Originally posted by DarthMaur
Or, for not too strange example, Venice annexing Ottoman Empire in 1429
...the way I played my first couple Ottoman games, that's about realistic...
Yet I feel there is hope. Bugs are fixed with patchs. Yozhik explained about the ahistorical use of bombers, how that's an exploit, not a bug.
There are subtleties here, the game is pushing the envelope. Let us help and support them (ra, team!) Hey, maybe it just needs an 'EEP' or something like that.
I wanna see the air war get nice and fancy. The Europa board games had some excellent details.
Player 1 sends tac bombers to soften the target, with escort fighters. Player 2 sends interceptors, and splits them between escorts and bombers. Its a delicate balance between covering your troops and fighting off the escorts. If you send everything against the escorts, the bombers may slip through. If you don't face-off against the escourts, your interceptors are toast!
Then there's dive bombers, which come in during the attack. Then it get more confusing when both sides have bombers, escorts, interceptors...
Interception can only occur if the fighters are positioned within the 1/2 mark of their usual range, so positioning interceptors to protect your troops was a long, thought provoking process - ah, I miss the hex board!
Sorry, just fantasizing. When's the game coming out?
