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Chapter III-VII The First Flames
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As Aran Idonea looked down from her reclaimed throne, the first of the Ayleids to control any significant portion of Cyrodiil since the early First Era, she realized just how difficult it would be to achieve her dream. In all of Cyrodiil, Idonea herself was the only Ayleid not living a savage life far from the civilization they themselves groomed and raised. Since the dreadful rise of man, all Ayleids had been forced into exile or into hiding somewhere deep in the wilderness[1]. On top of being the only civilized Ayleid in the realm, the only others who could even speak Ayleidoon or knew anything about their culture and customs were wealthy scholars and archaeologists. Outside of the realm, the communities of Ayleids in Valenwood had made their presence much more pronounced, with an Ayleid even rising to become the Aran of Haven, but they could not be counted on to help Idonea. When Ayleids first arrived in Valenwood after their Empire’s destruction, they had done one of two things- convert to the local Bosmeri Gods or stick with their own Ayleid Gods. Unfortunately for Idonea, those Ayleid Gods were, though also Aedric[2], vastly different to the Eight Divines of Man. The Valenwood Ayleids refused to help an infidel such as Idonea, and the fact she wasn’t, in their eyes at least, a real Ayleid didn’t help the matter either. Though Idonea held no real devotion to any god, her hands were tied when it came to changing the state religion. The people already viewed her with suspicion at best and hatred at worst, and enforcing a different religion on her subjects would rather quickly end her rule. The inevitable revolution wouldn’t even be the greatest of her worries if she denounced the Divines, the Church, seated just a stone’s throw away from the realm in the Imperial City, would surely be ready for a holy war if such a large region of Cyrodiil was taken from them. Although her subjects and the Church would be up for a fight at the soonest perception of oppression, Idonea’s vassals were much more positive about the situation. They expected Idonea to be the same disinterested pushover she was before, and regarded her dream of Ayleid revival as just the fantasy of some old wizard whose mind had rotted long ago. At least for now, most continued to support the realm, but Idonea needed to find someway to ensure the survival of her beyond the point her vassals realized she was serious in her ambitions and then beyond her death.

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An Ayleid Crown. Aran Idonea would soon have one minted in a similar manner.

After countless hours of planning, she realized a way to achieve this. First, Ayleid ruins would be opened up for excavations. This would open up the realm to more contact with ancient Ayleid culture, as first men would have to be hired to excavate the ruins, then transport artifacts across the realm, then after that when they were safely in Idonea’s hands studies would be conducted on the artifacts. This would get the knowledge out to, at the very least, those involved in the process and those wealthier citizens with a taste for history or magick. It also had another, more important use in collecting Ayleid hearts for which Idonea could later use to transform citizens into Ayleids. As excavations of Ayleids ruins were opened, Idonea planned conquests of Kvatch’s two Bosmer neighbors, the Greater Barony of Thormar and the Principality of Arenthia. Both of these realms contained regions with a majority Ayleid population, and if these communities could be conquered they could further facilitate the reintroduction of Ayleid culture and language. Lastly, at current if Idonea were to die the Crown would once again fall upon the head of a human and the realm would regress back to a Colovian, human state. Before her transformation, Idonea had passed childbearing age many years ago. Now though, at 55, she was still within Elven childbearing age. In general, an interracial child tends to take the race of its mother. Idonea could, at one time, ensure she was succeeded by an Ayleid and add a human element back to the monarchy by marrying a man. With her plans set, as the year 564 began Idonea ordered excavation work to begin in the Barony of Nenyond[3] where the ruins of moderately sized Ayleid city were located. Things were proceeding smoothly as the year went on, Idonea both searching for a possible husband and trying to make herself seem as harmless as possible to her vassals. That is until the 5th of Second Seed(5), when a declaration of war was received from the Redguard Kingdom of Elinhir. Their King, Armand the Righteous, was a warrior, a conqueror, and a dreamer. His dream was a unified Hammerfell, and his conquest was to be the Barony of Hafar, nominally considered a part of Hammerfell but taken and assimilated by Kvatch years prior. Hoping that Idonea’s recent return as an Ayleid had destabilized the realm, Armand believed be would be greeted by the sight of Miscarcan commanders retreating after the slightest casualties to avoid helping the Ayleids win. He would be proven wrong in this.

