In HOI3 it wasn't that hard to just roll into the US and take it over as the Axis, which I feel doesn't reflect reality at all. We are talking about a country with a similar population size to the USSR and has the second largest area after the USSR (if colonies are not counted). Add to that the fact that the US is separated from Eurasia by the Atlantic and Pacific oceans, the Americans have an extremely powerful navy, American troops are much better equipped compared to Soviets, and the fact that nearly all American households are armed with firearms, and the result is a country that is virtually impossible to invade.
I know HOI is about alternate history but if the Germans couldn't invade the UK which lies just across a tiny channel, and couldn't beat the USSR, which it shared a border with, what chance do they have against the Americans who are across the ocean? It should still be possible but I hope the extreme difficulty of this scenario is reflected in the game, unlike in HOI3. This will add realism and depth to the game. For instance, the Axis player has to decide if they really want to wake the sleeping giant and the decision to declare war against America will hold more weight to it.
I know HOI is about alternate history but if the Germans couldn't invade the UK which lies just across a tiny channel, and couldn't beat the USSR, which it shared a border with, what chance do they have against the Americans who are across the ocean? It should still be possible but I hope the extreme difficulty of this scenario is reflected in the game, unlike in HOI3. This will add realism and depth to the game. For instance, the Axis player has to decide if they really want to wake the sleeping giant and the decision to declare war against America will hold more weight to it.
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