Originally posted by SecondReich
I think it is unfair that negative aspects are all that are ever covered. Just think of 9/11. It had a Stabilitating (word?) effect on America, not the opposite. I think if you have a Casus Belli on a country and you declare war, you should get plus 1 stability.
We're talking about the physical effects of war here. The damage to cities, permanent damage to economies (even if you take a loan in EU2, how long do you wait to repay it?), depopulation of areas, a large loss of production power, etc. etc...
I know that in EU2, I can go on huge war sprees, and so long as I can take the diplomatic reprecussions, there's nothing holding me back from doing it. I don't even have to take loans. That's one of the more unrealistic things in my opinion, as if I were to, say, conquer the entirety of the Balkans and the Middle East as the Ottomans in a series of bloody wars where many thousands of men died on the field of battle and long seiges of almost all the cities in said areas, I'd expect SOME sort of negative population, income, production, or manpower problem, but that could only really possibly occur in the situation that it's a non national province, and then its because the people are upset with my rule, not with the death I have visited upon them and their families (nationalism). To put it in perspective... If I were to seige Constantinople for 10 years and then finally, after breaching the fortifications and slaughtering the guard, take the city, would it be as productive 3 years after the war as it was before the war, and with a larger population? It seems more than a little weird.