i really loved your posts and really agree a lot.Popping in to state the popularity of the Original Sims game was adopted primarily by males. There are (more accurately: were) many masculine elements to it besides 'playing with dolls.'
The idea behind the game has changed over time, which does make it feel more geared toward females, and I feel that's where the creators went wrong, but it's not even that.
Basically, what I'm wanting is a 'life sim.'
The ability to build/create worlds and people and play with all of them. A God game does actually fall into the category of strategy, actually.
What the Sims team did was strip away those elements that allowed one to play God. FYI, The game became less consequential and strategic over time. The delicate balances of trying to keep a sim (or world) alive has become too easy and forgiving.
What a life sim needs is consequences and both positive and negative elements of life. It requires a certain element of 'seediness' imo. Taverns, violience, environmental elements, along with action/reaction.
I understand why a lot of people feel The Sims is geared toward females. A quick look at CC kind of tells this story, but the request for another company to take over just goes to show that some of us aren't into that. Not all of us want happy sunshine and unicorns farting rainbows.
I'm primarily an RPG and FPS player. My husband is a Strategy and flight Sim buff. Yet we both found enjoyment in playing a life sim in different ways. Frankly, he plays more like a girl than I do. He prefers the family life. I'm the one who wants archery and taverns, and the ability to beat up other sims.
Why couldn't a life sim appeal to males if there were a more balanced approach to strategy in maintaining life? SimCity (or Societies) touches on this in a more broadened aspect. Jumping from that macrocosm into the microcosm of every day life shouldn't really have a gender tag attached to it. If done well, it should appeal to both.
I would think, if it were geared more toward being an actual life sim with the elements of attraction to architecture and God Play, it could appeal to both genders without anyone feeling emasculated by the mere thought of playing it.
That's really what I had hoped for with The Sims. It's not even about being effeminate. I feel even that cliche was stripped from its atmosphere. It's all about being attractive to anyone who wants to play a game without consequences. It feels like it's geared toward a generation that is content with excuses as to why things can not be done and why challenge doesn't exist. It's a game that coddles and teaches those special individuals that nothing wrong ever happens now. It's too safe to play. Quite frankly, it's as boring as watching paint dry.
Challenge and having to use one's head is not an affliction solely suffered by females. It's an affliction suffered by the audience EA is after with their latest iteration. That, and offering a live service to make more money for less from the fool who is easily parted with their money.
I really do wish there was an alternative out there that appealed to me. As I could play The Sims for years on end when the atmosphere of the game suits me, but when it becomes too safe to play, I may get about 5 minutes before yawning and shutting the game off because I know no matter what I do, it will be safe to do so, taking all of the fun out of it.
for me i feel like the problem started in the sims 2 about the "doll house", i'm not saying which the game was bad, but the fact which looks like sims 2 was more focused in family and that things is what probably attracted more "females" and make males numbers falls, then the game started to go more and more being just a fun and safe game over time specially with sims 3 and later 4, sims 4 where when they dropped almost complete the "life simulator" and make just a "fun kid games", currently i'm waiting for a sims 3 school mod be released to play a little and i really love how awesome some modders are in sims 3 and how awesome and cool things they are able to make with it this make me feel even more anger toward maxis which if a person alone can do what maxis need a team to do with even better quality make you really doubt about the game developer skill works.
whatever like i told i just give up in sims 4 and waste my time in they forums, i really feel tired to get "told which i'm just must shut up and happy accept what they are doing" as if money grow in trees" by other peoples really tired i'm currently looking for some good games which gonna come soon and others which already exist which can't be a AAA game but at last are good and fun enough to diserve a try and i really hope when finish my game developer course maybe i can try to make my own life simulator one day