or more precisely, when does this happen. In my current game Japan are being little girls and refusing to give me blueprints for the next level of carrier tech (super-heavy or advanced super-heavy). They've given me blueprints (carrier blueprints even) before, and I know they have these particular blueprints.
In the hope of helping them against the USA I've given them all my blueprints, so now I lack anything to trade to them. Anyway, what controls when blueprints are traded and which blueprints are traded.
Flanders seemed to give me blueprints the moment they finished, but it doesn't seem to be the case with Japan. I can always just reload as Japan, but it would be nicer if we actually shared information like good friends ought.
I guess I could always just wipe them off the face of the map for their impertinance, India has been over-run now, so I don't really need their help anymore.
In the hope of helping them against the USA I've given them all my blueprints, so now I lack anything to trade to them. Anyway, what controls when blueprints are traded and which blueprints are traded.
Flanders seemed to give me blueprints the moment they finished, but it doesn't seem to be the case with Japan. I can always just reload as Japan, but it would be nicer if we actually shared information like good friends ought.
I guess I could always just wipe them off the face of the map for their impertinance, India has been over-run now, so I don't really need their help anymore.