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ville

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AHAHAHAHHAH thats so funny god the biggest stack ive ever seen was a British US stack in portsmouth that was 50+ but that one beets me big time :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:
 

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Jun 3, 2004
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You're right, that really is the Stack to end all Stacks. If not, you could call the thread "Messing with the AI," applicable also.
 

billy bob

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Keep us updated about the stack. And with all those fighters in the province wouldnt the bomber carrying the nuke be shot down like 80 times before nuke is launched? Still cheat give yourself a nuke and then do a massivae assault. Ittl work.
 

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Can you imagine the sanitation situation there? The entire English Channel is probably a giant sewer by now. Just another reason why I wished they had developed some sort of stacking limit for ground units in the game to eliminate ridiculous situations like Guam having 80 divisions. They did it for air units why not ground units?
 

Kanitatlan

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qobalt said:
Can you imagine the sanitation situation there? The entire English Channel is probably a giant sewer by now. Just another reason why I wished they had developed some sort of stacking limit for ground units in the game to eliminate ridiculous situations like Guam having 80 divisions. They did it for air units why not ground units?

There is a stacking limit for combat effectiveness that severely penalised this sort of stack but I bet the total comabt capability is still somehwta ridiculous. Perhaps each division attacks in single file or something like that.
 

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503 divisions multiplied by 12,000 soldiers (approximate division size) means that in Antwerp there were between 6 and 7 million soldiers--more than half the population of the entire country [Belgium] at the time! To house, feed, and deploy such a force, especially a multinational one, would be a logistical nightmare if not an impossibility. A single bombing run would kill thousands of people no doubt. I doubt the infrastructure could support that many extra people.

Such an Uber-Army could probably all run in single files straight at the enemy armed only with knives and still overwhelm the enemy by sheer numbers.

No, HOI should have had stacking limits instead of stacking penalties to prevent such a ridiculous thing. I can't believe his computer didn't crash or there was an overflow error somewhere.
 

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Jun 12, 2003
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That makes it all the more hilarious. :rofl:
 

unmerged(24320)

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Jan 5, 2004
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qobalt said:
503 divisions multiplied by 12,000 soldiers (approximate division size) means that in Antwerp there were between 6 and 7 million soldiers--more than half the population of the entire country [Belgium] at the time! To house, feed, and deploy such a force, especially a multinational one, would be a logistical nightmare if not an impossibility. A single bombing run would kill thousands of people no doubt. I doubt the infrastructure could support that many extra people.

Such an Uber-Army could probably all run in single files straight at the enemy armed only with knives and still overwhelm the enemy by sheer numbers.

No, HOI should have had stacking limits instead of stacking penalties to prevent such a ridiculous thing. I can't believe his computer didn't crash or there was an overflow error somewhere.
two thoughts.

so, would that circumstance would make the local hookers the richest people in town? not to mention, massively busy? :wacko: :rofl:

Sgt. Bulldog said:
Anyway, it's a well known factor. The AI does not suffer from neither supply nor manpower shortage. At least not for replacement purposes.

well known? not by me. :eek:o doesn't this mean that playing as either the Allies or the Soviets, that the Germans never run out of manpower, except the manpower to build new units with? :rolleyes: how does that effect the org of their units? bummer...
 
Jul 29, 2002
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So there are more foreign soldiers in Belgium in that game than there are Belgians? :rofl: Antwerp must have a bigger population than London!