The Warhammer and the Marauder will eventually show up in Battletech, but not in Urban Warfare

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stjobe

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I know that I am in the minority when it comes to this opinion, but I actually like PGI's take on the Marauder. I hope HBS uses the PGI assets when it comes to the Classic BattleTech mechs.
I much prefer CGL's take on the Unseen; something about PGI's Marauder and Warhammer rubs me the wrong way.

If they have the time, I'd much prefer them to model the CGL ones, but I understand if the time-savings and shared-aesthetics aspect makes them use the PGI ones. I just don't like it ;)
 

Amechwarrior

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I much prefer CGL's take on the Unseen; something about PGI's Marauder and Warhammer rubs me the wrong way.

If they have the time, I'd much prefer them to model the CGL ones, but I understand if the time-savings and shared-aesthetics aspect makes them use the PGI ones. I just don't like it ;)
I think that's due to them blazing the trail on being "different enough" and having HG say "No" to their initial designs and redesigns. They ended up with something quite far off the path and still ended up in legal trouble for it. I do appreciate their willingness to take those first steps in reintroducing those chassis, but the CGL designs just look like they fit in with the other 'Mechs better. I do like how it seems MWO, MW5 and BT will share the general weapon effects, vehicles and 'Mech designs though. That's something we've never had before, consistency. Going with the CLG models would break that, and likely take more time. I see ups and downs on both sides.
 

Jamey

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I know that I am in the minority when it comes to this opinion, but I actually like PGI's take on the Marauder. I hope HBS uses the PGI assets when it comes to the Classic BattleTech mechs.
I also like PGI's take on the Marauder, but it is definitely a large change from the classic unseen. I can understand why people are bothered by it.

In general, I am happy with HBS using PGI's mechs even when I don't love the appearance because of the consistency within the universe and because I know that it reduces their time to deliver the mechs.
 

Camicon Dachass

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I also like PGI's take on the Marauder, but it is definitely a large change from the classic unseen. I can understand why people are bothered by it.

In general, I am happy with HBS using PGI's mechs even when I don't love the appearance because of the consistency within the universe and because I know that it reduces their time to deliver the mechs.
Honestly, I prefer the appearance of the PGI Marauder. The AC5 on the original/CGL designs looks incredibly silly to me, like someone chopped up a naval gun and bolted it onto a swivel turret without any kind of forethought.

Warhammer, they look basically the same, but for the sake of consistency I'd rather see PGI's design.
 

stjobe

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Warhammer, they look basically the same, but for the sake of consistency I'd rather see PGI's design.
The same? Hardly. Here's CGL's Warhammer:

wolf_s_dragoons_warhammer_by_viereth-d93fd87.png

(Repaint by Viereth)

Now the PGI concept art is ... okay. The head is too squashed into the torso, and the shoulders are too bulky, but the main issue is the arms; they're all kinds of wrong:

concept-warhammer-special.png


Now let's look at the in-game model:

MJRrnT0.png


Oh my. Well, sorry to say but that's just plain ugly. What a mess; squashed, and with teeny-tiny PPC barrels. I don't know what that is, but it sure isn't any Warhammer I recognise. Go back and have a look at the first picture in this post, that's a Warhammer.
 

Timaeus

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I like both CGL and PGI versions of the MAD. It's like the difference between the base trim package, and the sport trim package for a car. Or can be thought of as body style change over time, as aesthetic preference changes.
 

Camicon Dachass

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The same? Hardly.
*snip*
Oh my. Well, sorry to say but that's just plain ugly. What a mess; squashed, and with teeny-tiny PPC barrels. I don't know what that is, but it sure isn't any Warhammer I recognise. Go back and have a look at the first picture in this post, that's a Warhammer.
You know what? You're right. Your opinion completely invalidates my own. Obviously. The PGI Warhammer clearly looks literally nothing like a real Warhammer. Streamlining the torso and arms, well, it looks more like a Ford Pinto than a BattleMech. I mean, who could possibly think that the boxes-on-boxes design of the original Warhammer is more aesthetically pleasing? You should report this crime against humanity to the Star League.
 

Timaeus

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Greetings Mechwarriors,

Please remember that when expressing one's perspectives here to phrase our posts constructively with civility, and respect towards everyone.

It is okay to agree to disagree on something such as opinion.

Thank you
Timaeus
 

Spartakus

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Honestly, I prefer the appearance of the PGI Marauder. The AC5 on the original/CGL designs looks incredibly silly to me, like someone chopped up a naval gun and bolted it onto a swivel turret without any kind of forethought.