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The ruined entrance way to Nenyond's great tombs.

Immediately after the declaration of war was received, Miscarcand began to raise its levies and marched to Hafar. There, soon joined by Rihadese forces, they would prepare defenses in preparation of the Elinhir attack. As 565 began, Miscarcan and Rihadese forces had all reached Hafar, numbering 3,600 soldiers in total. Just to the north, in the single Barony that connected Miscarcand and Elinhir, King Armand’s forces stood, 3,800 strong, unmoving. Though they outnumbered Miscarcand’s forces, the natural terrain of Hafar combined with the defenses that had been prepared by Miscarcand were to be a formidable challenge. If an assault was launched, it would likely be a failure. And so, for the next two years, a stalemate persisted. During these two years, the command structure of Kvatch changed greatly. For one, Lord Mayor Ottius, the Lord of Hafar and the neighboring Barony of Nonungalo, was appointed a commander, Marshal Tatia having noticed his skill while observing a training exercise he led with his soldiers. On top of that, an event telling of the future of the realm soon occurred. A band of Ayleids, having lived deep inside the Colovian Highlands, arrived in El-Miscarcand led by a man named Hadhuul. He said they had begun to starve, and decided certain death high in the mountains was a worse option than at least trying their chance with the human enemy. Hadhuul said he planned to offer his services as a warrior and all of his people’s valuables to the King of whatever realm he found himself in in exchange for his people being kept safe. He was just as surprised as anyone would expect when he found a reforged Ayleid Empire, and upon meeting with Aran Idonea she immediately granted his request. His people would be allowed to settle in El-Miscarcand, and Hadhuul would become a commander. Less important to the war but still important, Spymaster Eloisa died during this two year period, being replaced by a courtier named Lavinia. After those two years ended and 567 begun, movement finally arrived in this war.

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Hadhuul, the first recorded instance of a Cyrodilic Ayleid leaving tribal life for civilization in centuries.

Just a month apart from each other, Elinhir withdrew its forces from Stonemoor and the Colovian Estates joined the war on the side of Miscarcand. The Colovian Estates had recently suffered a revolt sponsored by Elinhir in their Redguard provinces, and saw this war as a perfect opportunity to enact revenge. This served to legitimize the infant Miscarcand, one the most powerful realms in Tamriel officially recognizing it as the successor of Kvatch and allying with it. In Elinhir, a large portion of the army was made up of mercenaries, and the payments they required were rather high. Combined with the costs of the King’s own army, the realm was near bankruptcy. Though the area that Elinhir controlled was vast, it lacked many desirable resources for trade, had no coastline, and was neighbored by mountains, the Alik’r desert, and hostile realms. The Kingdom simply had no way to scrounge up enough gold to pay for its armies anymore, and the army withdrew from the border before funds were completely gone to prevent the mercenaries from joining with Miscarcand. Miscarcand matched north as soon as the Elinhirs were out of Stonemoor, and began to occupy the Barony. It was an easy siege with very few loses for the Miscarcand. Shortly after the siege of Stonemoor, the Elinhir army was spotted, though now about 900 men smaller and with much worse morale. Attempting to sneak past the Miscarcan forces by going through the Greater Barony of Hare’s Cross, the Baron had reported this to Aran Idonea, hoping to avoid angering the clearly much more powerful realm, and Miscarcand began redeploying troops to prevent the Elinhir forces from leaving Hare’s Cross without a battle. Idonea was hoping to conserve as many soldiers as possible for her planned invasions of Valenwood, and the current situation worked swimmingly well for this goal. The army of Elinhir was left to slowly starve in Hare's Cross, King Armand would have to recognize Miscarcian victory sooner or later, and the army would be left near full strength for their deployment in Valenwood.

