#The Admirality#
event = {
id = 3011
random = no
trigger = {
NOT = {
event = 3753
domestic = {
type = land
value = 6
}
}
}
country = ENG
name = "EVENTNAME3011"
desc = "EVENTHIST3011"
style = 2
date = { day = 1 month = march year = 1530 }
offset = 30
deathdate = { day = 1 month = january year = 1561 }
action_a ={ #Let us authorize the Admirality#
name = "ACTIONNAME3011A"
command = { type = provincetax which = 24[COLOR=Yellow]9[/COLOR] value = -2 }
command = { type = treasury value = -200 }
command = { type = naval value = 800 }
command = { type = trade value = 400 }
command = { type = manpower value = -20 }
command = { type = gainbuilding which = 24[COLOR=Yellow]9[/COLOR] value = shipyard }
command = { type = cot which = 247 }
command = { type = domestic which = LAND value = -3 }
}
action_b ={ #Let us institute the Royal Army instead#
name = "ACTIONNAME3011B"
command = { type = provincetax which = 247 value = -2 }
command = { type = treasury value = -300 }
command = { type = land value = 800 }
command = { type = infra value = 400 }
command = { type = gainbuilding which = 247 value = barrack }
command = { type = domestic which = LAND value = 3 }
}
}
#The Royal Army#
event = {
id = 3753
trigger = {
NOT = {
event = 3011
}
domestic = {
type = land
value = 6
}
}
random = no
country = ENG
name = "EVENTNAME3753"
desc = "EVENTHIST3753"
style = 2
date = { day = 1 month = january year = 1530 }
offset = 30
deathdate = { day = 1 month = january year = 1561 }
action_a ={ #Let us institute the Royal Army#
name = "ACTIONNAME3753A"
command = { type = provincetax which = 247 value = -2 }
command = { type = treasury value = -300 }
command = { type = land value = 800 }
command = { type = infra value = 400 }
command = { type = gainbuilding which = 247 value = barrack }
command = { type = domestic which = LAND value = 3 }
}
action_b ={ #Let us authorize the Admirality instead#
name = "ACTIONNAME3753B"
command = { type = provincetax which = 24[COLOR=Yellow]9[/COLOR] value = -2 }
command = { type = treasury value = -200 }
command = { type = naval value = 800 }
command = { type = trade value = 400 }
command = { type = manpower value = -20 }
command = { type = gainbuilding which = 24[COLOR=Yellow]9[/COLOR] value = shipyard }
command = { type = cot which = 247 }
command = { type = domestic which = LAND value = -3 }
}
}
Kasperus said:What is that country list meant to change actually?
Regarding the proposed mapchanges don't get your hopes up too high. First of all I won't change anything in the next 2 weeks as I'm still mostly away from my own PC. Thereafter, depending on time, I might give some of it a try.
Merging rivers is probably the easiest part and if it is right that it won't cause troubles then I could do that. Renaming Berwick is also doable. All the other changes require me to adjust shading, or rather to try to reproduce the shading I used in WATK and apparently never stored anywhere. Channel islands seem, btw, a ridiculous addition so that won't happen and neither will I draw rivers through provinces (so no Seine). Of the other changes the Champagne and Wales split sound reasonable, might try it but I definitely do NOT promise anything anytime soon.
(edit) Champagne ain't splitted on mymap as far as I can see btw.
Kasperus said:What is that country list meant to change actually?
Regarding the proposed mapchanges don't get your hopes up too high. First of all I won't change anything in the next 2 weeks as I'm still mostly away from my own PC. Thereafter, depending on time, I might give some of it a try.
Merging rivers is probably the easiest part and if it is right that it won't cause troubles then I could do that. Renaming Berwick is also doable. All the other changes require me to adjust shading, or rather to try to reproduce the shading I used in WATK and apparently never stored anywhere. Channel islands seem, btw, a ridiculous addition so that won't happen and neither will I draw rivers through provinces (so no Seine). Of the other changes the Champagne and Wales split sound reasonable, might try it but I definitely do NOT promise anything anytime soon.
