• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Colruth

Captain
74 Badges
Sep 12, 2013
453
0
  • Tyranny: Archon Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Dharma
  • Stellaris
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: El Dorado
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Stellaris: Necroids
  • Stellaris: Megacorp
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Surviving Mars: First Colony Edition
  • Semper Fi
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Rome: Vae Victis
This is my first AAR, so bare with me. I run the game with all the expansions except the Aztec one and no mod. The choice of leader was done randomly.

The year was 867,

The north is broken among almost as many chiefs as there are counties to count. As the subjugation race, primarily led by the Petty Kingdoms of Ostlandet and Svipjod, House Vase strives to survive with nothing more than a single county to rule. To make things worse, this county, Vermaland, sits trapped between Ostlandet and Svipjod. It is inevitable, Vermaland will not stay independant for long, but Porfinn must gather as much power he can before he is forced to kneel down, so that one day he may claim independance once more.

Porfinn faces another problem that puts him at a major disadvantage compared to his fellow Norsemen. Vermaland, his single county, is landlocked. If he is to survive and not become the laughingstock of the north, he will need access to the sea soon.

To achieve this he makes his public his wish to become king of Svipjod. Its not a genuine hope, he knows very well it will not happen, but at least it gives him the legitimacy he requires to expand his borders before he is picked on. Helsinglad is the first to fall for him, while the king of Svipjod is busy subjugating the south. As soon as Helsinglad falls, Medelpad follows. The goal is not to survive a subjugation attempt when it comes, but to conquer as many counties weaker than him while he is still independant.

It doesn't take 10 years before his turn comes. While still at war with Medelpad, the king of Svipjod aims at Vermaland. Before he loses his meager 1000 troops to Svipjod's 5000, he burns his treasury of roughly 300 gold on two bands of mercenaries, sends them to Medelpad and forces a bloody siege. With this quick, but costly, victory, he realizes that he still has about 10 years of treasury to feed the mercenary bands he hired. Tossing a prayer at the gods, he throws all he got at Svipjod's forces and, against all odds, wins an outnumbered battle. Building on this momentum he eradicates his fleeing enemies and sieges enough holdings to force a white peace just in time for him to disband the mercenaries bands.

Unfortunately this victory doesn't last. Svipjod doesn't wait 6 months before breaking his truce and invade again. Without his mercenary forces nor the gold to hire them, Porfinn is forced to kneel. It doesn't stop him from expanding his power base. The weak laws of Svipjod's petty kingdom lets him subjugate Vesterbotn and Lappland for himself. The rich island of Gotland will be his last conquest, to which he will move his capital. Unfortunately the laws of succesion turns the birth of his second son into an hindrance, forcing him to quicken the pace toward independence before his realm gets shared upon his death.

Thus follows about 20 years of calm on the fighting front, only punctuated with the necessary raidings so that the gods may be pleased. Meanwhile he creates an Independence faction and with the help of his chancellor sows dissent all across Svipjod. After 20 years of diplomacy, the faction forces finally surpasses the crown's, as the king sets out to invade part of Frisia. With half his troops dead in Frisia, the ultimatum is sent. Independance or war.

The king in his hubris will choses war. In will last a little under 10 years, the upper hand being exchanged multiple times. The holdings of Helsinglad and Gastrikland will be put to the torch many times and both sides will eventually resort to hiring mercenaries. Desperate after a Svipjod's victory in Frisia, the king now able to turn his full attention toward home, Porfinn gambles all he's got. Spending mostly all the gold he has left on the best mercenary band he can afford, knowing he can't afford more than a few months, he throws them at Svipjod's capital in an attempt to prevent the king from fielding his troops.

Now past 60 years old, knowing his realm will shatter among his two sons without becoming high chief, independence being his only means to achieve that since the only title he could hold is being held by the king, Porfinn is unwilling to settle for a white peace. With his last gold piece spent and running the risk of having his mercenaries turn on him, he sends them on a final siege. The gamble will pay off, as the king, with half his castles burnt down, finally accepts the terms of surrender. Independence is achieved.

A few years later the Petty Kingdom of Norrland is founded, securing Porfinn's conquests and House Vase survival as an independent power. The Republic, turned Jarldom, of Gotland will follow soon after. The counties of Kemi and Kola will also be added to the kingdom. Meanwhile Eirikr of Svipjod made himself true King.

The year is now 901. 4 years are left to the Truce, unless Porfinn or Eirikr, both 61 years old, dies. With about half the army size of Eirikr, Porfinn will need to conquer more land. Luckily for him, his eastern border is covered in weak Finnic pagan chieftains ripe for conquest.

ai0q.jpg
 

Attachments

  • ck2_1.png
    ck2_1.png
    2,7 MB · Views: 46
Last edited:

Colruth

Captain
74 Badges
Sep 12, 2013
453
0
  • Tyranny: Archon Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Dharma
  • Stellaris
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: El Dorado
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Stellaris: Necroids
  • Stellaris: Megacorp
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Surviving Mars: First Colony Edition
  • Semper Fi
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Rome: Vae Victis
901-913: Years of the vultures

It didn't take long for war to return to Norrland, such is the way of the Norse. As soon as the truce with Kvens was over, Porfinn went for their last county. All was going well until the vultures started lining up. And no, Eirikr wasn't one of them. Not directly, at least.