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The Colovian Estates would join with Miscarcand in the war with Elinhir.

During the time the Elinhir army was trapped in Hare’s Cross, a revolt broke out in the Colovian Estates. Led by a lich, over 2,000 undead soldiers of all kinds marched under his command. The Estates would eventually defeat the revolt at the Battle of Pale Pass, but it distracted them long enough that aid would never come to Miscarcand in the war with Elinhir. After multiple months of waiting, the forces of Elinhir had lost hundreds of its men either to starvation or desertion. They could not stay in Hare's Cross anymore, even if the chance was a slight one they at least had a chance of surviving the war if they left. Delivering a large bribe to the Baron of Hare’s Cross, which only put the realm further in debt, the army was allowed to use boats in the city to cross the Brena River into Miscarcand. After realizing what had happened, the Miscarcan army quickly began marching south. The Elinhirs attempted to flee, but weakened from months of starvation and no pay this attempt ended in failure. On the 5th of Rain's Hand(4), 568, they were assaulted by Miscarcand in the Barony of Niryastare. The battle was a hard one, much harder than anyone had expected. At the very start of the battle, the Rihadese Marshal and leader of the combined army's center was killed by a mutiny in his ranks. The soldiers that mutinied could not understand why Rihad was shedding blood to protect their Ayleid Suzerain from a Redguard state taking Redguard land. If Elinhir won the war, that could be the first step to liberating Rihad. The mutiny was eventually put down with help from Miscarcan soldiers, but the damage had already been done. Despite it though, Miscarcand still had higher manpower and, in general, better morale. The battle was bloody, but in the end Elinhir was forced from the field. After it was reported to King Armand that loses were practically even on both sides, he became confident that the war could still be won. Preparing his forces as soon as they crossed back into his territory, he refused any and all calls for peace. The Miscarcan marched northward to where the Elinhirs were regrouping, just north of the border in the Barony of Stonedale. Charging into the lines of Elinhir, it was here that King Armand's belief in eventual victory was proved a delusion. The day after the end of the battle, the 11th of Frostfall(10), King Armand sent a letter of surrender. The Treasury was expanded greatly, Elinhir humbled and bankrupt, and Miscarcand legitimized in Cyrodilic politics. Idonea could not have hoped for a better end to the war, and the populace began to warm up to her. Just months later however, peace left the realm. The Kingdom of Dragonstar declared war, looking to claim Hafar as Elinhir did, though their declaration was not taken very seriously. Dragonstar was located in the northern section of Hammerfell. If they even actually sent an army it could easily be cut off and defeated. With stability in the realm again, Aran Idonea focused her eyes on El-Miscarcand.

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The two battles of Elinhir's invasion of Miscarcand.

With a great victory behind her, many people looked past her race and saw her as their rightful monarch. Many more people however, though not as distrustful as before, still viewed her as a usurper not fit to rule a Kingdom of Men. A human element had to be added to the monarchy, and Idonea had finally thought of the perfect candidate in the Chancellor of the realm, Varian Canin. On top of the previously mentioned and direly needed human face in the monarchy, this would, hopefully at least, give Idonea greater influence in the council. Then, if the marriage didn't give Idonea the Ayleid daughter she needed, she would still be in childbearing age long after Varian had passed into the next life. Varian readily agreed when approached by Idonea, surely tempted by the influence being King of the realm would bring. With more of the populace viewing Idonea favorable now, she figured it would be a great time to rectify the problem of having a nearly homogeneus population of men. After years of introducing Ayleid culture and language, and collecting Ayleid hearts, Idonea had an idea that could finally put them to use. An expensive idea, no doubt, but she was convinced it would work. In El-Miscarcand, the economy had been prospering for years. In recent weeks, the woodworking industry in particular had experienced a large increase in workers, and Idonea had an idea. Workers would receive a pay raise if they could speak Ayleidoon, even more if they were Ayleids. On top of this, the government decided to give an extra incentive in that they would pay citizens to receive the ritual transforming them into an Ayleid. Using hearts taken from the excavations at Nenyond, the Aran kept herself busy performing transformations and teaching others how to do them. As time went on, the pay raises were expanded to every occupation in El-Miscarcand. During this however, Idonea received news that an invasion force from Dragonstar star had actually landed in Hafar. Immediately the levies were raised, and began rushing to El-Miscarcand to gather and prepare for war.

