AHAHAHAHHAH thats so funny god the biggest stack ive ever seen was a British US stack in portsmouth that was 50+ but that one beets me big time :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
qobalt said:Can you imagine the sanitation situation there? The entire English Channel is probably a giant sewer by now. Just another reason why I wished they had developed some sort of stacking limit for ground units in the game to eliminate ridiculous situations like Guam having 80 divisions. They did it for air units why not ground units?
two thoughts.qobalt said:503 divisions multiplied by 12,000 soldiers (approximate division size) means that in Antwerp there were between 6 and 7 million soldiers--more than half the population of the entire country [Belgium] at the time! To house, feed, and deploy such a force, especially a multinational one, would be a logistical nightmare if not an impossibility. A single bombing run would kill thousands of people no doubt. I doubt the infrastructure could support that many extra people.
Such an Uber-Army could probably all run in single files straight at the enemy armed only with knives and still overwhelm the enemy by sheer numbers.
No, HOI should have had stacking limits instead of stacking penalties to prevent such a ridiculous thing. I can't believe his computer didn't crash or there was an overflow error somewhere.
Sgt. Bulldog said:Anyway, it's a well known factor. The AI does not suffer from neither supply nor manpower shortage. At least not for replacement purposes.