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Talar

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Regarding the discussion about german cores on denmark above. Yes, the occupation was efficient and not resisted at first while the germans also allowed the danish people a great deal of self-government. After a while there was some small resistance, sabotage etc. but the major resistance was more like passive "civil disobedience". Workers worked slowly, two ships built in denmark was never finished and finally had to be hauled back to germany to be finished there.
Source: watched a Discovery documentary about it just a week ago :)
 

Irioth

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Blue Max said:
@Irroth:

I am Completely unsure about some of these IC Claims with Russia. In Game at least, Sverdlovsk and its neighboring provinces, Novosibirsk and its neighbors and Central Asia supply at least 50 IC. The Soviet Positions of Magnitogorsk, Kubeychev, and The South Caucasus supply at least another 20 IC. Two of these regions are effected by the change in BP--the Soviets keeping Magnitogorsk and Kubeychev increases their IC in BP.

Yes, I've no trouble in acknowledging that my negative opinion about the military viability of rump Siberia USSR is valid for historical conditions only. As it the concerns the game, it allows a IMO very generous amount of non-European IC (while I agree Siberia is very rich in minerals, I think industrial capacity is way overestimated, Siberia didn't have the IC equivalent of Great Britain). Therefore, HoI BP-rump USSR is still able to field a sizable army (even if a Germany that is not being bombarded with the full might of USA should laways be able to crush it with no real difficulty).

Those 20 IC are yet another reason why I favor keeping the BP border on the Urals.

Also, Soviet RELOCATION of Industry definitely cut IC. While HOI2 makes this an instant transfer (and one that doesn't cost the Soviets IC), it would take the better part of a year to relocate industry, as well as a considerable hit to TC.

yes, HoI IC-relocation events are laughably easy and instantaneous, and unfairly favor the defender. That's why as a stop-gap, I've modded their percentage to give them a significant likelihood of failing: not because they would be deemed unnecessary, but because they fail to execute them well and quick enough before the advancing enemy overruns the areas.

Your claim of Soviet Union needing massive US aid is interesting; I'd point out, though, that the Soviets did supply much of their own materials in the war. I'm also reading a book right now that discusses the Sovs fighting beyond Moscow against Germany. They don't break and they do consolidate. Works of fiction can not be considered factual, but The Soviet union would need only about 2 years to rebuild, far from the decades you mention.

Just to mention one of the most important areas where US aid was necessary, the Soviet offensives were critically reliant on US trucks. Without them, there would have been no counteroffensives in 1942-1943, and without those counteroffensives to break the Wehrmacht's momentum, Germans would have eventually broken through at Moscow, Stalingrad, and the Caucasus.

Could you kindly give me the details of the book ? As a alternate history buff, I might likely be highly interested in reading it.

I don't believe a post-BP would launch a 'Civil War' unless Stalin's cronies remained in charge (Beria certainly qualifies)--and having suffered through a major war that broke their people, the soviets should at least have a means to resolve their problems peacefully.

The "opening" event that deals with the fate of post-BP Russia could and maybe should give the choice of a) Second Russian Civil War between Whites (or secessionist nationalist republics) and Reds b) widespread collapse of the communist state and peaceful breakup in multiple democratic republics, as in 1991. c) military coup that changes SOV to a right-wing RUS.
 
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unmerged(48389)

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Hello Again Irroth,

I think the problem with Siberia can be fixed with changing the withdrawal of Industry to Siberia--rather than a percent chance, the Soviets should lose part of their industry (something like a 25% cut of the industry they pull back). If there is a second stage withdrawal event (To evacuate Tbilisi, Baku, Moscow, Kubeyshev, and perhaps Sverdlovsk, Its a BP target after all), they should get a 50% loss of industry as they pull it back.

If we consider a timeline where BP happens, the Germans are going to expel large numbers of Russians to the East. I won't comment on the ickiness of this project, but it should improve Siberia's manpower situation, and it would be massive in scope as well--this is a forced relocation of tens of millions, and after BP, it essentially has Stalin's support as well.

And yes, I agree with the idea of a post BP "What happens now" event for the Soviets. Forced Civil War should be only one of the options...
 

