minject watk290805 /D:injecthere /L
minject watk290805.eu2map /D:F:\progra~1\europa~1 /L:O
cool-toxic said:What i did was copying the "DB" folder and the "map" folder into:
C:\newmap\injecthere
and my magellan programs is in:
C:\newmap
with MS-DOS
i opened MS-DOS and typed:
and then i could play my game after copying it back to my EU2 directoryCode:minject watk290805 /D:injecthere /L
Kasperus said:hmm, funny. Maybe try with shortened dos-names:
Code:minject watk290805.eu2map /D:F:\progra~1\europa~1 /L:O
Anyway, if it causes too many problems I'll try to upload just the whole exported package tonight...
Kasperus said:Anyway, if it causes too many problems I'll try to upload just the whole exported package tonight...
Jimbo_Jools said:All I really have to say is... Hive, incorporate this map into AoI. It will look amazing... I mean really, really good
cool-toxic said:What i did was copying the "DB" folder and the "map" folder into:
C:\newmap\injecthere
and my magellan programs is in:
C:\newmap
with MS-DOS
i opened MS-DOS and typed:
and then i could play my game after copying it back to my EU2 directoryCode:minject watk290805 /D:injecthere /L
It is smaller that way by about 4-5 mb, which my several years of experience with MES teached me can be an issue. And that way I can help promoting the use of Inferis' tools and map modding in general I probably did underestimate the toughness of use of dos-based programs by the new age pc-user thoughHive said:I was wondering why you didn't just do that in the first place...
I would have thought that you, being experienced with the MES for several years, had learned that installation of a mod must be as simple as possible.
Kasperus said:It is smaller that way by about 4-5 mb, which my several years of experience with MES teached me can be an issue. And that way I can help promoting the use of Inferis' tools and map modding in general I probably did underestimate the toughness of use of dos-based programs by the new age pc-user though
@Bocaj
Which taxvalues are you referring to specifically? I redid myself only taxvalues in colonial territories, more precisely America's, Africa, Australia, India and Indonesia (Europe and other Asia was done by Kain and I haven't further change much here). In any case I based it on the approach which should ensure that European/non-colonial Asian provinces ought to have high taxvalues (especially if combined with cheap goods) while colonial territories should have rather (very) low taxvalues, especially if combined with expensive goods. So you should not be surprised that America's and Africa has a lot of tax=1, mp=0 provs that will be therefor only good for tp's (which I made also easier to establish, in comparison to colonies for example). Exceptions were the white-settlers prime territory, mostly US-east coast, some Mexico, Carrabean, Brasil/Argentina coast and South africa, which then however also more often than not produce a cheap commodity (like food). Europe itself could be probably more balanced out, but as said I did not look into it myself, this also really depends on what a given modder tries to achieve. I've seen so many different approaches being used in mods in regard to that, that it is simply easier to leave that to others to fill in (I have of course my own idea's and will implement it in my private mod)
Scenario-editor will not work with any modified map (or at least with any map that has more than 1615 provinces as the standard map). This is something that Johan ought to fix, but well, since paradox officially never supported this tool anyway... If you unpacked the map files to your standard eu2 dir then the scenarioeditor there won't work anymore. I thought I said that people should make separate installs when testing it didn't I?Bocaj said:Australia has some really really high colonial tax values, some other places did also. Some other smaller nitpickes but I won't comment too much on them while I have still only played the map a little bit.
One really big problem though with your map is since I unpacked it, scenario editor refuses to work for me. It shuts down with an error as soon as I try to open it. It was working fine before I unpacked it. As I'm currently working on a scenario myself this is a bit of a problem.
Kasperus said:Scenario-editor will not work with any modified map (or at least with any map that has more than 1615 provinces as the standard map). This is something that Johan ought to fix, but well, since paradox officially never supported this tool anyway... If you unpacked the map files to your standard eu2 dir then the scenarioeditor there won't work anymore. I thought I said that people should make separate installs when testing it didn't I?
This IP XX.XXX.XXX.XX is not allowed to use the free-service anymore today. We detected very extreme downloads. Don't worry! This has not to be your fault.
Maybe you use a proxy-server. PREMIUM-Accounts are of course not affected by this ban.
Dunno, maybe you use a proxy (university servers?). Or a dynamic IP-adress, which someone who likes rapidshare a lot had assigned to him earlier today... I wouldn't know (have a permanent IP myself, no proxy). Rapidshare has a limit on how many one can download on daily base. Unfortunately I cannot upload it to anywhere else than rapidshare - it is too big for my ftp's.nelly644 said:Hmmm... When I try to download your map, I get this message:
Now that's odd, haven't downloaded anything from rapidshare today.
Kasperus said:Hmm, dunno really, might be also that simply the scenarioeditor does not even work with the latest beta's... cannot help you with that further, other than recommend the use of notepad instead
btw, I adjusted province.csv a bit in the last days, mostly removed the most irritating mountain/forrest icons from the sea. There are still a few left here and there, but these will require a longer search that I had no time for this wek yet. I also adjusted some stuff in Australia; I was surprised about what you wrote on the high taxvalues but as it seems I did not copypaste my modifications for that part into the files I released. It is now fixed.
One can download the zipped province.csv file from the link below:
http://home.student.uva.nl/kacper.vandenheuvel/province.zip
...or one can also download the whole map-package, including the modified province.csv, now in a more user-friendly way (i.o.w. fully exported to gamefiles). These are ordered into logical folders. The files is a bit bigger than 14mb.
http://rapidshare.de/files/4638667/watk020905.zip.html
I do still keep the previous package for download for people who are not affraid for magellan and/or prefer smaller files for download.