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Chancellor and Aran Varian of Miscarcand

By the time the Miscarcian forces had fully gathered, Hafar had fallen to Dragonstar, and so that was set as their objective. The liberation was quick and relatively bloodless, and during it they were joined by the Rihadese. After the liberation, Miscarcand turned its army further down the coast, to where the army of Dragonstar had been pillaging. It was believed they were attempting to make it to Anvil, but the Miscarcian forces managed to catch up with them before that. At the Battle of Varus, once again due to insubordination from the Rihadese ranks, the battle was closer than one would want to admit. Casualties were nearly even, but with lower men at arms to begin with Dragonstar sought to withdraw their forces. They still had 1,400 soldiers, which although was about 1,000 less than Miscarcand, if they could meet up with reinforcements the war could be won. Unfortunately, unfamiliar with the terrain of the area, the army took multiple wrong turns, culminating in the battle continuing as they encountered the Miscarcian army. Another 700 Dragonstar men were lost, and the battle turned from a strategic success to a complete blunder. As the remains of the army attempted to retreat back to Dragonstar, part of the army split off after disputes between commanders, and after a small skirmish in the barony of Hare's Cross nearly 600 men were surrendered to Rihad by their disgruntled commander. Three months later, the reinforcements Dragonstar had originally hoped would turn the tide of the war were spotted in Rihad's barony of Matama. This time, cross due to the Kingdom's insistence on her fighting despite the unbeatable numerical advantage, another 600 men were surrendered to Rihad after a small skirmish. It was at this time that in the neighboring Colovian Estates, watching how much of a complete failure Dragonstar's invasion was, declared war to take the kingdom's namesake and capital city. After a full year of holding on to false hopes of somehow beating Miscarcand, on the 1st of Sun's Dusk(11), 572, Dragonstar admitted defeated.

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The humiliating defeat of Dragonstar

Having now successfully defended the realm from foreign invaders twice, Idonea's image was now a mostly positive one. Soon enough however, her vassals would be awoken from their slumber, any illusion about Idonea being just an old and harmless idealist shattered. Though they knew about what she was doing in El-Miscarcand, few thought it would go anywhere. That is until the year 573 began, and Idonea announced that a majority of the city's population were Ayleids, an even greater number being able to speak the language. It had taken the full, realm-wide income for multiple years, but it was finally done. To some this was a call to simply be more cautious of Idonea. After all these race transmutations were incredibly expensive to be able to convince people to do them, and it was unlikely any part of their fiefs would become an Ayleid majority area anytime soon. To others it was a call to action. The fact that they had allowed an Ayleid to come to the throne in the first place was a disgrace, but that they could support her even after she turned one of Cyrodiil's greatest city into an Ayleid one was a sin beyond measure. The leader of the opposition to the Crown would be the Malarpen, though she always insisted on being called Duchess, of the West Weald, one Dumania of Agea. Barely even 16 at the time, she was a fiery speaker, a soldier of great skill, a financier to rival the greatest, and the size of her ambitions was enough to rival Reman Cyrodiil himself. The light of the Ayleid world had finally begun to shine again, but only time could tell how quickly its source would be put out.

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*Duchess* Dumania of the West Weald


[1]- Because of this, Ayleids would often be referred to as Wild Elves. Idonea would make calling them this a punishable offense.
[2]- Although it differed from city to city, the Ayleid pantheon was usually headed by one of three Gods- Auri-El, the Elven form of Akatosh, Magnus, the God of Magic, or the Daedric Prince Meridia, who they called Merid-Nunda and venerated as the God of Light, the most sacred element to the Ayleids.
[3]- Formerly Blackboot.

