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Nemeton

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..that would go to show how little my local school system favors Russian/east-European vs. American/west-European history, I suppose. I didn't even know there had been something called 'Poland-Lithuania' until I started playing EU games. Then again, we Norwegians like to think that whole period between 1349 and 1814 didn't happen. We skip the nasty bits between Vikings and the Constitution. :)

So your saying that the time Norway spent under Danish rule is "the nasty bits" but the almost 100 years you spent under Swedish rule is part of "the good time" ????
 

stnylan

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So using the turmoil to your advantage. Excellent. Scotland is a particurlarly beneficial piece of luck.
 

jhhowell

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It's too late now since you play well ahead of the AAR, but isn't it a serious error to go innovative/free subjects? Unless I'm misremembering the modifiers to the cultural conversion event, innovative/FS slows down cultural conversions while narrowminded/serfdom speeds it up. Or are you intending to rely entirely on animists for your conversions? No mid/late game move of the capital to Gotland, Britain, or Ireland? :)
 

Turrosh Mak

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Nah, the best way to do it is to let an animist western capital have a nationalist revolt, then start feeding it islands. As a western animist, they can build fleets to protect their property and have decent troops. Just guarantee them, and ask for access so you can post your troops in their land (especially the capital). They will eventually get around to converting their holdings. There are only 14 islands you need to worry about in the game (1 province in Britain, 1 in Ireland, Balerias, Gotland, Corsica, Sardinia, Crete, Cyprus, Socota, Maldives, 1 province on Ceylon, 1 province on Java, 1 province on sumatra, 1 province in Japan). After 100 years or so, smack them up and take the land on the multi-province islands.
 

kebzero

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Mmmmm, badboy-free provinces... Scotland looks like it'll be quite tasty, too. Nice to see you have some good luck for a change. :cool:
Lucky targets during the Reformation is more an expectation than luck... If you leave some mediocre powers alive in central/northern Europe, odds are one of them will be hit directly in the capitol, leading to an instant conversion, at least prior to the Counter-Reformation. In my France AAR, it was the Scandinavians that were hit. Here, Scotland and Bavaria. Too bad Iberians and Italians are almost immune to the new religions. :)

Actually, isn't that 1 badboy for the DOW?

Anyway, Scotland is going to be virtually free!
You're quite right about that, but I'd have to declare the war anyway - and still, one (or two, with no Unam Sanctam) BadBoy point isn't that bad a price for a half a dozen plus provinces. :)

Take that, you moneypinchers!:p:D
They won't be miserly with me... :)

I still say, just say that you rule all those uncalimed territories, and kill portugal before they notice it :)
I thought I'd already killed Portugal... Argh, being at three different points of this AAR (where I'm at in-game, where I'm at in editing, and where I'm at in publishing) gets really confusing after a while... :)

Von Bremen and Von Wallenbach as the leaders of new religions?
It's funny how the game chooses random advisers for that stuff. :p
At least the game doesn't spark the reformation in Portugal or Naples anymore... At least, I can't recall that happening for quite a few patches. :)

So your saying that the time Norway spent under Danish rule is "the nasty bits" but the almost 100 years you spent under Swedish rule is part of "the good time" ????
I'd have to say 'yes'. There's a difference between being 'a chunk of Denmark', as we were from 1530s to 1814. All of Norway was treated as a district/province, like Fyn. With Sweden, it was more of a Personal Union - we were a separate country, with a separate parliament and government. Napoleon bought us just enough time to paste together a constitution and import a Danish prince for our own royal bloodline, while the Swedes and Danes were busy elsewhere. Of course, when they took notice, they both wanted to foil our plans. The Danish prince we'd lured here got cold feet, and when the people weren't up for another war with Sweden (Denmark had led us into several of those), the Union was a result - though the constitution ensured Norway was a nation again, not just a province.

Denmark was able to incorporate Norway since there was pretty much no-one left to oppose the idea. The Black Death in 1350 more or less eradicated the nobility in Norway, including the royal lines. That lead to Kalmar. Sweden managed to recover, Norway did not. That's why you'll even today find people with noble titles like 'baron' or 'count' in Denmark and Sweden, but not Norway, short of the imported royalty. The last to stand up for Norwegian independences in the 1530s was an archbishop wanting to keep the country Catholic. He too failed to rouse the peasants, and so we became a part of Denmark, who proceded to lose all the lands Norway had accumulated in the Viking era (the island chains around Britain, Iceland, Greenland, parts of Ireland, etc.). We had our heyday in 1241, and it's been a downward spiral ever since - unless you accept Norway's claim on a vast chunk of Antarctica. :)

So, compared to the five hundred years under Denmark, the hundred years under Sweden was a breeze. In that time, we built up the world's largest merchant marine, which we profited immensely from with neutrality during WWI. Sadly, we didn't get the chance to repeat that profitable business in WWII, though we tried. :)


So using the turmoil to your advantage. Excellent. Scotland is a particurlarly beneficial piece of luck.
Scotland was a godsend. :)

It's too late now since you play well ahead of the AAR, but isn't it a serious error to go innovative/free subjects? Unless I'm misremembering the modifiers to the cultural conversion event, innovative/FS slows down cultural conversions while narrowminded/serfdom speeds it up. Or are you intending to rely entirely on animists for your conversions? No mid/late game move of the capital to Gotland, Britain, or Ireland? :)
Quite right... I've more or less given up on the event itself (other than the Saxon/Pommeranian to Prussian) and will just exploit the animists instead. Being max serfdom and narrowminded didn't suit my other strategies.

I think I'll have to leave all islands, Britain included, their original culture. The conversion event for the capitol might still take two hundred years, and I'm not that patient. :)

Maybe after securing his position in Europe, he could convert to animist, then convert most provinces to animist, then convert back to catholic (Pope badboy bonus for the win!).
I believe that is more or less impossible in IN 3.2b - unless I'm down to a single province, and animist rebels win a siege then. Beyond that, I don't think you can convert outside your starting religious group. I can surrender to rebels and convert to any Christian religion, but not Pagan or Moslem or Eastern religions.

Nah, the best way to do it is to let an animist western capital have a nationalist revolt, then start feeding it islands. As a western animist, they can build fleets to protect their property and have decent troops. Just guarantee them, and ask for access so you can post your troops in their land (especially the capital). They will eventually get around to converting their holdings. There are only 14 islands you need to worry about in the game (1 province in Britain, 1 in Ireland, Balerias, Gotland, Corsica, Sardinia, Crete, Cyprus, Socota, Maldives, 1 province on Ceylon, 1 province on Java, 1 province on sumatra, 1 province in Japan). After 100 years or so, smack them up and take the land on the multi-province islands.
....that is actually a very clever way of doing it - except, I've already played to 1650, and I believe even Pagan provinces cost BadBoy after 1650. I've never dared wait to see if this is incorrect. Oh, and Madeira, Borneo, Zanzibar and Celebes (?) must be added to that list. :)

Mind, I think I'll leave that achievement for someone else. If I manage to convert a good chunk of the mainland, I'll be content with this game. :)
 

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Part 34 - Turning Despot

EU3_497.jpg
With Scotland's army gone and their country occupied, Lancaster charges in, hoping to pick at the remains.


EU3_498.jpg
As expected, Bavaria is removed. That's one less OPM to worry about.


EU3_500.jpg
Ferrarra, now a power to be reckoned with, falls into the standard pattern for Italians... grow, grow, grow... then fight the Pope ad infinitum and never take Rome.


EU3_501.jpg
Free cash is always appreciated.


EU3_502.jpg
Milan is rendered a vassal, and the crown passes to Thuringia.


EU3_503.jpg
...one war, and we eat all of Scotland, for 0 BadBoy. A wonderful development, indeed. Interconfessional wars are fun. :)


EU3_504.jpg
Our reputation is still fairly good.


EU3_505.jpg
Thanks to our Feudal Monarchy, we suffer 3 Revolt Risk from Policy Restriction. This is painful.


EU3_506.jpg
Given our situation, this is actually an improvement. We reform to a Despotic Monarchy. It's on the path to Republics, anyway, so no big loss.


EU3_507.jpg
Down to merely one RR point from Policy Restriction, now.


EU3_508.jpg
Ferrara grows.


EU3_509.jpg
Lancaster must be dealt with eventually.


EU3_510.jpg
A claim in Muscowy is useful.


EU3_511.jpg
It's about this time we notice something interesting... Kiev is now under Pskov's control, thanks to rebels. We can expel them from within our domain and to the border of aggressive Zaporozhie - and remove the province Qasim Khanate holds within our lands also.


EU3_512.jpg
They don't have that much to fight us with.


EU3_513.jpg
We go for the Khanate first.


EU3_514.jpg
The Ottomans extend their control in the Balkans.


EU3_515.jpg
Algiers, however, baffles us completely, securing much of Egypt on one stroke. They are getting very dangerous indeed.


EU3_516.jpg
Picking up a Statesman, we get to pass the Dissolution Act.


EU3_517.jpg
BadBoy going down...


