[The Resistance] Statistics and General Discussion Thread

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AsdfeZxcas

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I see you guys still exist. Also noticed that there was finally another resistance Avalon win. I have the second highest win percentage of people who have played more than five games, which, though narrow, is still respectable. Still hasn't been another resistance game end quite like my (in)famous game that I hosted.:D
 

tamius23

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What do you mean?

As in, I've awarded him a win for 43, even though he was a sub.

The only other time I can remember a sub in resistance was game 29, when Cliges couldn't carry on GMing, so I took over for the last couple of rounds, and GÜG replaced me, but since he didn't even vote on all the teams I didn't award him the win for it.
 

PanzerCorps

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As in, I've awarded him a win for 43, even though he was a sub.

The only other time I can remember a sub in resistance was game 29, when Cliges couldn't carry on GMing, so I took over for the last couple of rounds, and GÜG replaced me, but since he didn't even vote on all the teams I didn't award him the win for it.

Oh, alright. Makes sense. I had forgotten that he was a sub.
 

madchemist

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Game 44 is here. Finally trying my hand at Avalon.

Speaking of which, I've already got a question: How do I know what roles to add? Purely up to me? Surely there's some meta rules. More players = more roles?

Oh and, is there any rule against advertising this in the OT?

Up to you, really. Number of players sort of dictates things; if you've got 9 players, for instance, I think you definitely want Mordred to counterbalance the advantage the goodies have, while 7 makes me prefer to add things that help the Resistance a bit (like Oberon). I also like having as many roles as possible, but that may just be me.

As for OT advertising, I see no reason why not.
 

PanzerCorps

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Up to you, really. Number of players sort of dictates things; if you've got 9 players, for instance, I think you definitely want Mordred to counterbalance the advantage the goodies have, while 7 makes me prefer to add things that help the Resistance a bit (like Oberon). I also like having as many roles as possible, but that may just be me.

Well, I'm not yet sure, but if my Werewolf big games are anything to go by, you should expect lots :D

(Although I've admittedly been much more cautious with Resistance games - which might be a good thing)
 

Cliges

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Have we ever had a credit card-themed game?
It would dovetail well with the whole approve/reject thing.