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Well 20 days is better than a few months at least.
 
Amazing how a few victories can improve folks opinion.
 
Chapter III-VIII Eclipsing Shadow
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With the fall of man being an eventuality if Idonea was left alone, Duchess Dumania began searching for support for her planned liberation of Kvatch. Putting her diplomatic skills to work, she assured the support of her own vassals then turned to working on Idonea’s. Within months, she had gained the support of Malarpensel of Nornalhorst. The Malarpen, Julia of Ceyatatar, was insane, depressed, paranoid, and in self-induced exile due to fear of being impaled on an Ayleid “knife-ear.” Her husband and regent, Magnon of Agea, loved her dearly despite it all, and gave his support to Dumania in hopes that the overthrow of Idonea would bring his wife out of exile and back with him. At first, this was all the support she would get. Despite Dumania’s charisma and zeal, most of Idonea’s vassals did not support her overthrow, and those that did saw the barely of age Dumania’s approach to the issue as too brash and foolhardy. Dumania needed to prove she was worthy of leading the front against the Ayleids, and as the one year mark of El-Miscarcand reaching an Ayleid majority population passed she would do just that. Just a short bit south of Anvil’s coast was the Bosmer Kingdom of Falinesti. Once the undisputed regional power, the Falinesti had fallen upon hard times. Its borders had slowly shrunk, eventually losing the city of Falinesti itself. In 594, Falinesti was again being assaulted by multiple of its neighbors, and it was here Dumania saw her chance. Declaring war for the barony of Eldenbush, the army of the West Weald moved across the Strid River into Falinesti. It was then that the Crown realized that Dumania needed to be cut down before she could further spread support for her treasonous movement. Idonea doubted Dumania would be able to achieve success, it was clear that she would try anyways, and the damage she could cause to the realm would be great, even if repairable. Ordering secret agents to begin plotting for a kidnapping of the Duchess, Idonea would attempt to spend as little money as possible in case the plot was discovered and the brash Duchess rose up. Dumania’s invasion of Falinesti would get dragged down as they marched through the thick jungles of Valenwood, but it was clear that they would eventually win against the crumbling Falinesti. As 596 began, Dumania received a major boon. Marshal Tatia, heirless, died of old age and passed her titles down to the Duchess. At once, Idonea’s greatest commander was gone and her greatest threat had her power increased. Tatia’s position on the council was replaced by Malarpen Lenka of Garlas, who though not the greatest commander, was in control of the city of Anvil and her support was needed against the rising Dumania.
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The death of Marshal Tatia lead to a large increase in Dumania's power

In Sun’s Height(7) of 597, the two events that would begin yet another bloody collapse for the realm. both horrible omens. For one, Dumania emerged victorious in the war with Falinesti, furthering her prestige and the size of her demesne. Convinced of her martial prowess, Dumania became even more emboldened. Just days later in the city of Nonungalo the Bubonic Plague broke out. Fearful of another outbreak similar to the Knahaten Flu, all entryways in and out of the city were guarded by soldiers and mages. For over half a year the Bubonic Plague ravaged the city, the position of Lord Mayor changing multiple times, and the population greatly decreased. But finally, in Rain’s Hand(4) of 598, the disease burned itself out. As the city began to be pulled out of isolation, Crimson Plague, a less fatal but still dangerous disease broke out, leading many to believe that these outbreaks were the work of some malicious necromancer or sorcerer. Thankfully, though it would spread a small bit south, the Crimson Plague too would quickly burn itself out. However, the Lord Mayor of Nonungalo, by this point a man named Mhorus Clunarel, held it as fact in his mind that both of these outbreaks were man made. Demanding that Idonea begin an investigation into finding just who caused them, Idonea refused believing her resources better spent elsewhere, a man made plague a ridiculous notion. It was with that Mhorus changed his view, that the outbreaks were not made by man but by elves. Idonea had already managed to change her race and the race of many others, surely it would not be beyond her capabilities to conjure up a plague, and she did want to thin out the human population, did she not? With that, Mhorus[1] would offer support to Duchess Dumania. In the final days of 598, the Duchess believed she was finally prepared enough to restore the Crown to a human head. A letter was sent to Idonea demanding her immediate abdication or else full revolution would rise. It was not long after, on the 1st of Evening Star(12), that the realm once again found itself embroiled in a civil war.​

