CK+. HIP doesn't mod many religions, which is one of my favorite things in the game. What's the point in playing if you can't be a Devil-worshiping incestuous hedonist?
What major mechanics are in CK2+ that aren't in Hip? The CK2+ faction system, coronation system and imperial government all got added to HIP. I'm pretty sure there is other stuff as well.I like CK2+ more because of overhauled game mechanics, but all those HIP flavors...
Just to clarify, when people like me talk about VIET we're referring to Immersion, rather than Events with the former adding lots of mechanics to various cultures and religions in a similar way to your recent work with EMF, and also in some cases adding religions to the game before vanilla did.Some people wax poetic regarding how much "flavor" VIET has (buggy dick jokes being their thing, I guess),
Just to clarify, when people like me talk about VIET we're referring to Immersion, rather than Events with the former adding lots of mechanics to various cultures and religions in a similar way to your recent work with EMF, and also in some cases adding religions to the game before vanilla did.
Yes, it is discontinued.Is that still included into HIP, though? I thought this module was discontinued as no one was maintaining it.
Just to clarify, when people like me talk about VIET we're referring to Immersion, rather than Events with the former adding lots of mechanics to various cultures and religions in a similar way to your recent work with EMF, and also in some cases adding religions to the game before vanilla did.
Is that still included into HIP, though? I thought this module was discontinued as no one was maintaining it.
CK+ has overall a very different balance. AI is more threatening there. And I like that.What major mechanics are in CK2+ that aren't in Hip? The CK2+ faction system, coronation system and imperial government all got added to HIP. I'm pretty sure there is other stuff as well.
Pretty much the only reason I play CK2+ is that it supports Charlemagne bookmark more then any other mod. I like the idea of pushing back the start date as far as possible (while keeping it medieval so max push back would be post classical in 655ish). I would like it if the map for ck2+ got a bit more love because of how flat the ck2 map originally feels and dislike the balance of the map that ck2+ uses. But I think having the schism is the overall seller for me because of my want to start early and how non-Chalcedonianism sorta urks me on how none historic it is. That and how the HRE actually forms at the end of the Carolingian empire makes it so my EU 4 converts just feel more natural and as if history although its changed and different has a lot of similarities to our history.CK2+ supports the Charlemagne bookmark more intrinsically, whereas HIP does not (and SWMH omits it altogether). In fact, Charlemagne is CK2+'s default bookmark, whereas HIP leans more towards the 1066 bookmark (although it still supports the Old Gods). Consequently, CK2+ also has the united Chalcedonian Christianity religion, and a mechanism for the Schism to occur which splits it into Catholic and Orthodox (historically which happened just prior to the 1066 bookmark).