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brown111

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Thank you for your fantastic work (masterpiece).

Unfortunatelly I cannot connect with mediafire from yesterday - I don't know why (geographical reasons?).
As I asked before, please put your mod info mirror site.
A lot of people could be grateful.
 

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Ri Deircc
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Hello,
this Mod seems huge (47 page thread) but I doubt the Starting Post is still up to date. Can someone give me a brief summary about the features?
Thank you :)

The OP is actually up to date for most things, but if you have particular questions you can ask me or just post your curiosity in the thread :)

Thank you very much!

The event will be officially fixed wth next update, but chatnoir17 already pointed out a good solution :)

Thank you for your fantastic work (masterpiece).

Unfortunatelly I cannot connect with mediafire from yesterday - I don't know why (geographical reasons?).
As I asked before, please put your mod info mirror site.
A lot of people could be grateful.

Sorry if I didn't answer also to your inbox, problem is that I've got overdue work I'm doing right now and my brother is about to be on a plane to go back home, but I promise you that next update will have another mirror as well, do you have any good ones in mind? :)
 

FernandoGruber

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The OP is actually up to date for most things, but if you have particular questions you can ask me or just post your curiosity in the thread :)



The event will be officially fixed wth next update, but chatnoir17 already pointed out a good solution :)



Sorry if I didn't answer also to your inbox, problem is that I've got overdue work I'm doing right now and my brother is about to be on a plane to go back home, but I promise you that next update will have another mirror as well, do you have any good ones in mind? :)

Ok, thanks!
I will give it a Try after my BGA Game :)
 

unmerged(208745)

Ri Deircc
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Usually when it is just running along. There is not typically any intervention on my part that causes it.

Where do I look for error logs?

It should be on documents/paradox interactive/crusader kings 2/logs
 

doubtofbuddha

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This is the most recent error log:

[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[texturehandler.cpp:169]: Couldn't find texture file: .
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.


I will go ahead and see what I get next time it crashes.
 

unmerged(208745)

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My next occurance had the same error. I do not have the same issue with other mods or the base game.

This is strange, I've never got anything like that in the error log and the game runs fine with the mod.. Is anyone else experiencing problems like this?
 

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I've had that error before. Don't have the log anymore though

I honestly have no idea what the problem is, apparently there is a missing sound file somewhere but it's nothing I did.. Anyways the game doesn't really crash for me, but for next update I'll make lots of things smoother so hopefully no one will experience those kinds of CTDs anymore.

Also, if anyone spots the problem or has any idea about it please let me know :)
 

Sniggles

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I'm getting a familiar bug, unless this was implemented as a feature (which I don't think it was). Playing as Harold Godwinson, I select as Marshal the highest-ranking candidate. I'm barraged incessantly with Marshal requests from all of my vassals with lower-rank martial skill than my current Marshall, and am forced to give a -10 to everybody, as telling them outright "no" is the only way they stop requesting. Incredibly annoying bug--especially when I'm trying to defend against two belligerent enemies and I really need vassal support for a city levies law--and this has been around for a while (I'm not blaming you for not handling it, just hoping you can fix it). I don't think it happens every time I start a new game, but so far as I can tell it sticks with the saves, so resigning and re-loading doesn't remove the error. The vassals stop asking when you've told them all "no", until you replace your council member (in my case it's always been the Marshal, but it could work for other councilors) and you have to tell them all no again. I'm going to start a new game now and see if I get it again as Harold.


Happened twice in a row playing as William. Played as Harold once and didn't get it. Tried four overall games now.
 
Last edited:

integrityrykers

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Another question from me. Will something be done about the rising of the crown authority? Every king I had till now raised the authority at least to medium in ... uhm ... a short time. In many cases it goes up to high or absolut and still the vassals show no sign of rebellion.
Will there be a way that a king or emperor lowers the authority by event ..to maybe raise loyalty. Or maybe the penalty for raising it should be modified.
 

unmerged(96477)

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Hi idib816, do you plan to add the updated versions of the other mods included in your mod??
 

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Another question from me. Will something be done about the rising of the crown authority? Every king I had till now raised the authority at least to medium in ... uhm ... a short time. In many cases it goes up to high or absolut and still the vassals show no sign of rebellion.
Will there be a way that a king or emperor lowers the authority by event ..to maybe raise loyalty. Or maybe the penalty for raising it should be modified.

Something will be done about it in next updates :)

I'm getting a familiar bug, unless this was implemented as a feature (which I don't think it was). Playing as Harold Godwinson, I select as Marshal the highest-ranking candidate. I'm barraged incessantly with Marshal requests from all of my vassals with lower-rank martial skill than my current Marshall, and am forced to give a -10 to everybody, as telling them outright "no" is the only way they stop requesting. Incredibly annoying bug--especially when I'm trying to defend against two belligerent enemies and I really need vassal support for a city levies law--and this has been around for a while (I'm not blaming you for not handling it, just hoping you can fix it). I don't think it happens every time I start a new game, but so far as I can tell it sticks with the saves, so resigning and re-loading doesn't remove the error. The vassals stop asking when you've told them all "no", until you replace your council member (in my case it's always been the Marshal, but it could work for other councilors) and you have to tell them all no again. I'm going to start a new game now and see if I get it again as Harold.


Happened twice in a row playing as William. Played as Harold once and didn't get it. Tried four overall games now.

I will fix it, anyways if you choose the option where you say that "your skills are terrible" the event stops firing over and over again. :)
 

riknap

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I always try to update everything that's inside the mod :)
I hope I don't sound too demanding, but would you mind listing what mods you've integrated in the front-page as well.
Take Reality Kings for example. I only realized you've integrated that mod to some extent from their own mod-page (you probably listed it in the changelog, but sharing the infromation that way is so Paradox-like :p :D)