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Duchess Dumania would become the leader of the war against Idonea

Immediately, a call to arms was sent to Rihad. Though many feared Rihad would use this civil war as an opportunity to regain independence, their King at the time was the young Wayn III, nicknamed Wayn the Lawgiver by his subjects. He was an honest and just man, the thought of breaking a treaty having never once crossed his mind, and so he would give the support of his realm to Idonea. Rihad’s nearly thousand man strong army would certainly help, but it would take more than that to best Dumania. Orders were given to raise every loyalist levy in the realm, and it was here that the rebel’s greatest weakness was revealed. Despite their numerical advantage, their lands and thus armies were all cut off from each other. Most of Idonea’s soldiers were all near to the capital of El-Miscarcand, and they were sent to wipe out the southwestern bubble of the rebellion before they could unify with the rest of the Duchess’ forces. Within the next two months, most of the rebel forces in the southwest were wiped out, but smaller groups, the largest of which was a mere 30 men, did manage to slip through the Miscarcan armies sent to defeat them. With that, the armies were to be sent to El-Miscarcand to gather. Once gathered, the army numbered just over 2,000 men. To the far east, on the realm’s border with Nibenay, nearly 500 men stood, trapped behind the armies of the revolution. But even if they did eventually find a way to join up with the main army, it would be useless. For at the same time, Dumania’s armies had also finished gathering, and they numbered over 4,000. The assistance of Rihad was desperately needed, but it would not come anytime soon. Though Wayn the Lawgiver was determined to help Idonea, his commanders and soldiers were less enthusiastic. Instead, they began sieging the barony of Hafar, far away from either army, so that they could do as much as they could to help Dumania rise while still not disobeying their King.

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A map of the realm during Dumania's uprising

There was little that Aran Idonea could do. After everything that she had done in El-Miscarcand, the treasury was low. To be able to hire enough mercenaries so as to be able to beat Dumania after a prolonged war would bankrupt the realm. Idonea would need to lure the enemy into a decisive battle, one that could destroy their forces so mercenaries could be dismissed immediately afterwards. Knowing full well what was happening from rumors spread by soldiers stationed in the city, a band of 300 volunteers from El-Miscarcand joined Idonea’s forces. A mixture of Ayleids who feared for their lives in the event of a defeat and Imperials who held Idonea’s legitimacy above her race, they were dearly needed. Still though, Idonea needed more soldiers, and so the 500 men to the east were ordered to attempt crossing the rebel territory to get to El-Miscarcand. But as they were trying, Dumania’s main army began to move towards El-Miscarcand. Mercenaries were immediately hired, but the army still fled north as they were in varying states of readiness and could not yet be relied upon in battle. Thankfully, Dumania eventually turned away, but another threat rose on the west coast. After all of the horror that was the Knahaten Flu, the Alessian Order had refounded and was a major problem for many realms, but as memory of the Knahaten Flu faded so too did the Alessian Order. Ever since Idonea’s racial transmutation, the Marukhati heresy had begun to rise again, inspired by the Alessian Order’s brutal and effective destruction of Ayleids. Now, 1,200 commoners rose in support of the New Order in the barony of Crowhaven.

