Daniel A said:Ryo made a 1490 (or thereabout) scenario baed upon Kasperus map. But I am loooking for a 1419 scenario. Does such a scenario exist on this map? It would be nice to get a complete picture of what sceanarios that exist. Can anyone contribute to such a list or does that already exist somewhere?
Well, it crashes for me on 15 oct 1600 most of the time. Afaik revolters can only appear on the 1st, and they would cause a crash if there is a mistake in their monarch/leader files (anyway I removed revolts as a test as well and it did not fix the problem).FAL said:Kasperus, our MP game is currently in 1599. When I loaded up the save to test some things in singleplayer with England, I found out the game constantly crashes somewhere in 1600.
I have uploaded a save here:
http://hagen.let.rug.nl/~s1054864/DbD/testEngland_August_1600.zip
It's with WATK3v1 of course.
If you run this save for a while, it will sooner or later crash, but always in 1600.
I have checked all events that fire in 1600, and this doesn't seem to be the problem. Perhaps a revolter nation somewhere?
Please give it a look![]()
FAL said:Daniel, the WATK3 mod itselfs comes with a 1419 scenario...
You have it, since you played in DbD.
Kasperus said:Since you play with modified files (monarchs/leaders), that you should make sure that these don't cause problems.
However, normally ctd's are caused by:
-problems related to monarchs/leaders (this is also why revolters can cause problems, since the game does not test it on startup)
-problems related to fleets (badly defined land/sea connection - should not be a case in watk3.1 if properly applied last province.csv) or creation of fleets in provinces w/o port (events)
-too much data? (can be fixed by lowering speed)
-other?
Daniel A said:Is the WATK3 mod a new one?
I seem to remember that was the case, that you swapped to a newer map in DbD at a later session. If so I need to install that one as well. But if that then includes a 1419 scenario that would be great.
Kasperus said:Well, it crashes for me on 15 oct 1600 most of the time.
Since again this can be all found in province.csv, AND there are such nice tools as excel which provide all the sorting possiblities you need, the answer, AGAIN, is that I will not do it. If you, for whatever reason, need it in such form, you are free to make such lists yourself.Elio Vasa said:@Kasperus:
as author of Your map,
You should edit a page where to find provs collected for continents and single areas (Iberia, Italy, Balcans ...) in alphabetical order with their ID #.
It helps much to update events or to place cities, armies and fleets in a scenario.
Kasperus said:I guess he's right, though I don't understand why this connection is causing problems in the first place - my initial tests here did not reveal any issues with movement or such. Apparently the problem is not to be fixed permanently in province.csv nor in adjacenties so it will require again changed lightmaps.![]()
They are in a sequence only with numbers, not for area and not in alphabetical order.Kasperus said:If you, for whatever reason, need it in such form, you are free to make such lists yourself.
Elio Vasa said:They are in a sequence only with numbers, not for area and not in alphabetical order.
I already started a study for a different map.
Don't be angry for that.
I deleted all alliances and wars and it did not crash anymore, so it is probably a problem with one of the wars. I don't yet have a clue about which that might be, nor why it would crash anyway though. Atm I don't have the time to test it further, will look into it tonight.FAL said:Before you change lightmaps:
We managed to fix our problem with the pirates causing a fleet to retreat to the wrong area (by removing the pirates and having a fleet there constantly)
...
However, our save is again bugged
The bugged save can be downloaded from here:
http://hagen.let.rug.nl/~s1054864/DbD/DbDbuggedsave.zip
It crashes on JAN 3. (current date is JAN 1 1602).
It are not pirates this time. I have no clue what it can be (again). All help appreciated...
FAL said:Simply extract this file to your eu2 install (use a backup) and you have the most recent version of WATK3 and it's 1419 scenario, if you don't have WATK v3.1