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emperor12

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I have been fighting independence wars that are annoying because the kingdoms wont survive on their own. The kingdom of Sicily they should know the catholics have launch crusades against siciliy to recapture it that have cost their ruler over 100 thousand soldiers the asian minor want to be independent I have been defending against shia and sunni jihads the kingdoms wont last being independent I think the AI should know the consequence of being independent.
 

NewbieOne

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That's actually fairly realistic, history is full of examples of people fighting each other even in the face of a larger outside threat.

True, but the very origin of vassalage is in the realisation that you won't survive without protection. In some places it really was 'protection' much of the same kind as when talking about the modern mafia.

Anyway, people should learn their lessons after losing a couple of wars to various minor powers that asking for the protection of someone big, let alone accepting an offer when it came, would be sensible.

The game shouldn't make it artificially hard for the player to gain vassals IMHO, in fact the opposite: the game should from time to time allow the player the experience of seeing someone ask to be a vassal (esp. de iure vassals, of course, and depending on opinion and other factors). That would look quite intelligent. OPMs being so stubborn seems to reduce the diplovassalage feature.
 

Accrsd

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i sorta agree but i kinda don't.. i think the regions of the game where external pressures are a real threat.. ie hispania and Sicily should definatly have a reduced chance of Independence rebellions.. that they also shouldn't be excluded from them. all in all most states where a forign or infidel invasion is not just a theorized Worst case scenario but a matter of fact.. then Independence should be a back burner issue... on the other hand in regions where the risk of such is lower either because the infidels lack power or would not share a common border then most indubitably the ai should want independence... unless of course the leige has a horrible track record in war which would inspire no confidence..
 

markmid

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I have been fighting independence wars that are annoying because the kingdoms wont survive on their own. The kingdom of Sicily they should know the catholics have launch crusades against siciliy to recapture it that have cost their ruler over 100 thousand soldiers the asian minor want to be independent I have been defending against shia and sunni jihads the kingdoms wont last being independent I think the AI should know the consequence of being independent.

Disagree, it's more accurate as it is now. Also more fun as there are less blobs around.
 

Blond_Knight

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Yeah, ideally A.I. vassals should calculate the risk of independence if bordering a very hostile neighbor. It makes absolutely no sense when a single Catholic count in Jerusalem, for example, rebels right next to the Fatimids or Seljuks.
 

Kagernaut

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Yeah, ideally A.I. vassals should calculate the risk of independence if bordering a very hostile neighbor. It makes absolutely no sense when a single Catholic count in Jerusalem, for example, rebels right next to the Fatimids or Seljuks.

You would think that a threat system like there is in HOI3 would be easy to implement. That would probably help the situation, since the AI would then know who the most dangerous is nearby.
 

KPJ

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What about a simple modifier where the number of CBs against a vassal from outside the realm reduce the chance of rebelling against the liege? Or improve relations with the liege, creating the same effect?
Kinda makes sense, a 'protection' bonus.
 

MartinSWE

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That's actually fairly realistic, history is full of examples of people fighting each other even in the face of a larger outside threat.

True and when it comes to vassals that want to break free from their Liege, italian rulers under the Holy Roman Emperor is an excellent example, it makes sense to strike while he´s busy in a conflict with outside nations (preferably a 'coalition' of pagans).
 

Guilu

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What about coalition war for an independent kingdom ? Say if England conquers Ireland (as it often happens), the dukes of Ireland can plot to secede from England and form a Kingdom of Ireland under the leader of the faction.
How does that sound ?
 

MartinSWE

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What about coalition war for an independent kingdom ? Say if England conquers Ireland (as it often happens), the dukes of Ireland can plot to secede from England and form a Kingdom of Ireland under the leader of the faction.
How does that sound ?

The title 'King of Ireland' really should exist as a titular title (elective succession) from the start and the irish rulers should always band together (unless in internal conflicts) against foreign invaders.
 

Guilu

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the irish rulers should always band together (unless in internal conflicts) against foreign invaders.
That's more of a problem of lack of impromptu alliances. If England were to invade Ireland without being invited, the irish would probably be inclined to unite against them in order to maintain status quo. This could generally make things more plausible and organic, and simulate the independance of Serbia for example, which was won with the help of Croatia and Hungary. It would also generally slow expansion.

However it could quickly become frustrating for players having to deal with not knowing who's going to show up when they declare war..