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Ontav, leader of the Alessian revolt

In Hearthfire(9) of 599, the Rihadese siege of Hafar had been successful, but their commanders still denied moving to join the Miscarcan army. King Wayn taking personal control of the army, and he forced the soldiers to join up with Idonea’s army. Now 4,900 soldiers strong, and with the 500 men trapped in the east making headway by going through Valenwood, the Duchess’ threat seemed lesser, the fear of Idonea being dethroned an overreaction. As the year 600 began, both armies had fully gathered. Dumania had sent her whole army to liberate Hafar, and Idonea sent her whole army to stop them. The garrisons left in place by Rihad were miniscule, and so Hafar fell easily, but as hey attempted to leave the area they were pursued by Miscarcan forces. In the barony of Nonungalo, near the city of Ontus, the two forces met, and the decisive battle Idonea needed began. It was extremely bloody and intense, both sides fighting with the ferocity and brutality trademark in the realm’s previous civil wars. Miscarcand’s left flank, where the Rihadese regiments were stationed, did less than stellar, but the center held most of the army’s Ayleids, and they were fighting for the survival of their whole families. It was the center that first broke the enemy, and from there the revolutionaries slowly fell in on themselves. Many more fanatic members of the army continued fighting while the main ranks of the army fell back, only resulting in more death for Dumania.

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The first true battle of the war, the Battle of Ontus

With victory on the field secured, the mercenaries were dismissed, and the Miscarcan army order to march west to Dumania’s capital of Vlastarus. It was during the siege that a letter was received from the Duchess, offering white peace. The envoy was ridiculed upon upon reading the letter, and then produced a second letter, promising that peace to the realm would only return when life left Dumania, and that until that date she would seek death to as many Ayleids as possible. They were believed to be unbacked threats, the arrogant Dumania never wishing to appear weak. That is until the revolting army reached the city of El-Miscarcand and put it under siege. An assault was ordered on Vlastarus, and the Miscarcan army left as soon as it was taken. In First Seed(3) of 601, as the city was nearing fall, the loyalist army appeared. The Battle of El-Miscarcand was much, much more one sided than the Battle of Ontus. During the battle, the garrisons of the city and volunteers from the Ayleid segments of the city assaulted the rebels as well, leading to an easy victory for Idonea. The army of the revolution was in shambles, but Dumania was not one to give up easily. A mercenary band was hired, to be her next chance at victory. Their assistance put the army of the revolution slightly higher in number than that of the loyalists, but Idonea too was confident in victory. After the previous tests of skill of the rebels it seemed unlikely to her that this slight numerical advantage would give Dumania victory, and Idonea really didn’t want to waste any more gold on mercenaries. The next goal of the army was to take rebel holdings inside the barony of El-Miscarcand, the first step to occupying the rest of the rebel lands.

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The city of El-Miscarcand was just narrowly saved from falling to Dumania's forces

As 601 went by, the situation the Crown found itself in grew much worse. For one, the Alessian revolters on the west coast grew by a thousand discontented peasants, leading them too to be larger than the Royal army and allowing them to take the city of Anvil. With Anvil fallen, 400 anti-Alessian, anti-Idonea peasants rose in Crowhaven. Then, the Bubonic Plague broke out in Nonungalo a second time, leading to 300 men believing Ayleids had caused the disease to join the revolution. Following that, an outbreak of disease in Miscarcan army camps lead to Dumania gaining an even larger numerical advantage. Staying focused on liberating El-Miscarcand, this year saw next to no direct fighting between loyalist and rebel forces. As 602 began, the situation grew even worse. Rebelling armies managed to take the barony of Miscarcand, and then consumption broke out in Anvil. Quickly spreading across the region, it had the positive effect of killing off most of the New Alessians. Beyond that though, there was little positive as one would expect from an epidemic. An army of 200 men from Rihad were sent to El-Miscarcand, but their commander refused to join up with Idonea’s force and so stood alone, waiting for a rebel attack. That attack came, and the whole 200 man army surrendered. Though they were not numerically even, the rebels now presented themselves nearby to the main army, and the war had to be ended soon, as Dumania’s side of the scales seemed close to rising above Idonea’s. Abandoning their siege camps and marching west, the two forces met at the barony of Garlas. At the Battle of Garlas Malatar, the armies were nearly evenly matched, and it was easy to see that as the fighting played out. This battle had no clever strategies or cunning plans, instead it was simple, bloody charges across the field to the enemy. Miscarcand looked like it held a very slight upper hand, until the Rihadese segment began to experience desertions. Already lower in number, this was just enough to allow the Duchess’ victory. It was an extremely close Pyrrhic victory, but it was a victory nonetheless.

