Oh. Then the decision was even more stupid than I thought.You mean this? I think it was there right from the start.
The other reason I've heard was that it would make balancing things easier, but I didn't think "easier" meant "no balancing whatsoever" considering regular and crisis AI are *still* struggling to move through hyperlanes.The worst of all ? Every single reason that drove this change (better performance, space terrain, more strategic depth, etc.) was either not requiring this change, has been completely inconsequential, or simply went unaffected.