The Sneezer 1.02 Patch

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.

    Real Strategy Requires Cunning


Second Lieutenant
Community Ambassador
4 Badges
Jan 21, 2020
  • Prison Architect
  • Prison Architect: Psych Ward
  • Island Bound
  • Empire of Sin
Hello Wardens!

The delivery truck just arrived with a new patch addressing some of the issues that were discovered! We appreciate your continued support and feedback.

  • Criminally Insane inmates or associated prisoner traits will no longer spawn if the “Psych Ward: Warden’s Edition” Expansion is not installed.

  • Female prisoners with babies should no longer become criminally insane. This is also fixed in existing savegames.

  • Players can cancel cloned rooms and get a refund for the item(s) canceled depending on the progress.

  • Fixed prisoners’ hands and some carried items being displayed incorrectly when crossing bridges.

  • Fixed some crashing issues.

  • Fixed localization errors.

  • Fixed benches incorrectly attaching to walls and breaking alignment with tables.

  • Fixed an issue with some rotations of Guard Pavilion (Corner).

  • Fixed the prisoner count being displayed incorrectly in Reports.

  • Fixed room quality stating some prisoners deserve higher Cell quality than 10.

  • Fixed prisoners not always being assigned a cell in sectors other than shared ones.

  • Fixed issues with the game being forced into a windowed state after loading a savegame on Mac OSX.

  • Fixed the “Prison Danger” statistic calculation including dead prisoners.

  • Fixed an issue where Criminally Insane Inmates were being unintentionally blocked from Chapel and Canteen rooms, even when said areas were flagged as "Insane Only" zones in Deployment.

  • Fixed an issue where the planning aspects of the "Conviction" campaign story were not compatible with the new Planning Mode features.

  • Added ability for Modders: You can now turn off shadows using “SpecialRestriction NoShadow”.

Known Issues:
  • MAC/Linux: Changing the language during gameplay can lead to all objects turning into black squares. Restarting your game will fix this issue.

  • MAC: There is a chance that the plot options “Snowbound Plot”, “Jungle Plot”, “Desert Plot” and “Lunar Plot” will not get applied when starting a new game.


5 Badges
Jan 9, 2019
  • Prison Architect
  • Prison Architect: Psych Ward
As reported on Steam, SpecialRestriction NoShadow does not work.
I am glad to see this being added.