• Victoria 3 - Sign up now!

    The journey begins, sign up now and get a special in-game item when the game is released.


  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
  • Crusader Kings II Expansion Subscription

    Subscribe to the CK II Expansion and enjoy unlimited access to 13 major expansions and more!


martmol

A.F.C.A CBS
31 Badges
Aug 5, 2005
1.876
0
www.martin-molenaar.nl
  • Europa Universalis IV: Common Sense
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Arsenal of Democracy
  • Mount & Blade: Warband
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • 500k Club
  • 200k Club
  • Europa Universalis IV: Res Publica
  • Magicka
  • Hearts of Iron III
  • For The Glory
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
timeforwarzv0.jpg


scenario:
watk 3.1
Schedule:
Day and time: sunday 1pm to 5 pm time​

Game Master: martmol
CO-GM: bodvar (here comes the hosting problems :rolleyes: )
Host: martmol
stats: stats
AAR-Thread
Rules:
1.Obey the GM. He is your King and Absolute Ruler.
2.The GM reserves the right to edit out the effect of a bug, when he thinks this is necessary. See rule 1.
3.There's a stab hit rule to prevent eternal wars:
*If you have been at war for 5 years or more with another nation
*and that nations sends you a stabhitting peaceoffer
*and you are at stab -3
*and the peace offer is based upon a warscore of -99 for you,
-then you must accept the stab hit peace offer.
Note: it is recommended that you pause the game and inform your opponent that you are about to force him to a peace this way, then he can check the current WS.
4.After each session I will edit out the vassals of each nation with centralization below level '8' and a maximum manpower pool of at least '50'. This way, high manpower nations will not profit too much from the manpower bug. You have always Ten years the time to diplo-annex though. This rule will be ignored until 1520.
5.In 1575 and 1650 I will edit in 1% inflation for each 100d of gold income you have, you'll get 1% inflation (formula: gold income/100)
6.Brandenburg will become Prussia no matter what. And they will get Prussian events
7.After the session ended close to the year 1580, the Netherlands will be released with some cookies, IF we find a player and host is good enough.
8.Everyone who will be on time for the session will get a cookie for the next session. You can choose between 1% deflation, two scaled stategifts or -3 badboy.
9.If you get vassalised by a human player you must stay that way for 20 years, unless the overlord chooses to break it. After 20 years the vassal can break vassalage, the overlord can then choose to attack them after that again or let them go.
10.As a vassal :
*You cannot enter any other alliance than that of your overlord.
*You must accept a proposal of TA/MA from your overlord.
*You are not allowed to start any wars without permission of your overlord
*You are *not* required to dow someone at the command of your overlord, send him cash at his command or generally help your overlord if *he* is the agressor in a war.
11.If you are forceconverted you are not allowed to change back before 20 years (you are allowed to change from protestand to reformed or vice versa if you where catholic, and you are allowed to change from catholic to counterreformed if you where protestant/reformed). Also you can change back after 20 years, regardless of other rules.
12. The Burgundian inheritance will be slept, and then triggered for Austria before the session that lies closest to 1476-1484 period.
13. Spanish Bancruptcy events are slept.
14. If you give up MA in a peacedeal you are not allowed to break it before 20 years has passed, unless they are part of a coalition that dows you or an ally (and you accept the call), or they join against you in an exisiting war that you did not start.

Using certain exploits is forbidden. See below for more details:
General rule: if you think something is an exploit, then it is likely that it is one. When in doubt ask the GM.

The following is forbidden. The list is probably not complete.

-Attacking an enemy fleet with pirates, as well as comparatively very small fleets, only made to inhibit loading/landing.
-Releasing one or more vassals during wartime, to hinder an enemy.
-Force-burning of manufactories, i.e. repeated move and halt orders to an army in a province with a manufactory.
-Using lag to your advantage. This includes (but is not limited to): Sending lag colonists, building lag fortresses, sending lag missionaries, using lag diplomats. (The exception is using lag diplomats to send cash).
-Declaring a 'fake' war on a country, with the aim to:
*Increase the stability of the nation you declare war on.
*Change the religion of a protestant or Counter-Reformed-Catholic nation back to Catholicism before the Edict of Tolerance.
-Exploiting Simultanity: Using the game engine to break a deal, that would occur simultaneously in the real word. This includes (but is not limited to) the 'sale' of something in game.
-Converting from Catholiscism to either Counter-reformed-Catholicism or Protestantism and then switching back to Catholiscism before the Edict of Tolerance.
-Trading maps with the AI.
-Sending loans to the AI.
-Signing a peace deal with the AI, that bankrupts it in the same day.
-Breaking a truce if you or the other party gained provinces, forceconverted, gainded military access, forcevassalised or received money in the peacedeal, exception is if the truce is because of a "fake war".
-Having military access trough non-european ai's before 1600
-no pirate spamming


