aka Expeditionary) air forces like the Condor Legion.

I couldn't see anyway to do it exactly in previous play, though the planes DID fly toward Spain, they just stopped in the last possible German airfield. IF one could get a right of passage through Austria and Italy, maybe it would be doable. Not sure. The other obvious solution would be to do it the way it was done historically: airgroups in an airbase that has a port can "package for sea transport" which lowers org until well after arrival, unloading, reassembly and repair.

If your problem is the "how" of Air volounteers, you simply send Wings to any airfield. They have a special capacity for volounteers displayed next to Standard capacity.
 

KalZakath

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Doing a new restart and got Rommel and his two Panz Divs waiting in Wilhelmshaven. I attached a stuka air wing and a Bf 109 air wing to his army (this is like Feb 1936). So I'll see if that maybe is the trick to "send 'Volunteer' (aka Expeditionary) air forces like the Condor Legion.

I couldn't see anyway to do it exactly in previous play, though the planes DID fly toward Spain, they just stopped in the last possible German airfield. IF one could get a right of passage through Austria and Italy, maybe it would be doable. Not sure. The other obvious solution would be to do it the way it was done historically: airgroups in an airbase that has a port can "package for sea transport" which lowers org until well after arrival, unloading, reassembly and repair.

Make sure that you clicked the box for 'send air volunteers' when you're selecting the leader to send to Spain. Once they've accepted the volunteers, just fly the planes to the air base in Spain, and assign them a mission.
 

Anthropoid

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How do air units count towards the "Division Limit" for the Spanish volunteers? Maybe my problem is I'm sending two Panzer Divisions and should only send one?
 

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