Ottomans always absorb the byzantines in my games (AIs).
My first game in Art of War was Byzantium and I have to say I had a harder time than the previous two times I played a BYZ game quite some time ago.
They seem to have tons of cash and manpower after you drive them off Europe, maybe new provinces in Anatolia or some Idea change (I didn't notice any). I don't know what, all I know is I had conquered all their european provinces with the usuall navy block and after that they remained a powerhouse, quickly united all of Anatolia and kept expanding. My alliance with the Mamluks caused them little hassle in expanding in the near east and into Mamluks territory.
I had to wait like 100 years while absorving everything in the balkans around Hungary and every island possible before I could launch a successful landwar in Anatolia and that in a time in which they had some enemy doomstacks roaming about so I could siege them and not engage their armies. Their armies still obliterated mine theirs being in smaller numbers - and they had way greater manpower and regiments still. After some more years, they started to lag in tech and I had some nice military ideas to help, then I managed to finally beat them. With great difficulty and the help of the Mamluks while they were in another war too.
The new thing is that BYZ seems to be richer now due to seemingly having more trade revenue, but the real bottleneck was manpower and overall army quality, so the extra cash didn't help much after the initial navy spam.
My first game in Art of War was Byzantium and I have to say I had a harder time than the previous two times I played a BYZ game quite some time ago.
They seem to have tons of cash and manpower after you drive them off Europe, maybe new provinces in Anatolia or some Idea change (I didn't notice any). I don't know what, all I know is I had conquered all their european provinces with the usuall navy block and after that they remained a powerhouse, quickly united all of Anatolia and kept expanding. My alliance with the Mamluks caused them little hassle in expanding in the near east and into Mamluks territory.
I had to wait like 100 years while absorving everything in the balkans around Hungary and every island possible before I could launch a successful landwar in Anatolia and that in a time in which they had some enemy doomstacks roaming about so I could siege them and not engage their armies. Their armies still obliterated mine theirs being in smaller numbers - and they had way greater manpower and regiments still. After some more years, they started to lag in tech and I had some nice military ideas to help, then I managed to finally beat them. With great difficulty and the help of the Mamluks while they were in another war too.
The new thing is that BYZ seems to be richer now due to seemingly having more trade revenue, but the real bottleneck was manpower and overall army quality, so the extra cash didn't help much after the initial navy spam.