mandead said:
I have to agree with you wholeheartedly here. The overall impression we get is indeed that of "If you want this done, do it yourself." There have been no end of (positive) suggestions put forward, which I believe could have been implemented relatively easily and to the absolute benefit of both the game and the Paradox gaming community.
Making the game this moddable takes a lot of effort. It is certainly not done because the developers think they have an easier job with it and "let the real work be done by the modding community".
The impression I get is that EU3 will be a polished game with everything the dev team wants in it will be there, but in case you disagree with their vision, you can mod it. They cannot cater to the wished of everyone, they have to make choices. That's why they make it so moddable.
Sure, a lot of suggestions are made. The mayority is bad, hard to implement or otherwise unsuitable. Some are good, but then again, choices must be made. The developers only have so much time and money, so not all possible features can be included. Also, they have stated that almost all features have been decided on months ago. Those good suggestion that are made now can't be included simply because they have no time left for those: they are hard working implementing the features they have decided on.
mandead said:
Nevertheless, the inevitable
I told you so is no doubt en route. I will definitely purchase & play EUIII, but it will almost definitely be released as a rushed - and therefore, subpar - product. As I said in an earlier post, if we're in the alpha stage in September, how can we ship a finished, bug-free title circa January?
It's in Beta phase now:
Beta testers. Also, EU3 is said to come out in the first quarter of 2007, so it could be march. That means they have about 6-7 months ahead. That's a lot of time to finish a game. How can you be so sure it is rushed? Nothing I've seen indicated that they are cutting corners or dropping features. It doesn't seem rushed to me. They are already working on it for about 2 years, so it's not like they havent't taken the time for it.
mandead said:
Deadlines are one thing, but having the EUII concept of no end of bugfixes to actually enable an almost unplayable game (out of the box) is absurd. Unfortunately, and I do stress unfortunately, I can see this being the case given the current timeframe, and so on.
From what I've seen, the newer games were a lot better in this regard than EU2. And if so, Paradox has an astounding good policy of making patches (for free) that fixes these problems. Recently, in no time there was a fix for Victoria: Revolutions.
Let's wait when the game comes out to say if Paradox have made a mess of it.