The following is allowed:

-Not leaving a human alliance, despite the alliance leader asking you to do so.
-Landing armies in the port of a country you are in war with, because you still have Military Access.
-Sacking capitals for maps
-Stealing sieges

Everyone will receive two random generals and two admirals each session (possibly influenced by land slider)
mimimum 2/2/2/0 max 4/4/4/2 average 3/3/3/0,5, lifetime: 10-20 (15 average)
(theese may be upped nearing nappy times)
1 explorer and 0,5 conqs from 1550, lifetime: 5-10 (7,5 average)

No custom events (sleeping/triggering will be used instead if deemed neccecary)


AAR's:
The rewards for an AAR will be scaled based on the year we end. AAR's should at least be around 20 lines of continous text, gm's reserves the rigth to decrease the amount given or even not give anything if they consider the AAR to not fit theese criteria.
Before 1500 - 300d
Before 1600 - 600d
Before 1700 - 1000d
Before 1800 - 1500d
After 1799 - 2000d

notes:
ToT will remain deactivated
I am goin to change startdate from may 30 to jan 1 because I feel like it..




Final roster:
England: Bodvar-267-567-145
Sweden: Martmol-318-416-180
Russia: Sid Meier-205-365-489
Prussia - Brandenburg: miozozny
Austria: Duke of Austria-199-328-083
France: ???
OE: Ear
Spain: Waldzberg
Portugal: Jarski-335-905-356
For those that can use hamachi:
log in on conquest-channel 2, password is quest.


how to dowload watk 3.1 + drakes 1453 scenario:

ake a clean (unmodified) install of eu2 with 1.09 patched. Copy your clean eu2 folder and name it whatever you like (watk for example)
download watk here: http://hagen.let.rug.nl/~s1054864/watkmpmod/watkmp.rar
(credit to FAL for his hosting and modding)
patch it over the copy you just made and you should be set.
Click on the eu2.exe icon in the watk folder to start the mod.
 
Last edited:

BurningEGO

Field Marshal
129 Badges
Feb 10, 2006
7.228
60
steamcommunity.com
  • Majesty 2
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • For The Glory
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Teleglitch: Die More Edition
  • Europa Universalis 4: Emperor
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Darkest Hour
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
I believe we are using random leaders this time, right?

Either way, i will sign up, definetely for France. I am very tired of the leaderless Spanish ass-whooping armies.

EDITED: But it depends if we are using any kind of random leaders at all.
 

martmol

A.F.C.A CBS
31 Badges
Aug 5, 2005
1.876
0
www.martin-molenaar.nl
  • Europa Universalis IV: Common Sense
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Arsenal of Democracy
  • Mount & Blade: Warband
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: El Dorado
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • 500k Club
  • 200k Club
  • Europa Universalis IV: Res Publica
  • Magicka
  • Hearts of Iron III
  • For The Glory
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
yeah i forgot to mention that.
 
Feb 3, 2006
1.101
0
Okay, posting my suggestions to rules as martmol asked me to (copied from Götter and then twisted a bit to my liking)

