The ask yourself why those rulers could get more money from becoming part of the Raj than remaining independent.Originally posted by anti_strunt
Bribed the cleptocrat rulers, more like.
Sometimes less is more. There are so many balancing issues facing this game that adding another level of problems for countries which don't really fit the economic theme of the game will be an endeavor of diminishing returns.Because someone might want to play them?
It would be nice for every country to be equal, to find some way to add 3rd world economics to the engine, but is it worth the time?Look, I'm not asking for British-Bashing-Powers, just for a functioning economy. Right now there are quite a few nations which just don't work, and I consider the system to be bugged until all nations can at least survive and do nothing without coming crashing down.
Originally posted by armyknife
You've missed my point, as the game currently stands you're force to do all these tweaks even to stand a chance of surviving initially. ... Currently the game forces a lot of play down a very narrow route of micromanaging this and that in order to get into the luxury goods game. Its the only 'game' in town at the moment.
Originally posted by RaistlinX
I totally agree with you. I think scoring and 'winning' should be based more on your starting position than what you do compared to England for instance. i.e. a handicap bonus for uncivilized/small countries...
Originally posted by Dinsdale
Why?
Surely the score should reflect the most powerful nations at the time, not the most improved from starting points.
Isn't the point of the game to measure power against the giants?
I always find my own goals for a game, the score does show who else is doing well though, not something I'd like to see changed.
Originally posted by Chaingun
I don't like this Freedom of Trade. I find it stupid everything depends on one single tech, and if you're unlucky you might have to research quite a few less important techs in the same category before you even get the option of FoT. I'd rather have the abilities to build certain factories split up into different techs than one single all-important one.
Originally posted by Chaingun
I don't like this Freedom of Trade. I find it stupid everything depends on one single tech, and if you're unlucky you might have to research quite a few less important techs in the same category before you even get the option of FoT. I'd rather have the abilities to build certain factories split up into different techs than one single all-important one.
Originally posted by Dinsdale
The ask yourself why those rulers could get more money from becoming part of the Raj than remaining independent.
Sometimes less is more. There are so many balancing issues facing this game that adding another level of problems for countries which don't really fit the economic theme of the game will be an endeavor of diminishing returns.
It would be nice for every country to be equal, to find some way to add 3rd world economics to the engine, but is it worth the time?
The game is a Euro-centric one, probably a little too much at the moment. My preference is for it to stay that way, and I doubt either of us shall be convinced by the other.
Originally posted by anti_strunt
Gee, I dunno, maybe because the UK is richer the Punjab??? They didn't do it because they wanted to get away from handling monthly state bankrupcies, so I fail to understand why you even mention this?? This isn't even an argument...
Do bankruptcies stop the nation from existing? In all the games I've seen Punjab has survived to the end.Maybe you think so, but I think that even the tiniest country should be able to at least achive the most basic goal: Survive (YES, discounting any majors coming knocking).
No, but IMHO it should be very low on the priority list.Is it really so outragous to demand this for Viccy as well?
Originally posted by Specterx
I also agree that the root of the problem is the horribly flawed economy system. When China spends $1000 per month on education, that money isn't just vanishing into thin air, but is going into the economy (and some of it is even coming back as taxes).
Originally posted by Varyar
The economic system isn't supposed to be a super-realistic simulation, it's an abstraction. These problems can be solved without changing the economic system, and I think the only reason to change the economy is if it makes the game more fun to play. And I doubt a change to a more "realistic" model will.