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The Battle of Garlas Malatar

Wayn the Lawgiver promised 500 men from Rihad, but neither Idonea nor any of her commanders were too keen on trusting his armies. Mercenaries were hired again, there could be no chance of Dumania emerging victorious. As the mercenaries prepared themselves for battle and the Royal army regrouped and rested, the rebel army moved east to take back Vlastarus. Once fully rested and after a quick and almost bloodless reconquest of Miscarcand, the Royalist army and their mercenary allies went to defeat the rebels in Vlastarus. In early Sun’s Dusk(11) of 603, the Miscarcan armies reached Vlastarus and their disloyal counterparts. This battle was even more one sided than the one outside El-Miscarcand. With a much larger numerical advantage this time around, the Miscarcan armies attempted to encircle the enemy between them and the walls of Vlastarus. Though not entirely successful, a large portion of the rebel army was encircled and the casualties were heavily weighed against Dumania when the battle was over. By now, most rational people would have given up hope, but Dumania was going to keep her promise. As long as she lived, Idonea would not see peace. The Miscarcan army was sent west, to completely occupy the barony of Vlastarus and hopefully cause Dumania’s surrender. After a bloody assault of Ceyatatar, the whole of the Barony of Vlastarus fell, but during that time Dumania had been scrounging up every man she could find. She was beginning to recognize defeat was inevitable by this point, but was honorbound to prevent for as long as she could.

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Left- The Battle of Vlastarus ended any realistic chance of Dumania winning the war.
Right- Miscarcand hoped the siege of Ceyatatar would produce the end of the war, but all it produced was more corpses.

Marching west, word spread that the Alessian revolt was aiming to take El-Miscarcand, and so the army detoured to face them first. Weakened by consumption, which by now had spread over the entire western half of the realm, they were easily defeated and their leader executed. With that, Idonea sent her army for a final battle against Dumania. In Last Seed(8) of 604, the two armies met in the barony of Varondo. There, Dumania’s forces fought harder than they ever had, Dumania giving a fiery speech before the start of the battle, and it was true in their minds that defeat there mean the end of all humanity. But effort and dedication alone does not win battles. At the helm of her forces, Dumania was slain utop her steed during the battle, and the sight of famous white stallion falling caused the morale of the rebels to collapse immediately. Just as she had said, her death would mean the end of the revolution. On the 28th of Hearthfire(9), 604, her 10 year old son Denel surrendered. Miscarcand was saved.

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In the absence of his mother, the child-duke Denel would be punished for Dumania's crimes and imprisoned.



[1]- Mhorus would die shortly after from a small, aftershock return of the Bubonic Plague


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Amazing how a few victories can improve folks opinion.

I probably could have worded it better in the last update, but I saw it as less of turning people into supporters of Idonea and more of people figuring that she can't be *that* bad. I think this update now shows that opposition is, or at least was, still live and well.
 
So another hard-fought civil war - but Idonea emerges triumphant again. Will this propel her to over-step herself I wonder. It is easily done.
 
Is this AAR dead? It just magically stopped producing updates and I fear the worst.
 
No, it's not dead yet, I've just been a whole lot busier than I expected to be when I said I was back after the first long hiatus. Add to that a sickness and I haven't much energy to work on this. I'll try to get an update out within the next few days, but unfortunately I can't promise frequent(-ish) updates again for another week or two.
 
No, it's not dead yet, I've just been a whole lot busier than I expected to be when I said I was back after the first long hiatus. Add to that a sickness and I haven't much energy to work on this. I'll try to get an update out within the next few days, but unfortunately I can't promise frequent(-ish) updates again for another week or two.
I completely understand.