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Ankios

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So I tried the demo like lots of people tonight. I'm posting here because this thread is not focused on the demo but on the political actions playing the US.

I focused mainly on one thing : having the Conservative political movements winning those first 15 years to keep the US united and to not have the war as Paradox told us several times this war is possible to avoid.

In the XIXth century like today, the USA were divided between Conservatives and Liberals (not the European meaning of the word), and the "classical" way of playing it as I saw it in the different AARs was to have the war between the South and the North happen, mostly in the late 1840's, so it meant I could see the consequences of my actions before the end of the demo.

I tried very hard to have the conservatives to win politically those first years. I was "partially" able to do it, as I am now in 1847, militancy and counsciousness in the South are very low, but of course I won't be able to see if this game would have indeed protected the US from the war until 1866.

However I went to realize something else (that I found pretty logical but still interesting to talk about). Now the south and the midwest (and the far west) are really peacefull, but the "yankees" parts of the countries are... well ... that way :



(We don't perfectly see it, but for all those "troops", all of them are rebels. The exceptions are in western Ohio (Dayton) where there is a fight and in the Southern States : in North Carolina, Tennessee and Virginia the troops are Union troops.)


For almost all those rebels, those guys are "Jacobins". This is pretty logical historically as the Jacobins (socialists during the French Revolution) usually they were the guys willing to take some weapons and willing to kill people who did not wanted to vote for their laws. However this still surprised me as I didn't knew you guys used this word "jacobin", I thought it was only a french name. I learnt at least one interesting language thing with this demo :)

The thing is I know I totally screwed this game seeing those revolts (or at least my goals to have neither the North nor the South seekingindepedance/being in open revolt). I realized that I have to go through at least the "advanced" tutorials even when I play paradox games for years because for the first time in "Victoria" I got crushed by mexico playing the US !!! Even when I was learning how to play Vicky 1 I did not lived something like that ! A real shame :)

But sorry my point is this game seems very much more hard than I thought with the beta AARs (and that's a good thing !). So it's clear I failed to keep "peace" inside of the US during those fifteen first years.

So did anyone succeeded at keeping the US at peace, without a socialist/jacobin revolt in the North or an independance in the South ? Is there people thinking it is possible ?
 

podcat

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I think someone in the demo thread said they had managed to play out the time period in peace. it will be pretty difficult though and I think you might need some luck.
 

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I can understand understand being able to aviod political violence, but I had what was essentially food riots at 0% poor tax and 15% tariffs. I don't see how you could aviod that
 

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I can understand understand being able to aviod political violence, but I had what was essentially food riots at 0% poor tax and 15% tariffs. I don't see how you could aviod that

Who was angry? It is bit hard to give advice when we don't know if farmers, craftsmen, soldiers or slaves are revolting.
 

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Who was angry? It is bit hard to give advice when we don't know if farmers, craftsmen, soldiers or slaves are revolting.

poor immigrant craftsmen who weren't getting their everyday needs
 

Vox Imperatoris

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I had the Jacobins take over, but it makes no sense because they don't change anything when they win! I was pretty disappointed with that. You'd think they'd at least outlaw slavery or enact universal suffrage, but all they do is switch Upper House representation to population-based.
 

Baneslave

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I had the Jacobins take over, but it makes no sense because they don't change anything when they win! I was pretty disappointed with that. You'd think they'd at least outlaw slavery, but all they do is switch Upper House representation to population-based.

Sounds like bug, IMO. This is easily changed in rebel_types.txt in \common folder, though.
 

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The problem is that this:
demands_enforced_effect = {
political_reform = universal_weighted_voting
political_reform = population_equal_weight
political_reform = yes_meeting
political_reform = free_press
political_reform = non_socialist
political_reform = gerrymandering
prestige = -5
is what the USA already has, except that the USA has state-based upper house and all trade unions allowed.
 

Ankios

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:rofl: I totally lost this !!!

It's early 1848 and :



The north is taking it's independance !

And I just had my first event informing me that Confederate nationalists began their own revolts and I'm out of troops... I don't even have enough troops to fight the Yankee revolters AND the Yankee Secessionists ... :eek:o

So in the end having the war between the north and the south might be easier than trying to avoid it :p

Really Vicky II is definitely a great political simulation. There are things to add that's for sure but it clearly seems this game will be a "hit", far more than Vicky I so I think we can hope for more things in the future.

