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Pepsi_max

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Why not doing the bandage...but i will not play at your place.
 

Mats_SX

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Leaders are done. Check them out here.

I will also announce that next week I will be travelling to Berlin, Germany and will not be able to play. My online time will be very limited until then as well, as Easter is a big party for me and my family, starting tomorrow. Thus I won't likely find any sub, but feel free to sub me with anyone you come by. I'll leave some general instructions after session.
 

HALNY (HAL)

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What a bloody session! In all meanings of bloody. Wish I could use my monarch to some economic growth not just for silly AIs wars.
 

King John

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Soooo, Egypt obviously has benefited heavily from having four cots pop up in its territory. You figure they've given about 200 income per year at least, which is a tremendous boost to tech. So perhaps this ought to be edited out a little bit? Something modest like subtraction of 2500 investment in land(since infra three is already teched)?
 

admiral drake

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Soooo, Egypt obviously has benefited heavily from having four cots pop up in its territory. You figure they've given about 200 income per year at least, which is a tremendous boost to tech. So perhaps this ought to be edited out a little bit? Something modest like subtraction of 2500 investment in land(since infra three is already teched)?

so had moors last session but we didnt edit that, also have to consider i blew well over 1000gold on a dow from timurid & many other ai that should not have happend last week due error in scenario (getting 5bb does piss ai off when you have a small army )
also my cot in bagdad & egypt are gonna die so they need to be edited to failure = 0 when those other cots are finaly deleted
 

admiral drake

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Stats

I agree with John, basically. Sure, Moors got it too, but couldn't get much from it really. First session was 7 years long. Second session was ghosted. And he never had as much as 7 CoTs. That's HUGE.

fair enough ill admit to -2500gold worth of landtech investment
 

Pepsi_max

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As i said in the game, there is a big problem on game balance. This is not normal that Eire or Moors are able to have more manpower than Neustria or Bremen.

There is no point on playing a land country when sea nations have both advantages of being an isle/isolated AND having more manpower than the continental powers. It mean that the continental/isolated powers (= me, hal, krisz, delian) would be able to do nothing else in the game than fighting each other, letting the sea/opened powers (drake, john, aladar) owning 80% of the world and being able to impose their will as they want. While the continental/opened powers (mats, TCP, martin) would be the top land powers, but still not able to face any sea/opened power.


The manpower of sea nations should be atleast cutted by 2/3. By editing in the save file or core removance. Remember that in the 1419 scenario, france has more than double the amount of cores than england.
 

King John

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First of all, it's a random game, and countries are not supposed to be compared to their historical analogues. They're really not even supposed to have historical analogues, but in some places this is hard to avoid.

Secondly, take a look at the DP sliders. A lot of my manpower comes from the fact that I'm at 0 central with a vassal, and at 0 quality. Look at Neustria now. You're at 2 central and 2 quality. What difference does this account for? I don't know, but I would guess that it accounts for most of the difference between us. I've also recieved a few manpower raising events this session. And gained four provinces from you, whilst you've lost the manpower from those provinces. If not for these military defeats and the DP influences, you would have higher manpower than me.

That said, I have absolutely no problem with taking a hit on Ireland's manpower and tax base, putting both back to where they were at before, or even lower really. I would want to receive some monetary compensation in that case, but not too much. Just like 25D per tax base or MP point.

Here's another radical suggestion: You seem to be quite uncomfortable with your positioning, but personally I would not mind being where you are. I actually think your strategic position is better than mine in the long run. If I can move Ireland's tag, its monarchs, its religion, and its DP sliders, maybe its fleet too(but you could take with you the extra two manus), then I'm all for it:. And also maybe move my capital and the cot to some other prov. Berri, maybe.
 

King John

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BTW, perhaps we ought to add these extra cots in Europe instead of abroad? There aren't any cots to compete over in Europe until somebody gets annexed, but there are locations left and right where they could be added where three or four powers would be able to compete over them. Places like Belgium/Holland, where Eire, France and Bremen could compete, or Sardinia where all the med powers could compete, and something in the Baltic like Sjaellend or Gotland, and something around Galicia(centered between Ingria, Crimea, Byz and Hal's country, and one maybe in Bavaria.
 

TC Pilot

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I have no problem with swapping you two if you're both willing and there's no big objections. It's not the first time we've done that.

As for the COTs, make a list of possible locations and I'll look it over.

As for countries and "isolated" vs. "opened" powers, the only country that's worse off than the others is Switzerland because it didn't start off with a port. The only major difference between, say, Ireland's ability to colonize the ROTW versus, say, Ingria, is being slightly closer geographically. Both will get as many explorers and conquistadors as the others, and at roughly the same times. I for one certainly intend to not get shut out of the early colonial game like I did in the last campaign.