Rules:
1.Obey the GM. He is your King and Absolute Ruler.
2.The GM reserves the right to edit out the effect of a bug, when he thinks this is necessary. See rule 1.
3.There's a stab hit rule to prevent eternal wars:
If you have been at war for 5 years or more with another nation
and that nations sends you a stabhitting peaceoffer
and you are at stab -3
and the peace offer is based upon a warscore of -99 for you,
then you must accept the stab hit peace offer.
Note: it is recommended that you pause the game and inform your opponent that you are about to force him to a peace this way, then he can check the current WS.
4.After each session I will edit out the vassals of each nation with centralization below level '8' and a maximum manpower pool of at least '50'. This way, high manpower nations will not profit too much from the manpower bug. You have always Ten years the time to diplo-annex though. This rule will be ignored until 1483 though.
5.In 1575 and 1650 I will edit in 1% inflation for each 100d of gold income you have, you'll get 1% inflation (formula: gold income/100)
6.Prussia will be created no matter what. And they will get Prussian events
7.After the session ended close to the year 1580, the Netherlands will be released with some cookies, IF we find player and host is good enough.
8.Everyone who will be on time for the session will get a cookie for the next session. You can choose between 1% deflation, two scaled stategifts or -3 badboy.
9.If you get vassalised by a human player you must stay that way for 20 years, unless the overlord chooses to break it. After 20 years the vassal can break vassalage, the overlord can then choose to attack them after that again or let them go.
10.As a vassal :
*You cannot enter any other alliance than that of your overlord.
*You must accept a proposal of TA/MA from your overlord.
*You are not allowed to start any wars without permission of your overlord
*You are *not* required to dow someone at the command of your overlord, send him cash at his command or generally help your overlord if *he* is the agressor in a war.
11.If you are forceconverted you are not allowed to change back before 20 years (you are allowed to change from protestand to reformed or vice versa if you where catholic, and you are allowed to change from catholic to counterreformed if you where protestant/reformed). Also you can change back after 20 years, regardless of other rules.
12. The Burgundian inheritance will be slept, and then triggered for Austria before the session that lies closest to 1476-1484 period.
13. AAR bonus will be 25d per three lines of continous text (capped at 25d*years played that session).

Using certain exploits is forbidden. See below for more details:
General rule: if you think something is an exploit, then it is likely that it is one. When in doubt ask the GM.

The following is forbidden. The list is probably not complete.

-Attacking an enemy fleet with pirates, as well as comparatively very small fleets, only made to inhibit loading/landing.
-Releasing one or more vassals during wartime, to hinder an enemy.
-Force-burning of manufactories, i.e. repeated move and halt orders to an army in a province with a manufactory.
-Using lag to your advantage. This includes (but is not limited to): Sending lag colonists, building lag fortresses, sending lag missionaries, using lag diplomats. (The exception is using lag diplomats to send cash).
-Declaring a 'fake' war on a country, with the aim to:
Increase the stability of the nation you declare war on.
-Change the religion of a protestant or Counter-Reformed-Catholic nation back to Catholicism before the Edict of Tolerance.
-Exploiting Simultanity: Using the game engine to break a deal, that would occur simultaneously in the real word. This includes (but is not limited to) the 'sale' of something in game.
-Converting from Catholiscism to either Counter-reformed-Catholicism or Protestantism and then switching back to Catholiscism before the Edict of Tolerance.
-Trading maps with the AI.
-Sending loans to the AI.
-Signing a peace deal with the AI, that bankrupts it in the same day.
-Breaking a truce if you or the other party gained provinces in the last, forceconverted, gainded military access, forcevassalised or received money in the peacedeal, exception is if the truce is because of a "fake war".
-Using Military access trough ai's for exploration purposes (exception is usage of ports, or to find a province that isn't at the sea, but you have to enter that country from the sea in order to do that.)
-no pirate spamming


The following is allowed:

-Not leaving a human alliance, despite the alliance leader asking you to do so.
-Landing armies in the port of a country you are in war with, because you still have Military Access.
-Sacking capitals for maps
-Stealing sieges

Everyone will receive two random generals and two admirals each session (possibly influenced by land slider)
mimimum 2/2/2/0 max 4/4/4/2 average 3/3/3/0,5, lifetime: 10-20 (15 average)
(theese may be upped nearing nappy times)
1 explorer and 0,5 conqs from 1550, lifetime: 5-10 (7,5 average)

No custom events (sleeping/triggering will be used instead if deemed neccecary)

Also since Drake's scenario is landlocked, everyone can move the land slider with up to free two clicks before first session.

Edited: Explorers/conqs
Edited2: tweaked MP-bug rule a bit and added suggestion for AAR.
 
Last edited:
Feb 3, 2006
1.101
0
People should post their prefs IMO.
Mine:
1. England
2. Sweden
3. Portugal
(I don't want to do the heavy diplomacy I conducted in qfq)

Do not want:
Austria, Russia and BB
 

Sid Meier

Time Lord
87 Badges
May 4, 2005
5.852
155
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
China
Muscivy
England
 

BurningEGO

Field Marshal
129 Badges
Feb 10, 2006
7.228
60
steamcommunity.com
  • Majesty 2
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • For The Glory
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Teleglitch: Die More Edition
  • Europa Universalis 4: Emperor
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Darkest Hour
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
I hope China isnt pickable... and it shouldnt...
 

