Steam has already received the patch but no Expansion at all ....
Give it time, have a look around with the patch enabled, it's subduing me for the time being.
Steam has already received the patch but no Expansion at all ....
But what about NON-costal republics ? Are they worth to be played ? I'd really want to play the Messin Republic. Plus, it'd would be such a Metz.
But what about NON-costal republics ? Are they worth to be played ? I'd really want to play the Messin Republic. Plus, it'd would be such a Metz.
will you be swimming in money to use them?
Any stealth nerfs to infinite Mongol doomstacks with no attrition? Would you say that Mercenaries play a way bigger role for republics, and will you be swimming in money to use them?
I'm curious if there is any possibility of a Crusade being diverted, like what happened in 1204 with the 4th Crusade being diverted from Egypt to sacking Zara (Croatia) and Constantinople, creating the Latin Empire. So lets say your playing as the Venetian Doge, is it at all possible to influence (through money of course), the course of a crusade to attack a city you want as a trade port.
Let's see if I have correctly understood the trade system.
If you are a feudal lord with a vassal maritime republic, you're interest is to have them build trade posts in your own provinces, right? Because not only will you get extra income from the trade posts themselves, but also take a share of the republic profit through taxes, doubling your benefit, right?
Is there anyways to incite a Republic to build trade posts on your lands outside of having rich juicy provinces and embargoing their competitors?
There is no special mechanic for Republics to influence the course of a crusade, but you are of course free to take part in them.
Is there any way to drive a competing patrician family completely out of business, removing them for the big five, without killing all of them?
On that note, what sort of rewards will the pope award a high contribution republic?
It should go live around 15.00 CET.