And if you think Byzantium won't be able to face a sea power, you're badly mistaken. Had you stayed in the last campaign, you would have seen the OE systematically obliterate the navies of every other power in one session. If there is an imbalance, I suggest it would be better to muster a coalition against the offending party, rather than demand it be edited out of existence. Pepsi was badly outmanuevered today, certainly, but he also expanded enormously last session, and his terribad king won't live forever.
 
Last edited:

Pepsi_max

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Sure.... Ottomans have much more cores than the roman empire...and there is no egypt or crimea to annoy them.

You obviously failed at creating a "random balanced world". If you count the cores provinces+borderind which are not ennemys core, i've got those values.

- Switzerland = 41- 1 common core with Neustria = 40
- Neustria = 32 -1 common core with Switzerland, -2 with Eire and -1 with Moors = 28
- Moors = 35 -1 common core with Neustria, -3 common cores with Eire = 31
- Bremen = 39 - 2 common cores with Eire = 37.
- Eire = 40 -2 common cores with Neustria, -3 common cores with Moors, -2 with Bremen = 33
-United Baltic States = 48, -2 common core with Ingria = 46.
- Ingria = 35 - 2 common cores with Crimea, -2 with Baltic States = 31.
- Crimea = 41 - 2 common cores with Ingria = 39.
- Roman Empire = 38 - 3 common cores with Egypt = 35
- Egypt = 37 - 3 common cores with Roman Empire = 34.
i

Because more important than the situation of the starting provinces..there is also where are the others players that we should take in count to make a real balanced game.
 

Aladar

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Correct me if i'm wrong, but don't we all have the same amount of cores?

Also Moors is really not that much of a navalpower. I can supply 550 ships, will be a around 200 more once merchants and stuff kicks in, but still, 750 will by far only make me the 4th or 5th naval power in this game.
 

Pepsi_max

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Correct me if i'm wrong, but don't we all have the same amount of cores?

I'm speaking about "cores provinces+borderind which are not ennemys core"
 

admiral drake

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BTW, perhaps we ought to add these extra cots in Europe instead of abroad? There aren't any cots to compete over in Europe until somebody gets annexed, but there are locations left and right where they could be added where three or four powers would be able to compete over them. Places like Belgium/Holland, where Eire, France and Bremen could compete, or Sardinia where all the med powers could compete, and something in the Baltic like Sjaellend or Gotland, and something around Galicia(centered between Ingria, Crimea, Byz and Hal's country, and one maybe in Bavaria.

the problem with that idea is the cots are already worth very little, adding 5cots in europe will make for alot of shitty cots
also id like to note the only spawned cot that actually worked out so far is sicily


i reckon we should expand the ai in north america & central america a bit, mayby add a few ai in south america to (you can always use brasil & argentinia ect even us since its a non historic game anyway) then make sure they know eachother cots & just add 3cots in america mayby 4
 
Last edited:

Pepsi_max

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isn't there a max number of cots in the world ? I guess there is one, but i dont remember how many exactly.
 

Mats_SX

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Eire and Egypt has no strategically significant advantage over any other nation. They have tactical advantages at the moment, due to their successful expansion as nations. Eire being isolated on an island brings forth many vulnerabilities. If they lose naval superiority, they can be occupied for cheap warscore in Norway, Bretagne, and even Ireland proper. Currently England is the only consolidated mass of land where they can not be easily and quickly overrun.

In this game, all nations are designed to become possible all-around superpowers. That means navally, on land, tradewise and otherwise economically. We are trying to go away from the notions of "Austria is a landpower" and "England is a naval power". If you do not work on, say, a navy, of course other nations will try to use that disadvantage. Hopefully, you'll have made up for this lack of power by becoming stronger in some other field.

I can guarantee that when colonization start, many nations will already have agreed on some area of the New World where they want to establish themselves. For some, it will become a race, for some it will be quite unrivaled. And some will not bother. There is no pre-defined notion that Brazil is Portugal's, or that North America is English. If you want to go to North America, go ahead. Do your worst. And use your current power to manipulate, diplomatically as well as militarily, the opposition away from your target area. Is Eire the strongest now? Be creative and strike a deal with them! Is your nation weak and in need of aid? Contact another nation and propose to share an area of land with them! There is always something to offer.

I agree it's not 100% balanced, but it's a good approximation. As soon as we started playing, we all started disbalancing things to try to get on top. Frankly, I am just happy that Neustria actually felt their sucky monarch. It just shows that the monarchs do count. When you get your 8/8/8 and 9/9/9, the story will be so much different. Conversions, morale, stability, badboy, ... so many factors will become positive modifiers.