"things I dislike" - post things about the previews you dislike here **READ OP EDIT**

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Ted52

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Since we can´t get rid of the 3d models without modding the game I really hope that I am allowed to at least disable all army related animations (training, combat, etc.) .

Why you would want to disable combat animations is beyond me, but I would also like a similar option.
 
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Daelyn75

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This is a line in the sand. Either Paradox goes with the people who agree with all that is right, true, holy and immersive or they go with the forces of darkness who are ruining all games everywhere (especially tic tac toe!). I think it's obvious to everyone which side is which. Everyone important anyway.

If Paradox doesn't do my preferred course I am boycotting all Paradox games.
Alright then . . . I can see not liking the changes in the game, but flat out boycotting PDS because of it . . .
Unless that is a joke, I think you're taking it way too far.
 

Beagá

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I don't mind it, think it's a good way to note which units are doing what at a glance.

Pretty much so, it´s about interface.

So much bitching it´s unbelieavable. There will probably be counters already, the game will released in 6 months... Counters are a graphics stuff and it´s pretty clear the game is already VERY advanced-graphics wise. PLENTY of time to give moreoptions.
 

Deathknight15

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Alright then . . . I can see not liking the changes in the game, but flat out boycotting PDS because of it . . .
Unless that is a joke, I think you're taking it way too far.

I'm pretty sure its a joke, just look at the wording. I know internet doesn't translate sarcasm well but it is purposefully over-the-top.
 

Calders

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Also known as Capitalism? I'm not sure what you want, Paradox to avoid improving their sales?

This is irrelevant anyway, as I don't see how some sprite-based humour is "chasing sales".

Well its part of a theme... but I don't really blame Paradox its easy to understand the temptation, but ultimately I think its self defeating as they leave them selves open to competitors who do more focused games stealing there main customer base. Admittedly the competition isn't really there at the moment but who says that will continue. Look at CD Project Red and Bioware.
 

Beagá

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You obviously don´t know how to criticize games, therefore you shouldn´t?

It´s better to see the sprite than click every division to see it´s training and as I said there will be plenty of time to add counters.
 

Mamluke

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I'm afraid this kind of thing just seems symptomatic of the malaise affecting the entire gaming industry. Everybody is looking to broaden appeal to chase sales. "If we do x maybe we will gets some more of the Total War players or if we do y maybe we will get some more of the Command and Conquer players". Companies do this rather than focusing on the unique selling points of their games and making them as good as possible in those areas. Are animated soldiers doing jumping jacks ridiculous in a 'serious' war game, of course they are, is Paradox actually trying to make a serious war game... now that is the interesting question.

don't you dare campare this to total war! in the warscape engine they sacrifice muilty-unit combat for Kill animations...that don't always go right anyway and all for the glory of 1 vs 1!

they went totaly for the animations factor over gameplay, like WTF?

in HOI IV? it's a way of telling the user of an Important activity being performed by the army. an innovative way in that. I get some people don't like that so why not have an option to disable it.

Not sure about it, to be honest, doesn't look that "serious" to me, and this is a WWII game. I agree that some "gallows humour" is a good thing, but don't go overboard and make the game silly, please.

I'd much rather have soldiers drilling (if that's what you call it in English) than push-ups to represent training, to be honest.

how would that look like, pray tell?
 

Ted52

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Well its part of a theme... but I don't really blame Paradox its easy to understand the temptation, but ultimately I think its self defeating as they leave them selves open to competitors who do more focused games stealing there main customer base. Admittedly the competition isn't really there at the moment but who says that will continue. Look at CD Project Red and Bioware.

This is where you are wrong. HoI may be Paradox's best selling series, but the three others are far beyond it combined, and they want to open HoI4 to the CK/EU/Vicky community. And they want to make it more tempting for other people, too, of course.

And there is not a single game that currently can compare to Hearts of Iron, maybe you could count Supreme Ruler, which has killed itself already by releasing "Ultimate" and with the developers being dicks.

So no, YOU are not the main customer base, I am afraid ;)
 
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Deathknight15

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Well its part of a theme... but I don't really blame Paradox its easy to understand the temptation, but ultimately I think its self defeating as they leave them selves open to competitors who do more focused games stealing there main customer base. Admittedly the competition isn't really there at the moment but who says that will continue. Look at CD Project Red and Bioware.

I don't really buy into the idea that making a game more light-hearted is somehow "unfocusing" the game. If HOI4 improves upon the HOI franchise across the board, as is the hope, is there really a person who would buy another game and not buy HOI4, just because of some jumping-jacks?

The tone of the game doesn't seem to matter to me that much compared to the quality of the gameplay. Perhaps other people feel differently, but I think the most important part of a game is the gameplay.
 

Ted52

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You obviously don´t know how to criticize games, therefore you shouldn´t?

It´s better to see the sprite than click every division to see it´s training and as I said there will be plenty of time to add counters.

I find sandman2575's point pretty interesting and easily understandable. He/she is wrong in my opinion, but that is not the point.
 
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sandman2575

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I find sandman2575's point pretty interesting and easily understandable. He/she is wrong, but that is not the point.

Thank you. Ultimately, I'm not sure there's a "right" or "wrong" here, since it tends to boil down to aesthetics. I find the jumping jacks and pushups distracting and silly, and I doubt I'm the only one who does. Others find it is a useful, quick way to judge if the unit is training. OK, I can definitely see that point, and I don't think it's wrong.

Again, I don't think it's a big deal. I do think it was worth pointing out as a perfectly valid criticism. But then, that's what is so often depressing about these forums. You try to make a point in as reasoned and calm a way as possible, and the trolls are ready to pounce with "stop bitching and mod it out" or "OMG this is the end of the world!" childish mockery.

Pdox makes a big point about how much they love their community and how open they are to feedback and criticism. I guess I take them at their word (hence my starting this thread to begin with), but man, so many regulars in these forums have zero inclination, or I suspect, ability to engage in reasoned argument.
 

Beagá

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Jeez, so let me guess, you make threads on MacDonald´s that they put too much chesse on their hamburguers too?

Yes you have your taste. No, don´t get angry if people say you are doing a thread about your taste.

You click the train button. You don´t HAVE to watch the Sprite do push-ups. So make them do bayonet training. There, better?
 

sandman2575

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Wow, Beaga, this is just a scintillating master class in cogent and coherent argumentation you are putting on for us. A real tour de force. Please continue. I'm rapt.

Anyway, for those not dull enough to be utterly confounded by the point -- yes, aesthetics matter, even if they're not the be-all and end-all of a game, and even if there is a large subjective element to them.
 

Modestus

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Do Tanks do push ups are do we have another animation? Perhaps the crew get out and do push ups next to the Tank?