(edit) Champagne ain't splitted on mymap as far as I can see btw.
mandead said:Suggestions for WATK 3.2 FINAL
- Merge rivers for each continent. This is possible and has been done on MyMAP amongst other projects, and has proved stable/bug-free. Evidently, this will free up a lot of province ID tags for use elsewhere by either yourself or other more 'amateur' mapmakers. Thus, you can have the world's rivers taken up by 4 or 5 water IDs![]()
How exactly is the river-penalty shown in game? I tested this by merging the European rivers and I saw no visible river effect fighting over one. But neither did I see any effect while fighting over a different river under 19...Garbon said:There isn't a limit to the amount of provinces that an id can border? I thought it was something like after 19, the river would no longer have its affect on combat.
Kasperus said:How exactly is the river-penalty shown in game? I tested this by merging the European rivers and I saw no visible river effect fighting over one. But neither did I see any effect while fighting over a different river under 19...![]()
Garbon said:Maybe there isn't one...I can't find any mention of it now. But then rivers are really, really, quite pointless if they don't have an effect on that. (edit: some old random faqs off site suggest that there is a penalty.)
Only thing I could find was this on troop movement times. Apparently rivers make it take 5 days longer for calvary to cross.
http://forum.paradoxplaza.com/forum/showthread.php?t=118410
mandead said:Berwick ---> Roxburgh (main part of current province of Berwick), and Berwick as a smaller province on the current Berwick/Northumberland border (to the east coast) - Reference.
mandead said:Finally, in Scotland:
Lothian ---> Lowden (Lowden is Scots language; Lothian is Anglicanised)
Argyll ---> Argyle
And out of interest, where did you get 'Alba' from as a province name? Alba is the ancient Goidelic name for Scotland. AFAIK, it doesn't relate to a particular area of the country, and I certainly can't find it written anywhere as a possible province, despite the many maps (1300 - 1800) i've looked through![]()
Therefore, I would suggest changing Alba to Aberdeen
Many thanks as always, K, and I hope my suggestions were of use!
Done (I think)![]()
Krantz said:I think it is much better to keep the names and borders Watk already have in England and Scotland. But Wales could be split up into two provinces.
mandead said:Well, as I said, if Essex isn't split, leave it be
I disagree, particularly with Scotland. Berwick was an area that swapped hands with England and Scotland on a number of occasions; if this was so in WATK at present it would be very obvious due to the size of the province, which represents most of lower Scotland, which it didn't/doesn't in reality.
Wales should be split, yes
And, incidentally, I have thought a lot about my other name changes (in particular, West Country and Kent) and I believe they should be done.
But you're probably right about leaving Essex as it is![]()
Krantz said:Don't know any thing about Scotland, but to use English and gaelic names at the same times would be awfull.
Krantz said:I don't think it is any idea to change Essex, but Kasperus could take some land from Essex and provinces around to create Middlesex.
Krantz said:And about Kent, Hmm I think it is better to use Sussex if Wessex and Essex will stil be available!
Krantz said:Do not wait for Kasperus to change any thing.
For changing names he most remake the Shading Layer.
mandead said:English names shan't be used. The Highlands will have it's gaelic name (it already does) - the others shall have Scots names.
Fantastic idea. I didn't want to suggest it because that's what they did in MyMAP but it is a good idea. That way London wouldn't be in Essex, and it'd be further inland. That's much better my Norfolk & Suffolk - I tip my hat to you, sir!
lol it was me who got K to change them to those names (for consistency) anyway, back in v1 or v2 :rofl:
I suppose we should leave them
Wait? What else can I do? I don't know how to do it myself, or I would, to save K some of his hard work. If I could help him it'd be good. I may learn![]()
You mean the name in the popup? Guess 'river' will do, or otherwise it could be left empty as well...Garbon said:Okay, last thing, what do you have the rivers when you push them under one id? River?![]()
Kasperus said:You mean the name in the popup? Guess 'river' will do, or otherwise it could be left empty as well...