Actually, the forums have plenty of complaints about giant armies walking across Siberia, and there's zero reason not to have travel time for generals since the mechanic already exists for diplomats/merchants. Are you going to implement those fixes now?![]()
The only way this idea can even remotely be supported is if you get rid of max leader caps, or at least very greatly raise the cap. Part of the reason we have teleporting generals is because we have arbitrarily low softcaps on amount of generals we can have.
While we're at it, can we separate admirals/explorers from generals/conquistadors, for the purpose of the cap? It's somewhat of a lame disadvantage when playing a colonial nation or a general purpose naval power.