• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(398012)

Corporal
1 Badges
Oct 20, 2011
48
0
  • Crusader Kings II
with the ruler designer i've noticed that when you edit the coat of arms the color some choices repeat (white red and yellow i believe maybe more) is there anyway to fix that? running as vanilla there wasnt any repeats :\

edit: grammar lol
 
Last edited:

vanQuish

Corporal
32 Badges
May 20, 2010
45
0
  • Crusader Kings II
  • Europa Universalis III Complete
  • Darkest Hour
  • Cities: Skylines - Snowfall
  • 500k Club
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Europa Universalis III Complete
  • Cities: Skylines
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
with the ruler designer i've noticed that when you edit the coat of arms the color some choices repeat (white red and yellow i believe maybe more) is there anyway to fix that? running as vanilla there wasnt any repeats :\

Noticed that, too. Also, I personally don't mind clicking through 240 different options but the thing is that in vanilla, you can actually use the third color option in the coat of arms, in the mod there are only two of those colors being used. A shame to not use that potential, even if it means even more options to click through. To make it clear: I'm not asking you to redesign all the existing ones, that would be unnecessary work when there are things with a higher priority to do. All I'm saying that it'd be cool to see triple-colored CoAs in The Prince and the Thane in the furure. :)
 

unmerged(70974)

Recruit
Mar 6, 2007
8
0
The mod works like a charm now, no more freezing !

It seems well balanced too even with the 1.05 changes ! Just one minor bug found after an afternoon of playing (holidays happy days) : some provinces in ehtiopia have "noculture" as a culture, and the bit of terra incognita in the arabian peninsula is considered catholic (wat?) :D Apart from these totally not important details everything works great.

Edit : I don't know about others but the amount of children is maybe a little bit high (like 3 to 6 or more per couple), which makes dynasties very annoying to deal with after a few generations, between finding a mentor for the five hundred kids and marrying them afterwards.. Maybe increase the amount of child death, or decrease the probabilities to be pregnant..
 
Last edited:

Gatkramp

Kommandant
117 Badges
Jan 9, 2008
872
158
  • Victoria 2: A House Divided
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis III Complete
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Pillars of Eternity
  • War of the Vikings
  • 200k Club
  • 500k Club
  • Pride of Nations
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Deus Vult
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron Anthology
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
That said, for next version I think I'll put it back and limit it to kings only.

Have you thought about linking the De Jure Kingdom Casus Belli to Crown Authority? (lower CA levels not getting the CB, higher CA levels getting the CB - with the associated CA issues).
 

Mr. Capiatlist

Mademoiselle Gothique (she/her/hers)
88 Badges
Dec 4, 2003
19.919
2.844
nhkendall.com
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
Would it be possible to include this mod? The creator does give other mods the right to use it in exchange for credit. I am not sure how much it overlaps with your mod though given how much you've changed.

Never mind. A++
 
Last edited:

unmerged(463094)

Second Lieutenant
1 Badges
Mar 9, 2012
135
0
  • Crusader Kings II
Just checking if this has been changed, is a bug, or I'm remembering it wrong from Vanilla.

My character has a stewardship of 14. Their spouse (a he, actually) has one of 19. And yet the modifier of both of them combined is +2. I dunno, I remember it being higher than that, am I remembering wrong?
 

unmerged(398012)

Corporal
1 Badges
Oct 20, 2011
48
0
  • Crusader Kings II
Noticed that, too. Also, I personally don't mind clicking through 240 different options but the thing is that in vanilla, you can actually use the third color option in the coat of arms, in the mod there are only two of those colors being used. A shame to not use that potential, even if it means even more options to click through. To make it clear: I'm not asking you to redesign all the existing ones, that would be unnecessary work when there are things with a higher priority to do. All I'm saying that it'd be cool to see triple-colored CoAs in The Prince and the Thane in the furure. :)

yes i LOVE that there are so many more graphical choices but not as many color choices as you get in vanilla. it's my only problem with this mod lol, not gonna expect a fix for it anytime soon but just to point out whats broken
 

Jordal

Second Lieutenant
64 Badges
Oct 31, 2002
101
2
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Age of Wonders
  • Age of Wonders II
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Nemesis
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
It's strange that there are no intrigue decisions where you can trade prestige or gold for piety. I've found myself in the position where I would like to create a Kingdom, which requires some 400 gold and 100 piety, and while I have more than enough gold, and in excess of 1000 prestige, I cannot create this Kingdom, because I cannot get any piety. Perhaps this is intentional, and if so, should be corrected. Otherwise, this is a great mod. I play nothing else.
 

unmerged(208745)

Ri Deircc
6 Badges
May 29, 2010
2.032
4
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
It's strange that there are no intrigue decisions where you can trade prestige or gold for piety. I've found myself in the position where I would like to create a Kingdom, which requires some 400 gold and 100 piety, and while I have more than enough gold, and in excess of 1000 prestige, I cannot create this Kingdom, because I cannot get any piety. Perhaps this is intentional, and if so, should be corrected. Otherwise, this is a great mod. I play nothing else.

You should be able to make Hajj if you're a Muslim, donate to the Patriarch if you are Orthodox and buy an indulgence if you're Catholic.

It is affecting my game as well.

It's how it's supposed to be. It's no biggie as with the behind bonus you're gonna catch up in 50-100 years, while still being able to kick infidels' ass in the process.
 

Sujit

Colonel
108 Badges
Aug 4, 2010
947
4
  • Pillars of Eternity
  • Victoria 2: A House Divided
  • War of the Vikings
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Knights of Honor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Jade Dragon
  • Steel Division: Normand 44 - Second Wave
  • Victoria 2: Heart of Darkness
  • Magicka 2
  • Cities: Skylines - Mass Transit
  • Stellaris: Galaxy Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Stellaris: Apocalypse
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Third Rome
  • Victoria 2
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Magicka
  • Europa Universalis IV: Res Publica
  • Sengoku
  • Crusader Kings II
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: El Dorado
  • 500k Club
  • War of the Roses
Just how did you chance the tech level for provinces? I have gone mad trying to find the file. And thing look good at the moment but I will wait one or two more updates before I do a complete game through.

Edit: oh I do not think that the first crusade is in the game(1096 - 1099). Is it possible to have it in since it wold be interesting/awesome to start the game just in the crusade.
 

unmerged(208745)

Ri Deircc
6 Badges
May 29, 2010
2.032
4
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
Just how did you chance the tech level for provinces? I have gone mad trying to find the file. And thing look good at the moment but I will wait one or two more updates before I do a complete game through.

Edit: oh I do not think that the first crusade is in the game(1096 - 1099). Is it possible to have it in since it wold be interesting/awesome to start the game just in the crusade.

It's in defines.lua, as of everything you can't find ;)

Great idea adding the first crusade, I'll do a proper scenario once I have a bit more time :)