I'm sory, I dont know is it a bug report or a user modification.
Those events are designed for GDE restore (0,2 to 0,8). Due to changes in 1.06 they must be reworked (now soviet GDE is same as in all other countries, and this events only restore organization and morale after officer purge)
Here is an example (for all conditions see a comments in code):
And in event 2650 (Germany attack Poland without pact) must be removed this:
Those events are designed for GDE restore (0,2 to 0,8). Due to changes in 1.06 they must be reworked (now soviet GDE is same as in all other countries, and this events only restore organization and morale after officer purge)
Here is an example (for all conditions see a comments in code):
Code:
#########################################
# USSR Great Patriotic War events
#########################################
event = {
id = 2651
random = no
country = SOV
trigger = {
ai = no
OR = {
year = 1940 [COLOR="Red"]# unhistorical peacetime[/COLOR]
war = { country = GER country = POL } [COLOR="Red"]# historical reorganization of Red Army[/COLOR]
under_attack = SOV [COLOR="Red"]# aggression against USSR (for multiplayer)[/COLOR]
lost_national = { country = SOV value = 2 } [COLOR="Red"]# any unsuccessful war [/COLOR]
}
}
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1953 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
style = 0
picture = "soviet_strategic_victory"
action_a = {
name = "OK"
command = { type = morale which = land value = 5 }
command = { type = max_organization which = land value = 5 }
}
}
event = {
id = 2652
random = no
country = SOV
trigger = {
ai = no
OR = {
year = 1941 [COLOR="Red"]# unhistorical peacetime[/COLOR]
AND = {
event = 2621 [COLOR="Red"]# historical Winter war experience[/COLOR]
year = 1940
}
AND = {
event = 2650 [COLOR="Red"]# GER attack POL without pact[/COLOR]
war = { country = GER country = SOV }
}
under_attack = SOV [COLOR="Red"]# unhistorical aggression against USSR (for multiplayer)[/COLOR]
lost_national = { country = SOV value = 4 } # any unsuccessful war
}
}
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1953 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
style = 0
picture = "soviet_strategic_victory"
action_a = {
name = "OK"
command = { type = morale which = land value = 5 }
command = { type = max_organization which = land value = 5 }
}
}
event = {
id = 2653
random = no
country = SOV
style = 0
picture = "soviet_strategic_victory"
trigger = {
ai = no
OR = {
year = 1942 [COLOR="Red"]# unhistorical peacetime[/COLOR]
AND = {
NOT = { control = { province = 56 data = FRA } } # Paris
year = 1941 [COLOR="Red"]# Historical conference of high commanders in dec.1940[/COLOR]
}
AND = {
event = 2650 [COLOR="Red"]# GER attack POL without pact[/COLOR]
war = { country = GER country = SOV }
}
under_attack = SOV [COLOR="Red"]# aggression against USSR (for multiplayer)[/COLOR]
lost_national = { country = SOV value = 5 } [COLOR="Red"]# any unsuccessful war [/COLOR]
}
}
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1953 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
action_a = {
name = "OK"
command = { type = morale which = land value = 5 }
}
}
[B][COLOR="Red"]## Now restored 1/2 of purge loses (15 morale and 10 org.)[/COLOR][/B]
event = {
id = 2654
random = no
country = SOV
style = 0
picture = "soviet_strategic_victory"
trigger = {
ai = no
OR = {
year = 1943 [COLOR="Red"]# unhistorical peacetime[/COLOR]
AND = {
year = 1942
war = { country = GER country = SOV } [COLOR="Red"]# If no German aggression in 1941 and Soviets attack Germany[/COLOR]
}
AND = {
event = 2650 [COLOR="Red"]# GER attack POL without pact[/COLOR]
war = { country = GER country = SOV }
year = 1940
}
under_attack = SOV [COLOR="Red"]# Historical German aggression or any aggression against USSR (for multiplayer)[/COLOR]
lost_national = { country = SOV value = 6 } [COLOR="Red"]# any unsuccessful war [/COLOR]
}
}
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 1 month = june year = 1953 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
action_a = {
name = "OK"
command = { type = morale which = land value = 5 }
}
}
event = {
id = 2655
random = no
country = SOV
style = 0
picture = "soviet_strategic_victory"
trigger = {
OR = {
year = 1944 [COLOR="Red"]# unhistorical peacetime[/COLOR]
AND = {
event = 2654
year = 1943 [COLOR="Red"]# Successful war, no land for nazi[/COLOR]
}
AND = {
event = 2650 [COLOR="Red"]# GER attack POL without pact[/COLOR]
war = { country = GER country = SOV }
year = 1941
}
lost_national = { country = SOV value = 8 } [COLOR="Red"]# The Great Patriotic War[/COLOR]
}
}
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1953 }
name = "fbarb_event8_name"
desc = "fbarb_event8_desc"
action_a = {
name = "OK"
command = { type = morale which = land value = 10 }
command = { type = max_organization which = land value = 10 }
}
}
event = {
id = 2656
random = no
country = SOV
style = 0
picture = "soviet_strategic_victory"
trigger = {
ai = yes # Some help for AI
OR = {
year = 1944 [COLOR="Red"]#Unhistorical Peacetime[/COLOR]
under_attack = SOV [COLOR="Red"]#Any agression against AI[/COLOR]
AND = {
year = 1939
atwar = yes [COLOR="Red"]#Winter war or GER attack POL without pact[/COLOR]
}
}
}
date = { day = 1 month = january year = 1936 }
offset = 7
deathdate = { day = 29 month = december year = 1953 }
name = "USSR_GEAR_1"
desc = "USSR_GEAR_2"
action_a = {
name = "OK"
command = { type = morale which = land value = 30 }
command = { type = max_organization which = land value = 20 }
}
}
And in event 2650 (Germany attack Poland without pact) must be removed this:
Code:
# command = { type = trigger which = 2651 } # ground_deff 0.3
# command = { type = trigger which = 2652 } # ground_deff 0.4
# command = { type = trigger which = 2653 } # ground_deff 0.5
# command = { type = trigger which = 2654 } # ground_deff 0.6
Last edited: