• Crusader Kings II Expansion Subscription

    Subscribe to the CK II Expansion and enjoy unlimited access to 13 major expansions and more!


  • Paradox Space Exploration Sale has arrived! Up to 75% off

    How's the space on your hard drive? Paradox wants to challenge your galaxy brain with a great selection of space exploration games - and they're all on sale for some very down-to-earth prices! The sale runs from May 4th until May 10th at 17:00 CEST / 08:00 PDT.


    May 4th - May 10th
  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

King of Men

Resident Opportunist
72 Badges
Mar 14, 2002
7.605
63
ynglingasaga.wordpress.com
  • Cities: Skylines - After Dark
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Europa Universalis 4: Emperor
  • Divine Wind
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
Johan said:
More installments.

now.

kk?

It seems the good Conqueror has missed this perfect straight line, so I shall snab it.

The updates will be ready when they're ready.

:D

Apart from that, great to see another PE AAR! And the master has not lost his touch.
 

Hakkapeliitta

∇X(ω)
66 Badges
Sep 3, 2000
807
0
  • Europa Universalis: Rome
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II: Charlemagne
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis III: Collection
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
Peter Ebbesen said:
On the positive side, that saved on upgrade costs, and my survivors advanced in retrograde bravely fighting the puny Torians with ever greater force the closer they got to my supply lines.

Backwards, bold Yor! Leave no minion at the front. The rout of the light brigade shall be a legend for generations to come. All together now:

Always look on the bright side of life...
If life seems jolly rotten,
There's something you've forgotten!
And that's to laugh and smile and dance and sing!
 

Amric

Hurricane Sergeant of Arms
2 Badges
May 4, 2003
5.643
1
Visit site
  • Europa Universalis III
  • 500k Club
Gotta love that line about retrograde movement. I laughed out loud when I read it...

I'll bet the Torians coming for you was a bit of a surprise, eh? They thought they had the advantage but your ability to churn out new forces to slow them down while you researched missile defenses worked out well. Your new ships can take the heat while setting the enemy afire with their lasers. I'm to presume with your offhand comment that you conquered most of the Torian planets? Or did you just wipe out their fleets and force a peace upon them for the time? I know you said scattered to the winds, but that might have been more hyperbole than reality. I'm just curious.

I find it good to have at least one level of each kind of defense initially so that any other race who specializes in only one kind of attack finds themselves unable to do massive damage to me. But at least you don't have to upgrade those initial ships anymore...:)

Great update. Very entertaining and informative....
 

Director

Maestro
35 Badges
Aug 13, 2002
5.106
1.846
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
It would seem the correlation of forces did not long remain... inverted.

Yea, good logistics will take you a long way and good ship design will take you farther. You don't mention if the Torians had or developed shielding.

And what of the tempting, beckoning research resource? Yours - or should I say Yor's - I hope?

Fighting a retrograde action is tough work in GalCiv because there is so often little left after battle to MOVE rearwards. But I have found that the AI tends to rely on a large 'standing navy' with little per-turn production, and when that initial force is spent the tide turns quickly.

So! One lot of sickly chartreuse bug-birds down. Bring on the next victim!



King of Men, that is a perfect riposte. :p
 

Peter Ebbesen

the Conqueror
57 Badges
Mar 3, 2001
16.598
1.974
  • Crusader Kings II: Charlemagne
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Warlock 2: The Exiled
  • Warlock: Master of the Arcane
  • Sword of the Stars II
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Majesty 2
  • The Kings Crusade
  • King Arthur II
  • Europa Universalis III Complete
  • Impire
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II
  • Age of Wonders III
  • Stellaris: Apocalypse
  • BATTLETECH - Backer
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Mount & Blade: Warband
  • Victoria 2 Beta
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings III
  • Europa Universalis III: Collection
  • 500k Club
  • Rome: Vae Victis
  • Victoria 2
Clarification:
Any star nation that declares war on the Yor gets annexed. That means every single starbase destroyed, every single ship blown to smithereens, and every single planet conquered. Preferably in that order to maximize carnage if at all possible. No lesser peace is acceptable.


Amric - it was the standard "We can't help but noticed you've surrounded our planets with various Transports. Let me guess, you plan to attack and invade. Very creative. Rather than allow you to do that, we have decided to take preemptive action." because the Torian outpost in the minor race system was close enough to the minor race planet that my transports and fleets in order to attack the minor race apparently came too close to the Torians. :)

Director - the Torians were all offense, no defense. Ships with one or two Stinger II each (2 or 4 attack) and not a lot of speed. But they could stuff 7 of them in each fleet while I could only do 4. On the positive side, that meant that once I accepted giving up my new conquest temporarily to cut the climbing losses, it was easy to fall back since my (surviving) ships were faster and to distract the advancing fleets by single-unit sacrifices drawing the fleets away from my planets while I slaughtered their transports. A bit of a mess, but once I won time to research all the way to ECMII and then get fleets of Defender IIIs online (2 ships per turn just from Fleet Alpha and Fleet Beta), it did not take all that long time to slaughter them though it was very bloody - I ended up with some of the Defenders gaining 20 levels of experience during the fighting.
 

