I've been playing 1.04a, so this may not be the right forum, but I have something of a bone to pick with the battlefield events. Like the "Severely Wounded" one. It's all well and good, but all 2 or 3 times it has happened to me it's caused an illness (at one point, the "old wound" acted up four months after it was first inflicted), and in one case pneumonia. Look, these things aren't inevitable. Also, it's one of those events triggered while a battle is going on, which are a neat idea and worth keeping, except they happen constantly. This is annoying as it can get in the way of your battle planning.... So I was wondering if the beta people have done any tweaks to the MTTH or similar with these events.