Warhammer, they look basically the same, but for the sake of consistency I'd rather see PGI's design.
Especially if you think about how underperforming the AC/5 is in classic TT. What looks like the big scary part of the Marauder is arguably the worst weapon in the game.
 

Spartakus

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Second worst. There was always the AC2 to make the AC5 feel better about itself. ;)
Hence my comment that it's arguably the worst. I know many people feel this way about the AC/2 but I'd take one over the AC/5 any day. At least the AC/2 has an unmatched range, so it's at leats got it's niche. The AC/5 on the other hand is just terrible.
 

Havamal

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Greetings Mechwarriors,

Let's please take any further TT weapons mechanics tangent discussion to a topical thread.

Thank you
 

Shark7

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After looking at the side by side comparison of the Warhammer art, I find I like the PGI version better. Original (that is from TRO:3025) Warhammer is still great, but I can accept that times change, and updates to the artwork will happen.

Overall, the PGI version is an improvement IMO.
 

starscream

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The same? Hardly. Here's CGL's Warhammer:


wolf_s_dragoons_warhammer_by_viereth-d93fd87.png

(Repaint by Viereth)

Now the PGI concept art is ... okay. The head is too squashed into the torso, and the shoulders are too bulky, but the main issue is the arms; they're all kinds of wrong:

concept-warhammer-special.png


Now let's look at the in-game model:

MJRrnT0.png


Oh my. Well, sorry to say but that's just plain ugly. What a mess; squashed, and with teeny-tiny PPC barrels. I don't know what that is, but it sure isn't any Warhammer I recognise. Go back and have a look at the first picture in this post, that's a Warhammer.


The CGL Warhammer i know and love the MWO version looks nothing like a warhammer
 

Antagonist85

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But isn't the CGL model literally just that - a model to base the miniatures off from?

I reckon if the CGL model were the one they wanted to include, they'd have to rebuild the mesh basically from scratch whereas the one provided to them by PGI already has movement axes etc defined and could somewhat easily be ported with a few additional animations - tottering for the imbalanced state as well as 2-3 fall animations.

E: Personally, I don't see why the WHM would need to be a blocky mess of a model instead of making it resemble the more contemporary designs already ingame.
 

stjobe

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But isn't the CGL model literally just that - a model to base the miniatures off from?

I reckon if the CGL model were the one they wanted to include, they'd have to rebuild the mesh basically from scratch whereas the one provided to them by PGI already has movement axes etc defined and could somewhat easily be ported with a few additional animations - tottering for the imbalanced state as well as 2-3 fall animations.
Like I said back on page 3, the PGI models need a ton of work too; in fact, in some ways it could probably be a lot easier to start with a 3D model made for printing miniatures.

E: Personally, I don't see why the WHM would need to be a blocky mess of a model instead of making it resemble the more contemporary designs already ingame.
When we get the Unseen back, I'd much prefer them to look a little more like they did before they became Unseen than the way PGI had to make them in order to (unsuccessfully, as it turned out) stop HG from suing.

Also, while we're on the subject of 3D models, I feel that the quality of the PGI models have gone slowly but steadily downhill, with some shining exceptions like the UrbanMech (which is a fantastic model, clearly done with much love for the subject matter; so much kudos to them for that one).

Now, don't get me wrong, I am a Legendary Founder of MWO and simply adore some of the models they've put out (the Centurion is a magnificent re-visualization of what was always a rather wonky line-drawing, and both the Hunchback, the Atlas and the Catapult are spot-on. The Urbie I've already mentioned), but to me, to my eyes, in my opinion, they've missed the mark with the Unseen. They all look "off" to me, and I much prefer CGL's updated versions which resemble the originals to a much higher degree (without going too far off from the aesthetics of the PGI 'Mechs that you can't have them both in the same game).

If HBS are going to keep doing 'Mech models (and I sure hope they are!), I would really love for them to re-do the Unseen with no connection to the PGI models. Of course, I'd want them to do the Wasp, Stinger, and Crusader first, but then they could remake the ones PGI did.

Now, if you don't share this opinion, you are probably in luck; it is much more likely HBS will use the PGI models than starting from scratch with new designs. Still, one might always dream :)
 

Gauntlet

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I'm going to add my vote and preference for the CGL version of the Warhammer.

But I suppose the PGI version could grow on me.

Regardless of which HBS decides to go with, it all boils down to the fact that the Whammy WILL be in HBS: BATTLETECH and some point. And that's what we all really want in the end . . .
 

Woolfe

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I quite like the CGL Warhammer... Somewhat more than the original unseen even....

The PGI one seems... Oddly proportioned.... and ugly.

Actually is there somewhere we can compare the CGL models to the originals?