Kriegsspieler

Field Marshal
66 Badges
Feb 27, 2003
10.273
455
  • Europa Universalis IV
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
Wonderful AAR, Peter. You might just get me interested in Gal. Civ. 2 again! :)
 

Amric

Hurricane Sergeant of Arms
2 Badges
May 4, 2003
5.643
1
Visit site
  • Europa Universalis III
  • 500k Club
Yeah, Peter, I've had that one before as well....They suffered the same fate as the Torians did for you....:)
 

e-stab

Citizen
97 Badges
Mar 14, 2002
4.717
97
  • Victoria 2: A House Divided
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Iron Cross
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Hearts of Iron III
  • Rome: Vae Victis
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Stellaris: Lithoids
  • Deus Vult
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Hearts of Iron Anthology
  • Diplomacy
  • East India Company Collection
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
Peter Ebbesen said:
Clarification:
Any star nation that declares war on the Yor gets annexed.
We wouldn't accept anything different. :p

Edit: Peter, need illustrations? :rofl:

39094843_240x240_Front.jpg


Looking forward to you getting deeper into the game and trying a GC (galaxy conquest) on Suicidal, gigantic map, 9 enemies, no minors, tech trading on but without using it yourself, very slow tech, rare anomalies, as the Iconians. :D
 
Last edited:

Peter Ebbesen

the Conqueror
57 Badges
Mar 3, 2001
16.598
1.974
  • Crusader Kings II: Charlemagne
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Warlock 2: The Exiled
  • Warlock: Master of the Arcane
  • Sword of the Stars II
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Majesty 2
  • The Kings Crusade
  • King Arthur II
  • Europa Universalis III Complete
  • Impire
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II
  • Age of Wonders III
  • Stellaris: Apocalypse
  • BATTLETECH - Backer
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Mount & Blade: Warband
  • Victoria 2 Beta
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings III
  • Europa Universalis III: Collection
  • 500k Club
  • Rome: Vae Victis
  • Victoria 2
Chapter the fourth

raceheader.jpg

- Chapter the fourth –

Of peace and prosperity, the reduction of the fleet, a golden age, the importance of trade, on elections and electioneering, the counting of votes, a question of ethics, the federation is born, something best not considered graphically, public contractors, the end of an era ….

The fall of the Torians heralded an era of peace and prosperity – for the Yor. While the Drengin, the Terrans, the Thalans, the Altarians, and the Arceans fought each other for primacy in ever changing alliances, my loyal minions set to breeding, building infrastructure on planets and in space, and research with a vengeance. Not necessarily in that order. The fleet was capped at 16 Defender III’s, not enough to fight a serious war but enough to delay any attacker until the mighty shipyards of Fleet Alpha and Fleet Beta could bring forth their progeny of destruction.

Intellectually and culturally it was a golden age, a time of wonder and advancement, a time of unprecedented prosperity that lasted two years at the end of which planetary production and research was pretty much maxed out. Alright, that’s pretty short as golden ages go, but it WAS a golden age. Every single news broadcaster said so, repeatedly, on prime-time, of their own free will.

Six trade-routes to the Drengin and one to each of the Korx, the Thalans, and the Altairans guaranteed that the peaceful Yor were not a priority target for anyone. Indeed, it is not wrong to state that everybody were friendly towards the Yor because of the deep abiding historical friendships, mutually beneficial trade, and everybody else being way too busy with their already ongoing wars. Every month or so somebody would urgently ask the Yor to declare war on yet another enemy, but we demurred, and, as the ever shifting alliances showed, that was the path of wisdom. One month the Drengin, Terrans, and Arcaens might be fighting the Altairans, another the Thalans, Altairans, and Terrans might be fighting the Drengin, another the Thalans might be fighting the Altairans, and so on and so forth. And everybody against the Drath. A bloody mess.

No such mess amongst the Yor. In this spirit of national goodwill caused by our victory over the Torians, I introduced my loyal minions to the concept of free and unfettered democracy, which is, without shadow of a doubt, the key to the future. I slowly divested myself of my powers by stepping down from the imperial rule, one baby-step at a time, and my future personal role became purely supervisory. Specifically, I supervised the elections… and counted the votes.

It’s a tough job, but somebody has got to do it. You’d be amazed how important it can be, who counts the votes.

