With all due respect to my Canadian neighbors...
Canada was a fairly autonomous sub-state of the British Empire as far back as 1867. They managed the day-to-day affairs of their own and could be considered a semi-independent state.
However, as far as a strategy game goes...
Units in VIC should have nationality (I believe this has been mentioned), allowing us to know that the 1st Canadian Royal Mounted Guys were actually raised in (Ottowa) province.
Sadly though, the best way to represent Canada, Australia, India, and New Zealand in VIC (in EU2 terms anyway) is as a wholly owned part of the British Empire with different culture. The 30% income penalty would reflect the state taking care of its own issues.
Now, a BETTER way to do it would be to give Canada et al +200 relations with GBR and a vassal status. However, this vassal status should give GBR total control over their military units and allow them no foreign policy of their own.
This can be slowly altered by events. Specifically, the "End of the US Civil War" event should have some wakeevent calls on to Canada's tree.
Depending on how the game engine is modelled, this could be modelled dozens of ways.
But right now, we're all making guesses based on EU2 and HOI game engines, when we've already seen that VIC will be a hybrid of both with new features on top of it.
Let's give Johan some time to think.
Canada was a fairly autonomous sub-state of the British Empire as far back as 1867. They managed the day-to-day affairs of their own and could be considered a semi-independent state.
However, as far as a strategy game goes...
Units in VIC should have nationality (I believe this has been mentioned), allowing us to know that the 1st Canadian Royal Mounted Guys were actually raised in (Ottowa) province.
Sadly though, the best way to represent Canada, Australia, India, and New Zealand in VIC (in EU2 terms anyway) is as a wholly owned part of the British Empire with different culture. The 30% income penalty would reflect the state taking care of its own issues.
Now, a BETTER way to do it would be to give Canada et al +200 relations with GBR and a vassal status. However, this vassal status should give GBR total control over their military units and allow them no foreign policy of their own.
This can be slowly altered by events. Specifically, the "End of the US Civil War" event should have some wakeevent calls on to Canada's tree.
Depending on how the game engine is modelled, this could be modelled dozens of ways.
But right now, we're all making guesses based on EU2 and HOI game engines, when we've already seen that VIC will be a hybrid of both with new features on top of it.
Let's give Johan some time to think.