EU3_518.jpg
Ragusa disappears.


EU3_519.jpg
Aquileia pays the price for protecting them. Even so, Austria is content watching all this happen.


EU3_520.jpg
Denmark wants more land.


EU3_521.jpg
In a gamble to avoid annexation costs, we surround the Muscowy capitol in Yaroslavl. If we can fight them again soon, we can evict them to the Zaporozhie border.


EU3_522.jpg
We do so for Pskov. Riga remains a blemish, alas... They will remain safe until we either get a mission or a Boundary Dispute event against them, or we pass 1650.


EU3_523.jpg
Our BadBoy is still manageable... but we have more wars coming, thanks to the religious upheaval in Europe. At the moment, we're saving Catholics from the new faiths. Later, we'll save the new faith lands from the old faith countries. The first thirty or so years of the Reformation are quite hectic. :)
 

Murmurandus

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Mmm, you changed to despotic monarchy... couldn't you become an empire?:confused:

Good spanking of Russian states by the way...;)
 

kebzero

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This is as ahistorical as it can be. Prussia controlling both sides of the channel. And what even's better those lands were conquered by an order.
Seriously.

Well, if I were to go by the history book, it'd pretty much be game over by now... :)

Mmm, you changed to despotic monarchy... couldn't you become an empire?:confused:

Good spanking of Russian states by the way...;)
I've no interest in becoming an Empire. Doing that will only make it harder to go Republic later - and with the choice between a Feudal and Despotic Monarchy, the Despotic version had better slider restrictions. :)

Despot of the Teutons? :p
Sounds awesome.
Hmm, Rigans must be wondering why they still exist.:rofl:
Riga thrives as I have yet to get a core on them... And nobody else wants to munch on them, either. :(
 

kebzero

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Part 35 - Holy Roman Empire, Greyman!

[size=-2]...wonder if I'm dating myself by using vague references from sixties superhero series... ;)[/size]

EU3_1.jpg
Denmark continues their fine work of eliminating German minors for us. I wondered if they'd be so kind to maul the Emperor, and they did. :)


EU3_2.jpg
...anyone think the HRE is safe now?


EU3_3.jpg
A nifty little war, this. Neither wants MilAcc from me. Scotland is burning under rebels, and Cornwall is blockaded by pirates. A white peace follows eventually.

At least they got some war taxes out of it.


EU3_4.jpg
We failed to register the emergence of Armagnac... A pity, now they'll cost more to annex, especially since they went republic rather than a might-be-inherited monarchy.


EU3_5.jpg
Denmark is just about ripe for a German they can't handle.


EU3_6.jpg
Time to live up to our new title!


EU3_7.jpg
This might take a while...


EU3_9.jpg
The Counter-Reformation finally arrives. With the remaining Catholic nations quickly adopting the decision, the spread of Protestantism and Calvinism slows down considerably... except in France. Sucks to pick 'Council of Nantes'. :)


EU3_12.jpg
Mantua? Oh, they'll be merciless...


EU3_13.jpg
The Palatinate chickens out quickly. Too bad France got so distracted by my intervention that they failed to eat them.


EU3_14.jpg
We prepare to evict the Castillian court from Toledo.


EU3_16.jpg
France is having a blast in the south, and our forts fall quickly. However, they leave their north with sparse troops. Paris isn't even fortified at this stage, presumably courtesy of a 'fort decay' event.


EU3_17.jpg
The Mantuan threat is dealt with, and the Hungarians have to look for a new potential king.


EU3_18.jpg
Naples celebrates the defeat of the Mantuan hordes by charging into Rome. Every good Italian joins in on the fun.


EU3_19.jpg
Cologne is migrated to the Danish border.


EU3_20.jpg
We've spread out thin in the north, hoping to secure many sieges before the French expeditionary force returns from their holiday on the Riviera.


EU3_21.jpg
It's a slow process, but they are whittled down. However, we have no luck breaking through to Provence, our core.


EU3_22.jpg
Before the rout can begin, we opt to settle things.


EU3_23.jpg
Shortly after, this. Couldn't have happened to a nicer France.


EU3_24.jpg
Sicily is evicted from the Vatican party, but is pursued by Austria...


EU3_25.jpg
...and Ferrara.


EU3_26.jpg
Shame it didn't last for more than a few months.
 

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Is there any challenge left for you?;)
 

Vesimir

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I love the Italian wars and you making fun out of them.
I hoped you would be more of a "Unify!" person in this AAR but NO! You have to all of the british isles and leave two provinces. God it's anoying. Please focus on one region and finish it before moving on to the next.

Apart from that everything's great.
 

elbasto

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I love the Italian wars and you making fun out of them.
I hoped you would be more of a "Unify!" person in this AAR but NO! You have to all of the british isles and leave two provinces. God it's anoying. Please focus on one region and finish it before moving on to the next.

Apart from that everything's great.
18 badboy points can wait till after 1650 were the opportunity cost of badboy goes down and when he can embrace the Cabinet idea.

By then, he will be burning badboy at ~2 points per year (cabinet + pope + average republic Dipo leader).
 

kebzero

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FEEDBACK

Council of Wenden?
That's a great honour.
Legally bashing heretics of all kind for now on? :p
Honour? Meh, only a few prestige points and the good feeling of knowing I'll stab the Pope in his big hat sometime soon. :)

Is there any challenge left for you?;)
In terms of sheer military force? Not particularly... Mind, if they all came after me at once, I'd be overrun - but being below the BadBoy threshold mostly prevents such behavior. :)

However, since I'm playing on 'normal' difficulty with lucky nations off, that isn't supposed to be the challenge anyway... My goals were to conquer without BadBoy wars, and convert much of Europe to Prussian culture via animism. :)

The worst of them all, the one who all of them rules and the one that the undoing of them all shall be. BADBOY. :cool:
I fear it'll be my bane this time too... I've played to 1650, and - as with the France AAR - didn't get started on the heathens soon enough.

I love the Italian wars and you making fun out of them.
I hoped you would be more of a "Unify!" person in this AAR but NO! You have to all of the british isles and leave two provinces. God it's anoying. Please focus on one region and finish it before moving on to the next.

Apart from that everything's great.
It gets sort of boring to watch after a while. I know that since the Pope is weak and in their culture group and lacking strong allies, any neighboring Italian will feel him a 'walkover'... but then the Catholic scripting of never annexing Rome kicks in, and the cycle continues indefinitely.

Given my stipulation of conquering without gaining ridiculous amounts of BadBoy, I'm forced to leave certain areas - OPMs I don't get Boundary Disputes on, primarily - alone for a while. Rest assured, they will be integrated. I'm playing to 1820, not 1550, so I'm in no rush. :)

18 badboy points can wait till after 1650 were the opportunity cost of badboy goes down and when he can embrace the Cabinet idea.

By then, he will be burning badboy at ~2 points per year (cabinet + pope + average republic Dipo leader).
Cabinet will certainly help... but I do not plan to stay Catholic. I prefer to abandon the Pope when I feel the time ready - and this game requires me to spend missionaries throughout Europe regardless what religion I pick. Prussia should be Protestant, anyway. :)
 

kebzero

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Part 36 - Breaking Bohemia

EU3_27.jpg
Bavaria goes Reformed. Look at those poor, Catholic souls crying for salvation. Too bad Breslau is also Reformed and will thus cost BadBoy, but what will we not do for a mission? :)


EU3_28.jpg
Worst part is the stab hit. Oh, to have Unam Sanctam...

Since we had to cancel military access, they had time to seek allies.


EU3_29.jpg
...not that I think their ally will save them.


EU3_30.jpg
It appears that is correct. :)


EU3_31.jpg
...the frontrunner in Land tech surprised me.


EU3_32.jpg
After some chasing armies back and forth, Bohemian resistance crumbles.


EU3_33.jpg
We carve out a fair chunk of their lands. With Breslau secured, we're tasked with getting the Palatinate to vote for us. That's to be cancelled.


EU3_35.jpg
...however, we're not quite done with Bohemia yet. With our armies still in place, we go after heavily guaranteed Mazovia.


EU3_36.jpg
Poor Bohemia, below even Mazovia on the ranking list of allies.


EU3_38.jpg
In other news, the mission engine suggests we attack Cleves to cancel this mission.


EU3_39.jpg
Hungary is OPM'ed.


EU3_40.jpg
Mazovia is forced to give a token sum.


EU3_41.jpg
Bohemia is OPM'ed.


EU3_42.jpg
As is Poland. All in all, a good war.


EU3_43.jpg
Well, except for this bit.


EU3_44.jpg
Qasim Khanate is removed.


EU3_45.jpg
France seeks to bring Guyenne back in their fold, with our blessing.


EU3_46.jpg
Exiled Pskov vanishes.


EU3_47.jpg
Nevers is removed.


EU3_48.jpg
Guyenne buys themselves another decade.


EU3_49.jpg
At long last, the Reformed faith spreads to Holland proper, and the country converts.


EU3_50.jpg
Prussia invites itself to celebrate.