The first colony-wide vote was on the topic of national ethics. Given three carefully neutrally worded choices to avoid bias…
  1. The YOR should be namby-pamby do-gooders, the laughingstock of the galaxy, and join in a sing-song alliance of GOOD together with our most ancient enemies, the Iconians.
  2. The YOR should be soulless mercenaries, lacking in honour and tradition, embracing the path of NEUTRALITY in the hope that the good and the bad both overlook our pitiful existence while we live on the crumbs thrown to us by our masters.
  3. The YOR should be forwards-looking, pro-dynamic, goal-oriented, empowered sentient artificial beings, and engage in a targeted road map towards a mindset of EVIL galaxy-wide win-win situations creating top-down solutions improving the burn rate and leveraging turnkey tech towards Starbase construction as a core competency.
…the Electorate overwhelmingly chose EVIL and the national pride in their core competencies cut the cost of Starbase construction, as had been predicted.

With this heady taste of independent decision-making, the Yor were set firmly on the path to Democracy and, by June 2229, in the midst of the golden age, the proud Yor, of their own free will, ushered into being the Somewhat Evil Yor Star Federation.

In joyous celebration of their new lifestyle, my loyal electorate began… paying taxes like mad. They paid double the usual taxes for almost an entire year, to be exact. It does sound weird, but remember what I said about the Yor, breeding, and currency? It all makes sense. A disturbing sense, especially if you have a graphical sort of mind, admittedly, but sense nonetheless.

The Tax Windfall of 2229
taxboost22290115.jpg



From the proceeds of the first ten weeks of hyper-taxation, the Temple of Evil was constructed in only one week, proving that if you are willing to pay even the most grotesque amounts of cash up front (20,076bc in this case), even contractors delivering to the state can shape up and get going.

The golden age did not last, of course – nothing good ever does. The great wars were coming to end and a wary peace reigned over the galaxy while remaining powers, stronger than ever, were preparing for the final showdown. The Drath had ultimately succumbed to the Terrans, the remnants of the Altairans had sought refuge with the Iconians, and while the Yor now boasted the strongest industry in the galaxy by far, even the weakest of the survivors fielded many times our number of fleets. Additionally, our approval rating was steadily falling with all foreign star nations. Apparently, now that they were not busy conquering each other, our choice of ethics and practice of conquering others (the hypocrites!) were cause for great concern. Yeah, right!

Steps would have to be taken, and taken in a hurry. The Thalans were the obvious target for a pre-emptive compassionate defensive strike; First, because they had an economic resource, that really was close enough to the Somewhat Evil Yor Star Federation that it ought to be ours, second, because they disliked our democratically chosen ethics, and third, because they were one of the weakest star nations around.

That’s a nice economic resource…
map22300530.jpg



The Thalans, like the Torians in years gone by, were missile-proponents… Fortunately, Fleet Alpha and Beta had begun the construction of a new-generation of ships to fight a new war, including our first battleships. The old flagship of colonisation was hauled out of mothballs and retrofitted for the symbolical value, but it was only the first among many, and those from Fleet Alpha had 50% more firepower…


Defender IV (from Fleet Alpha) and BattleAxe II (Original Flagship)
weaponsofthalanwar1.jpg
weaponsofthalanwar2.jpg


The war began in September, 2230.
 
Last edited:

Director

Maestro
35 Badges
Aug 13, 2002
5.106
1.846
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
Peter, did you pick on the Thalians just because they were the weakest or did their strategic position enter into your decision? I see that your defensive, proactive forward movement would flank the Drengin and open the Korx to quiet, uninterrupted absorption, thus securing the northwest edge and about 40% of the map.

Of course the Thalians deserve their fate. How dare they sit there contributing nothing when you need a piece of the galaxy? I mean, peace IN the galaxy, of course. :)

I'm curious as to your slider settings; is 33% research enough to keep up? I ask because I usually run 50% non-stop and I stay behind in weapon techs in most games.

Oh, and one other thing: 50% firepower advantage? That I don't see.
 

