OK guys, thought I'd play a bit of a "theory-crafting" session here.
Knowing how many magnificent modders there are out there in the VtM community, especially after what we've seen for Bloodlines 1 over the last 15 years, & given that the Unreal 4 Engine is meant to be easier to Mod than Valve's Source Engine, I'd like to discuss Mods to Bloodlines 2 in a purely theoretical fashion.
If you could have your choice of one-and ONLY one-Mod for Bloodlines 2, what would it be? If you want to give reasons, then that'd be cool too. (NB, if someone has already posted this thread, then please feel free to delete this one).
To kick things off, for me it would be a choice of either (a) A Mod that makes Thin-Bloods more like they are in the core Rule-book, & where you can get through the entire game as a Thin-blood or (b) A Mod that allows us to start off as a full member of a clan, with access to all 3 Clan Disciplines.....albeit in the same position as a Thin-Blood character at the start of the game.
Hope that helps .
Knowing how many magnificent modders there are out there in the VtM community, especially after what we've seen for Bloodlines 1 over the last 15 years, & given that the Unreal 4 Engine is meant to be easier to Mod than Valve's Source Engine, I'd like to discuss Mods to Bloodlines 2 in a purely theoretical fashion.
If you could have your choice of one-and ONLY one-Mod for Bloodlines 2, what would it be? If you want to give reasons, then that'd be cool too. (NB, if someone has already posted this thread, then please feel free to delete this one).
To kick things off, for me it would be a choice of either (a) A Mod that makes Thin-Bloods more like they are in the core Rule-book, & where you can get through the entire game as a Thin-blood or (b) A Mod that allows us to start off as a full member of a clan, with access to all 3 Clan Disciplines.....albeit in the same position as a Thin-Blood character at the start of the game.
Hope that helps .