Yeah the empire-wide cap is awful, and I think it came as a surprise to most of us. It's immersion breaking and mechanic breaking. It's not fun. It feels terrible. It needs to go.The s-curve per planet is a fine addition but the total empire cost increase is ridiculous. My ringworld, which I built as early as I could had about 12 pops per segment by the time I pushed the big red button.
If you purge all the xenos, as is right and proper, The only planets producing anything are your first core worlds.
This was not the only way to improve performance, but it was probably one of the worst.
As you say, purging all xenos is right and proper, but the game REALLY doesn't want to let you do that anymore.
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