Peter Ebbesen

the Conqueror
57 Badges
Mar 3, 2001
16.598
1.974
  • Crusader Kings II: Charlemagne
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Warlock 2: The Exiled
  • Warlock: Master of the Arcane
  • Sword of the Stars II
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Majesty 2
  • The Kings Crusade
  • King Arthur II
  • Europa Universalis III Complete
  • Impire
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II
  • Age of Wonders III
  • Stellaris: Apocalypse
  • BATTLETECH - Backer
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Mount & Blade: Warband
  • Victoria 2 Beta
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings III
  • Europa Universalis III: Collection
  • 500k Club
  • Rome: Vae Victis
  • Victoria 2
Director, a few clarifications.
  • The Thalians - that economic resource they greedily used for their own ends was obviously a casus belli being, as you can clearly see, practically within my sphere of influence. (You may need special Yor-produced spectacles to appreciate that comment :D) Also, I really need the extra money.
  • In this particular game, I generally run 34/33/33 except when I need to rush tech 0/0/100 which I do for a few turns before any major new ship-series and I have no problems whatsoever after the golden age of keeping up with anybody. This is primarily because of my planet Babel that produces about 1000 RP at 33% here in 2230, being the Technological capital with an Omega research centre, 19 Discovery Spheres (no special tiles), a 58% planetary research bonus from colonisation event, and 2 Economy Starbases. (I have built less starbases than usual because my economy simply cannot support the production/research my planets are capable of if they got full starbases)
  • The "50% firepower advantage from Fleet Alpha" refers to the +59% Starship bonus that Fleet Alpha got by event upon colonisation (the interstellar criminal gang one). The Starship bonus is applied to the attack ratings of ships produced on this planet so whenever I get a planet with that bonus (from one of the two events that can do it) that one becomes a priority naval yard for obvious reasons. That's why my Defender III's with 3x1 strength lasers had attack 4 - and it is why my BattleAxe II's, everyone except for my old survey Flagship that got retrofitted built on Fleet Alpha, are attack 12/defense 6 rather than the attack 8/defense 6 they are in the design. The Starship bonus really is my favourite colonisation event, if you are lucky enough to get a big one. A huge PQ, research, or production boost is all well and good in increasing the value of a planet, but the Starship bonus benefits the whole empire so long as the planet is large enough to support a decent production base, since I tend to concentrate warship production.
 
Last edited:

Garuda

Village Idiot
51 Badges
Dec 14, 2002
2.073
125
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Hearts of Iron III Collection
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
Peter Ebbesen said:
From the proceeds of the first ten weeks of hyper-taxation, the Temple of Evil was constructed in only one week, proving that if you are willing to pay even the most grotesque amounts of cash up front (20,076bc in this case), even contractors delivering to the state can shape up and get going.

This tactic maybe the only thing the English FA could use to ever get Wembley built. Another good update. :)
 

Peter Ebbesen

the Conqueror
57 Badges
Mar 3, 2001
16.598
1.974
  • Crusader Kings II: Charlemagne
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Warlock 2: The Exiled
  • Warlock: Master of the Arcane
  • Sword of the Stars II
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Majesty 2
  • The Kings Crusade
  • King Arthur II
  • Europa Universalis III Complete
  • Impire
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II
  • Age of Wonders III
  • Stellaris: Apocalypse
  • BATTLETECH - Backer
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • BATTLETECH
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Mount & Blade: Warband
  • Victoria 2 Beta
  • Age of Wonders: Planetfall Sign Up
  • Crusader Kings III
  • Europa Universalis III: Collection
  • 500k Club
  • Rome: Vae Victis
  • Victoria 2
J. Passepartout said:
Temple of Evil? Is that actually in the game?
Yes. Alas, it is nothing special. I wish it was something thematic like "sacrifice 100 million people/week on the planet the temple is on for a galaxy-wide +20% morale bonus" or something like that but it is not: It is the evil variant of the Temple of <foo> that gives you a percentage of the trade income of other nations of the same alignment, in this case, evil. I triple-guarantee you that I will never recoup that 20,076bc investment through the financial returns of the temple. :D
 

Hakkapeliitta

∇X(ω)
66 Badges
Sep 3, 2000
807
0
  • Europa Universalis: Rome
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II: Charlemagne
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis III: Collection
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
Peter Ebbesen said:
[*]The YOR should be forwards-looking, pro-dynamic, goal-oriented, empowered sentient artificial beings, and engage in a targeted road map towards a mindset of EVIL galaxy-wide win-win situations creating top-down solutions improving the burn rate and leveraging turnkey tech towards Starbase construction as a core competency.

Outsourcing the civilian casualties and collateral damage is the way of the future.
 

e-stab

Citizen
97 Badges
Mar 14, 2002
4.717
97
  • Victoria 2: A House Divided
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Iron Cross
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • Victoria 2
  • Hearts of Iron III
  • Rome: Vae Victis
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Stellaris: Lithoids
  • Deus Vult
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Hearts of Iron Anthology
  • Diplomacy
  • East India Company Collection
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
Don't forget to build to build the Mind Control building. It doesn't help making foreign colonies revolt to you faster, but it'll grant a very nice +100% economy (to you and you alone :D).
 

lenny

Field Marshal
77 Badges
May 4, 2004
2.754
1
  • Mount & Blade: Warband
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Stellaris: Lithoids
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Majesty 2
  • Majesty 2 Collection
So, how is the Somewhat Evil Yor Star Federation progressing? The public has a right to get answers! :)