Sid Meier

Time Lord
87 Badges
May 4, 2005
5.852
155
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
I just believe that the Sino AI stands no chance in hell and ild prefer to make the Humans actually have to struggle a little bit.
 

BurningEGO

Field Marshal
129 Badges
Feb 10, 2006
7.228
60
steamcommunity.com
  • Majesty 2
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • For The Glory
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Teleglitch: Die More Edition
  • Europa Universalis 4: Emperor
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Darkest Hour
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Sid, apart from China there is no other playable Asian nation. You will probably be isolated from everyone else 200 years straight. Half of the game. And even after that half, you will never get into european soil. I still want to know what makes you want to play China on Drake's scenario. As i always said, if you want to play isolated from everyone else, go play Single Player.
 

Sid Meier

Time Lord
87 Badges
May 4, 2005
5.852
155
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
ego it is retarded reaosning that playing an isolated country is the same as single player do I not get to liston to thge conversaions? do I not get to use the time to prepare for the euros?

However I hadnt realized it was Drakes scenario so Ill rearrange priorities as:

England
Moscovy
China
 
Feb 3, 2006
1.101
0
China will do as good as all ai's off course... ;)

It may be too easy to run over China, true, but same can be said about the natives in NA, colonisation of Africa, India and the ai-bashing in europe too.

I object against adding China (unless Sid wants to play China with the "inward perfection" and total isolationism approach, it will need heavy editing that I don't want to do, and probably not martmol either).

And ego, please state your top three.
 

BurningEGO

Field Marshal
129 Badges
Feb 10, 2006
7.228
60
steamcommunity.com
  • Majesty 2
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • For The Glory
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Teleglitch: Die More Edition
  • Europa Universalis 4: Emperor
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Darkest Hour
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Pfff. Alright Bodvar.

1º France
2º England
3º Spain

I do not want to play any other then these 3. I start to get really tired of Spain actually, so, i would honestly prefer either France or England please. :)
 

Sid Meier

Time Lord
87 Badges
May 4, 2005
5.852
155
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
wel Im picking England so I can beat up Ego, I hadnt realized it was Drakes scenario otherwise itld be impossible to without edits play.
 
Feb 3, 2006
1.101
0
why does everyone wants England :confused: :( :p
 

Sid Meier

Time Lord
87 Badges
May 4, 2005
5.852
155
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
Well because of my limited experiance in MP in the actuaslly eropean continent England is a safe choice.
 

BurningEGO

Field Marshal
129 Badges
Feb 10, 2006
7.228
60
steamcommunity.com
  • Majesty 2
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • For The Glory
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Teleglitch: Die More Edition
  • Europa Universalis 4: Emperor
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Darkest Hour
  • Deus Vult
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
Why England?

1º - Can go protestant: ubber religion in watk. As i always said, Kasperus must belong to the Protestant faith, for giving so ubber advantages to them (what the... +30% tax, 10% extra infra and better tech speed!).

2º - Unlike other protestant nations in the game, England can go nuts and colonize like crazy. In QFC1, England had 8 colonists per year IIRC. :eek:

3º - Decent leaders, plus starting location on an island, isolated from everyone else.

England can have an awesome sky high income. But anyway, i got some questions:

Also since Drake's scenario is landlocked, everyone can move the land slider with up to free two clicks before first session.

It is for nothing, but when i joined the game there was no restriction to land slider moves. I hope we arent playing a game with land locked slider. It simply gives too big bonus for certain nations and cripples others (why does austria need a locked land slider, anyway?)

-Using Military access trough ai's for exploration purposes (exception is usage of ports, or to find a province that isn't at the sea, but you have to enter that country from the sea in order to do that.)

To be honest, this rule should be scraped, and a new one should be added, banning MA on Asian/African AIs. It is just too cheap to see anyone walking all his way to India or such.
 

Sid Meier

Time Lord
87 Badges
May 4, 2005
5.852
155
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Europa Universalis III: Collection
  • Magicka
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
Huh.