Just an example (but that's something a silple patch can't change I think as it would need new political tools) : just before the entire State of New York fell to the Commune of New York City, the political affiliations were with 30% of the voters voting for "Southern Democrats" !!! In NY State !!! :p
 

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I just finished playing to 1848. I was able to basically maintain a peace, except for a few sporadic Jacobin revolts in New England and Louisiana. Could this be because I pushed State Capitalism...?
 

podcat

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poor immigrant craftsmen who weren't getting their everyday needs

I seem to recall King fixing this today, but I might just be getting sleepy.
 

Ankios

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I seem to recall King fixing this today, but I might just be getting sleepy.

That's my current situation I did not even try to fight the three last years because of the need to sleep :) that's the sign I have to shut down my computer and be back early tomorrow on Vicky II :)

I think the main "problem" with Vicky II (not a problem, more something we have to learn to live with :) ) is that unlike Vicky I, we can't politically "transform" the country we are playing like we wera able to do in Vicky I (90% liberal or conservative for example, until the end). Now politics feels more "real" and we have to stick to a political side more than what we want exactly.

For example : you want a purely conservative country, with laissez faire, free trade, pro military, moraliste and full citizenship ? Well you're gonna lose... At least that is what I almost always did in Vicky I(in term of political ideas shared by the population, not in term of political parties it is almost always impossible to find a perfect political party specially fit for the player if we don't mod, which is cheating I think :))

Now promoting a policy create almost always a proportional backlash. So to defend exactly our ideas instead of defending a political party means no political power/elected official will support you, which will lead to everyone against the player in the country.

I might be wrong but I think that's my lesson for tonight : we have at least to choose one party and stick with what it believes in, not what we want it to believe in. And being open to change with the country when political evolutions comes.

Clearly, in Vicky I we were creating the country we wanted. Now we lead a country that lives, changes and evolve like a real one. Ang because you were ableto accomplish that, I say bravo paradox ! ;)
 

Vox Imperatoris

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Also, I guess it's a necessary part of the game mechanics (otherwise you could abolish slavery right away), but I thought it was silly to see the USA completely dominated by the Democrats, with no chance for the Whigs to win in the lower house. In reality, of course, this was not the case. But that's not the main thing that bothers me, which is that because the Democrats control everything, the USA is stuck with Interventionism even though they were really for Laissez-Faire and the Whigs for Interventionism. I'm definitely going to change that one. And the Southern Democrats being for State Capitalism doesn't make much sense, either. I would say that the Confederate government was decidedly unfree economically (and in every other way, too), but a large part of that was because of the war, not ideology.

Also, is there any way to make Jacobin rebels not appear in liberal democracies like the USA? Rebellion for the status quo is definitely weird.
 

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But that's not the main thing that bothers me, which is that because the Democrats control everything, the USA is stuck with Interventionism even though they were really for Laissez-Faire and the Whigs for Interventionism. I'm definitely going to change that one.

That really bothered me too. Luckily I hate playing the USA and don't intend on ever playing them :cool:
 

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Also, I guess it's a necessary part of the game mechanics (otherwise you could abolish slavery right away), but I thought it was silly to see the USA completely dominated by the Democrats, with no chance for the Whigs to win in the lower house. In reality, of course, this was not the case. But that's not the main thing that bothers me, which is that because the Democrats control everything, the USA is stuck with Interventionism even though they were really for Laissez-Faire and the Whigs for Interventionism. I'm definitely going to change that one. And the Southern Democrats being for State Capitalism doesn't make much sense, either. I would say that the Confederate government was decidedly unfree economically (and in every other way, too), but a large part of that was because of the war, not ideology.

Also, is there any way to make Jacobin rebels not appear in liberal democracies like the USA? Rebellion for the status quo is definitely weird.

I mut say I agree on those points... but the good thing I see here is that the mechanisms are working great, when the details, easily changed, need adjustments... So not really a big deal... I really feared the other way around...
 

Nikolai

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To the OP: That is one very low military score you've got. I had around 100 at that time I think.
 

The_Phoenix

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I had it until a month before the end of the demo CSA demanded secession :eek:o