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Ferrim

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Hi Fernando, I have a suggestion (maybe you can apply it to T.H.E. Project).

I'm playing Barbarossa again, and this time things look a lot better. By August '41 I'm looking better than the SU did in real life in some parts of the line, and worse in other parts. The front is more or less at the Daugava-Dnieper line, but I still hold some provinces to the west of it.

The thing is, I haven't seen any German aircraft so far (one month and a half)... is this normal? I'm playing in Challenge by the way.
 

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janbel said:
Is there any event voor the take over of italy as Germany ?
It's now june '44 and the allies can't break thru the Gustav line only defended by the italians !!!
Imagine that ! :rofl:
I would like that the italians turn side, so i can take the rich northern part of italy (yes not very nice of me :D )
BTW, level is normal-normal.
Yes there are. Check if nothing unhistorical has happened. Mussolini must be HoG and south italian provinces must be taken by the Allies to trigger the fall of Musso and the following peace events.

Hi Fernando, I have a suggestion (maybe you can apply it to T.H.E. Project).

I'm playing Barbarossa again, and this time things look a lot better. By August '41 I'm looking better than the SU did in real life in some parts of the line, and worse in other parts. The front is more or less at the Daugava-Dnieper line, but I still hold some provinces to the west of it.

The thing is, I haven't seen any German aircraft so far (one month and a half)... is this normal? I'm playing in Challenge by the way.

No clue, i've made what it was possible to do but air AI behaviour is not detailed and the possibilities are infortunately not numerous.

Does this mod work with JGSME?

No clue, i don't use it. But since it has its own video intro, its own gfx, its own musics etc etc it'd probably better to use a copy of vanilla.
 

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Fernando Torres said:
No clue, i don't use it. But since it has its own video intro, its own gfx, its own musics etc etc it'd probably better to use a copy of vanilla.

I'll try anyway, I'm too tired to look for my HoI2 from endless forest of dust and darkness, in my room.
 

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You can simply rename your DD folder, go to uninstall on the start menu and choose 'repair'. Then repatch/install Armageddon.
 

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2 questions

1) What are those Tigers divisions? I mean, entire Tiger tanks divisions never existed and would not have been a good tactical idea neither. Can they be upgraded???

2) THe air Ai production is maybe flawed but... There are more than 100 fighters and interceptors covering the channel...permanently: they are not returning to their base or moving between seezone!
 

Fernando Torres

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General_Hoth said:
2 questions

1) What are those Tigers divisions? I mean, entire Tiger tanks divisions never existed and would not have been a good tactical idea neither. Can they be upgraded???

2) THe air Ai production is maybe flawed but... There are more than 100 fighters and interceptors covering the channel...permanently: they are not returning to their base or moving between seezone!
1) I know that ! If you don't want them don't build them.
2) I TOLD YOU I COULDNT CHANGE THIS !
I think i'm not a noob in modding and i tell you i can't do better. No one could do better.
 

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Hi everyone, maybe someone can help me with this...

Since I like to use intel a lot, I soon discovered how effective it is in this mod. Playing as germany I´ve managed to coup Turkey with the money from anchluss (and on the first try! is that luck or what :rofl:

However I did plan to ally with them only after the Vichy France event. When the time came, however... the nazi turks had become SC! Damn :wacko: Probably the change of goverment is a result of the "The great turk has died" event, since it´s impossible to change goverment so fast, and they weren´t couped by the UK or something. So I want to delete this event. I can´t find it... Does anybody know where it is?

Also, if turkey joins the axis, will they behave correctly? It´s such a rare situation that I doubt there´s an AI switch for that. Thanks!
 

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Nice Mod, I am enoying it.

It was fun holding Belgium as france, for quite a considerable amount of time for a change, although unlike most other games, the German AI kept probing my defenses with large formations, meaning i had to focus on what was going on alot more than usual.

Italy even encircled and destroyed my divisons in Tunisia, much to my amazement, and to top it off, They launched an amphibious invasion of France via Marsielles a few moments later, nearly causing me to loose (They reached Bordeaux), thankfully it wasnt a huge force and i was able to turn it back, but it really made me panic.

Only thing that annoyed me was, upon having the germans breakthrough the Ardennes, I decided to hold them aslong as possible and begin retreating orderly south, hoping to load my army on the transports i'd built ages ago, shipping them over to Africa which i'd prepared just in case (albiet without tunisia thanks to italy). The Vichy event destroyed my entire army before I could load it however, and then I lost Africa anyway - Kind of annoying but now i know!

Great mod all the same.
 

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Fernando Torres said:
Why are you planing to invite Turkey ?
Do you realise that it'll be a great opportunity for the Allies to open a second front ?
Btw i did'nt make any axis Turkey switch and the event must be in coup.txt.

Well that´s why I would only invite them after VF; it would be the brits who would be fighting in two fronts (Iraq and N. Africa), not I :D . And a footstep in Turkey always helps a lot later. So... suppose I do invite them. Since there isn´t an axis switch, they would sit around and do nothing at all? Or they would at least defend their home provinces?

And I´ve already searched all files in the events folder... the coup, elections and deathevents.txt... No sign of it :confused:
 

Fernando Torres

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Panda69 said:
Nice Mod, I am enoying it.

It was fun holding Belgium as france, for quite a considerable amount of time for a change, although unlike most other games, the German AI kept probing my defenses with large formations, meaning i had to focus on what was going on alot more than usual.

Italy even encircled and destroyed my divisons in Tunisia, much to my amazement, and to top it off, They launched an amphibious invasion of France via Marsielles a few moments later, nearly causing me to loose (They reached Bordeaux), thankfully it wasnt a huge force and i was able to turn it back, but it really made me panic.

Only thing that annoyed me was, upon having the germans breakthrough the Ardennes, I decided to hold them aslong as possible and begin retreating orderly south, hoping to load my army on the transports i'd built ages ago, shipping them over to Africa which i'd prepared just in case (albiet without tunisia thanks to italy). The Vichy event destroyed my entire army before I could load it however, and then I lost Africa anyway - Kind of annoying but now i know!

Great mod all the same.
The fact is the Compiegne surrender was...a surrender. French army surrendered to Germany and so all formations were disbanded and most of the men were sent in Germany.
Now let's play UK lol.
 

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Beagá said:
Well that´s why I would only invite them after VF; it would be the brits who would be fighting in two fronts (Iraq and N. Africa), not I :D . And a footstep in Turkey always helps a lot later. So... suppose I do invite them. Since there isn´t an axis switch, they would sit around and do nothing at all? Or they would at least defend their home provinces?

And I´ve already searched all files in the events folder... the coup, elections and deathevents.txt... No sign of it :confused:
No they won't sit around but you know...you'll be allied with vanilla's AI... :D
I think they'll defend their provinces but they also could give you many EC, i don't know.

PS : event = { id = 345 blablabla } in death_events.txt
 
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