The independent daimyos only seem to get 2.5 morale and 2.5 infantry combat from their government form
Actually they get a bonus depending on their government rank, startking from 2.5/2.5 at duchy.The independent daimyos only seem to get 2.5 morale and 2.5 infantry combat from their government form
Only problem is, will it stop players from expanding as MingThe Celestial Empire doesn't seem to come with the 50% autonomy-modifier anymore. One of Ming's provinces only had about 1,2 autonomy in the stream-session, they also managed to field around 90K units pre-1500. I'm really happy about this.
The Ming AI also seems to like a more peaceful tall game, only waging wars when tributaries stop paying them. I'm still not entirely happy with the faction-mechanic staying in place, I hope it gets a little update at least, the estates other nations have are a little more fun in my opinion.
All in all it seems that Paradox decided to remove the handicap Ming had by way of making them reliant on keeping their neigbouris as tributaries, thus hampering AI Ming's ability to expand while still keeping them strong. An excellent solution to the Ming-problem of the last few years.
It would be a shame to add access other nations... The chinese tribute system was a unique government (?) form over the asian nations at the time, when the dynasties of chinese were great and they thought that too... (sorry for my English! It will be a great update, i hope not dlc... The last few was hilarious)So in the dev MP stream Johan just confirmed that Ming has a tributary system where they can ask surrounding countries to be their tributaries. A tributary has independent diplomacy, but can't DOW Ming. Ming can also demand whatever they want of adm, dip, or mil powers or money.
Johan refuses to comment on whether other countries, e.g. the Great/Golden Horse, also gets access to the tributary mechanics.
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Should it really stop them though? Historically China shut itself in, but if things had been different (probably quite different) they could have been expansionist. The Tang bordered the Abbasids and were expansionist afaik. And who's to know what could have happened if Zheng He hadn't been stopped.Only problem is, will it stop players from expanding as Ming
At this point it seems almost certain that it will apply to at least also Japan/the daimyos, since one of the Japanese players in the latest session went to the Americas and made several of the tribes in CA tributaries.It would be a shame to add access other nations... The chinese tribute system was a unique government (?) form over the asian nations at the time, when the dynasties of chinese were great and they thought that too... (sorry for my English! It will be a great update, i hope not dlc... The last few was hilarious)
Only problem is, will it stop players from expanding as Ming
Weren't decrees just the new edicts though? If so then I don't think decrees will effect the stability of Ming per se. Though who knows, there might be an edict which Ming needs to have active to be stable, but which requires loads of tributaries.If tributaries are necessary to keep yourself stable, then yes.
Probably something to do with the new dragon icon and the 'decree'-flag that is visible in some screenshots featuring Ming.
Seems needlessly confusing to have two names for edicts. From what I remember from the streams, decrees are only show up when they switch to Ming. My guess is that with the new Dragon Mana symbol and decrees we'll get something akin to the HRE menu, just with one tag. Perhaps it's a gameplay abstraction of Tianxia we'll see when we click on the Dragon.Weren't decrees just the new edicts though? If so then I don't think decrees will effect the stability of Ming per se. Though who knows, there might be an edict which Ming needs to have active to be stable, but which requires loads of tributaries.
I'm expecting it mainly to be the dragon mechanic which will be what's linked to tributaries and which reigns Ming in.
Yes, I thought that too, that both are related in some way we'll see soon enough.Seems needlessly confusing to have two names for edicts. From what I remember from the streams, decrees are only show up when they switch to Ming. My guess is that with the new Dragon Mana symbol and decrees we'll get something akin to the HRE menu, just with one tag. Perhaps it's a gameplay abstraction of Tianxia we'll see when we click on the Dragon.
Ming at this point was pretty much incapable of expanding due to stuff that EU4 doesn't model. Really I think the best possible change to EU4 would be to model those things (mainly logistics and difficulties of communication over vast distances.) a lot of China's outer territories were barriers to their own expansion in ways that could not be surmounted during the time period of EU4. It would be pretty unrealistic for them to expand beyond some minor adventures against neighboring minor threats in game.Should it really stop them though? Historically China shut itself in, but if things had been different (probably quite different) they could have been expansionist. The Tang bordered the Abbasids and were expansionist afaik. And who's to know what could have happened if Zheng He hadn't been stopped.
Now I'm not at all knowledgeable enough to say which things should be required for a mentality change in China, but had there been a mentality change I don't see how it couldn't have started expanding again.
Though, again, I don't know much about Chinese history, so perhaps my above points were completely ignorant and worthless.
That seems extremely unlikely considering how little they get and Ming wasn't reliant on tributaries.What if Ming doesn't get monarch points and can only get them through tributaries?
Ming was pretty expansionistic before 1444, especially during the reign of Yongle (1402-22), Ming managed to establish some kind of indirect rule in most of Manchuria, conquered and incorporated Vietnam as a province, and repeatly invaded Mongolia. Yongle got crazy stats in the game (5/6/6), but we'll never be able to play as him.Ming at this point was pretty much incapable of expanding due to stuff that EU4 doesn't model. Really I think the best possible change to EU4 would be to model those things (mainly logistics and difficulties of communication over vast distances.) a lot of China's outer territories were barriers to their own expansion in ways that could not be surmounted during the time period of EU4. It would be pretty unrealistic for them to expand beyond some minor adventures against neighboring minor threats in game.
Only problem is, will it stop players from expanding as Ming
If it really was logistics and communication difficulties then how come the Tang was able to operate and conquer into Central Asia?Ming at this point was pretty much incapable of expanding due to stuff that EU4 doesn't model. Really I think the best possible change to EU4 would be to model those things (mainly logistics and difficulties of communication over vast distances.) a lot of China's outer territories were barriers to their own expansion in ways that could not be surmounted during the time period of EU4. It would be pretty unrealistic for them to expand beyond some minor adventures against neighboring minor threats in game.
For the Tang? Three words: The Tarim Basin.If it really was logistics and communication difficulties then how come the Tang was able to operate and conquer into Central Asia?