I got this idea when looking at the galactic market in an inward perfection + agrarian idyll game :
And well, the conclusion "Well, it's strictly better to build farms because not only I get amenities and more housing from them, but I can sell the food for more energy than I would get by building energy district".
But it's even worse than that. A farmer produce 6 food. A technician produce 4 energy credit. Even if you're selling your food on the domestic market you get 6*0.7 = 4.2 energy credit per pop.
So you can replace all your energy production with farms, still make as much money at least as you did, and get a food surplus that you can use to run the pop growth planetary edict so you can grow your pops (and economy) faster.
Suggested fix : Make energy production better.
And well, the conclusion "Well, it's strictly better to build farms because not only I get amenities and more housing from them, but I can sell the food for more energy than I would get by building energy district".
But it's even worse than that. A farmer produce 6 food. A technician produce 4 energy credit. Even if you're selling your food on the domestic market you get 6*0.7 = 4.2 energy credit per pop.
So you can replace all your energy production with farms, still make as much money at least as you did, and get a food surplus that you can use to run the pop growth planetary edict so you can grow your pops (and economy) faster.
Suggested fix : Make energy production better.