The conquest for Pohjanna (Kvens last county) wasn't over when the West Gaetish subjugation attempt was declared in 903. All was still good. Their holdings were far enough to give Porfinn the time to finish Kvens off, claim the county and turn around to face the Gaetish forces who were smaller than him anyway. But as the last nail was hammered into Kvens coffin, things started to get out of hand...

qr6o.jpg


With a peasant revolt army rivaling his own in numbers cutting his way back to his main lands, Porfinn started to be worried. Still willing to finish his conquest in the east, he left the Gaetish forces and the new rebels settle for a while. But...

Eager to teach Porfinn that a truce with the king meant nothing in such a young kingdom, Jarl Hrane I of Austergautland, vassal to king Eirirk, declared his own subjugation war. Within 2 years, 4 fronts opened themselves to pick on the new lands of Norrland.

December 4th, 904, Pohjannmaa is finally conquered. 2 months later Porfinn's army of 2000 meets with the rebel army. Expecting a quick victory over a poorer general and a smaller army, Porfinn finds despair as his troops are crushed, leaving him with no troops as the survivors are chased by the rebels. In the spring of 906, Porfinn resigns himself to let the rebels have their freedom, for now. Those 2 subjugation claims are much more worrisome as they would ring the end of the House if they'd be to win.

To make things worse on September 4th 907, Livonia, Norrland's new neighboor in the east since the last conquest, decides they want to conquer Pohjannmaa and on the 26th of March 908 the third Jarl of Svipjod joins the subjugation fold from Bergslagen. All that is left at this point is that the king himself decides to declare now that the truce is over.

With 4 serious fronts, 3 of which aims at eradicating his House, Porfinn doesn't even have a thousand troops to field, all scattered across his realm. Beyond that, merely 200 gold. with no means to feed any mercenary band for very long. But he has to do something...

Gathering his forces in the south, he manages to free a few holdings and chase Vestergauntland's forces long enough to make them accept a white peace agreement. His land now reunited he now gathers all his troops to move on to the next besieger. Along with a mercenary band of 1500 men, which he could pay for a few years, he figure he got enough to at least get a white peace with all his enemies, but...

leq4.jpg


Remember those rebel peasants? Well it seems freedom wasn't enough. They want their piece of the crumbling pie. Or so they think. Unfortunately Porfinn is unable to hire the mercenaries he so desperatly need. His unwise decision to move his capital to Gotland, an island without any connecting border, backfires on him. One of his enemies decides to sit a small army on the island, not even large enough to lay siege to the castle, but big enough to throw any mercenaries to the sea before they can gather the morale they would need.

While trying to gather enough levies to put on a ship to free Gotland, Livonia wins their county over in the east, followed by West Gaetish achieving victory, taking Gotland with them. A big loss, as it was Norrland's richest county, but it also means that the capital moves, enabling Porfinn to field the mercenaries he so desperatly need. He uses them to quickly get rid of Bergslagen's forces and achieve a white peace and in 913 get rid of the rebel front, forcing them to surrender.

In 12 years, Porfinn faced 6 declarations of war and walked out of it not without a scar, but still alive. Gotland is now out of reach for a long time, as it is now under Svipjod's control. The county the rebels won in their revolt can easily be taken back, assuming no one jumps at it before Porfinn can win it back.

The situation is precarious however. With about 1500 troops in levies and a king of Svipjod most likely ready to finish his conquest of Sweden, Porfinn, now 72 years old, counts the days. Will House Vase live through this?
 

Colruth

Captain
74 Badges
Sep 12, 2013
453
0
  • Tyranny: Archon Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Dharma
  • Stellaris
  • Stellaris: Distant Stars
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: El Dorado
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Stellaris: Necroids
  • Stellaris: Megacorp
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Surviving Mars: First Colony Edition
  • Semper Fi
  • Shadowrun Returns
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Rome: Vae Victis
Well, it didn't take long. Porfinn managed to regain the rebel county fairly quickly, but upon his death in 915, everything went to hell. First the realm broke in half between the brothers (Wasn't expecting a titular title title like Gotland to count in Gavelkind, noob me heh). the new Gotland realm which encompassed the south half of Norrland was immediately picked on for subjugation by Svipjod. The remaining realm of 5 holdings managed to conquer Kola in the north, but once Gotland was subjugated, Norrland was next. Without gold to spend on mercenaries this time, the subjugation was just a formality. House Vase dies in 921, after surviving 54 years against an ever larger enemy.

Important mistakes were made that eventually doomed Norrland. Moving the capital to an island preventing the proper use of mercenaries (You can hire them but they immediately lose due to no morale, and the fleeing troops drowns in the sea with no bordering county to escape to), as well as creating the title of Gotland, effectively dividing the realm in half upon death.

Next randomly selected ruler: Patrician Konstantios Konstantios (Republic of Amalfi, year 867)