Irioth

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Talar said:
Regarding the discussion about german cores on denmark above. Yes, the occupation was efficient and not resisted at first while the germans also allowed the danish people a great deal of self-government. After a while there was some small resistance, sabotage etc. but the major resistance was more like passive "civil disobedience". Workers worked slowly, two ships built in denmark was never finished and finally had to be hauled back to germany to be finished there.
Source: watched a Discovery documentary about it just a week ago :)

Yes, this has much merit, however we must not err on the other side and let ourselves be fooled by hindsight and romanticized Hollywood anti-Nazism. Resistance movements in Nazi-occupied European countries (especially where Nazi occupation was not purposefully brutal from the start, such as in Northern and Western Europe) were initially a small fringe phenomenon, spread slowly, gained momentum only with the evidence that Germany faced a difficult prolonged struggle vs. the combined strength of the Allies and USSR, and only became a mass phenomenon when it became obvious the Axis was going to lose.

In Doomsday, when ahistorical circumstances will often occur to make Germany's final victory much more likely (Sealion, Bitter Peace, USA only go at war vs. Japan), it is quite reasonable to assume that the vast majority of the people in the occupied countries will make themselves at peace with collaboration, and Resistance will stay a fringe minority. This is especially likely for countries whom the Nazi master plan offered Germanization and integration into the Reich or an Axis vassal state's place in the New European Order instead of ruthless ethnic cleansing and slavery (say France, Denmark, or the Low Countries vs. Poland or Russia).

On a game perspective, my main argument is that the game canonically treats Bohemia and Moravia as fully and flawlessly integrated into the Reich. I argue that the Czech precedent must be held valid for Denmark as well, since Czechs put up at least as much resistance to Nazi rule (Heydrich's assassination, anyone ?) as Danes, if not more, and Danes surrendered without a fight, as did Czechs.
 
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Blue Max said:
Hello Again Irroth,

I think the problem with Siberia can be fixed with changing the withdrawal of Industry to Siberia--rather than a percent chance, the Soviets should lose part of their industry (something like a 25% cut of the industry they pull back). If there is a second stage withdrawal event (To evacuate Tbilisi, Baku, Moscow, Kubeyshev, and perhaps Sverdlovsk, Its a BP target after all), they should get a 50% loss of industry as they pull it back.

I find this approach reasonable (although I still think these events having a 90%+ likelihood of success ridiculous, and would revise it significantly downwards, especially since the German advance can be very quick). If we implement a second withdrawl event, would you be willing to keep the BP border on the Urals ? I would find the compromise satisfying.

If we consider a timeline where BP happens, the Germans are going to expel large numbers of Russians to the East. I won't comment on the ickiness of this project, but it should improve Siberia's manpower situation, and it would be massive in scope as well--this is a forced relocation of tens of millions, and after BP, it essentially has Stalin's support as well.

Yes, I think this would be a reasonable outcome. I would only point out that even the Nazi master plan gave a nod to realism and acknowledged that the expulsion of all or most native population from European Russia and Ukraine would take 10 years to take momentum and shape, and 20-25 years to complete, at the very least. This would put it beyond the span of most Doomsday games (unless you mod it well in the '60s. Fatherland mod anyone ?) the point where the population shift would signficantly boost the manpower pool of the Siberian rump SOV.

I would not comment about the morality of the project, if not for critcizing it from a rational selfish viewpoint: It was entirely reasonable and manageable, from a German imperialist's POV, to plan and kick out the native Slavs from most or all of Bohemia, Moravia, and Poland, those rebellious minorities had caused a lot of grief to Germany and Austria before WWI, and Germany certainly had the manpower to repopulate Czech and Poland, with the encouragement to birthrate Nazis planned.

But it was really insane to think of moving one hundred million and more Russian people beyond the Urals, and having the manpower to repopulate, defend, and develop European Russia. It took the combined manpower of all Europe to populate the USA. Where they were going to find the people, even if they massively subsidized Germany's birthrate ?? European Russia was going to be a rather empty place. Or they were going to keep a sizable amount of Slavs back as serfs, and then they would have got a Vietnam-like guerilla problem. Or they were going to make Russia's repopulation a shared project with the rest of Europe, and goodbye all-German lebenstraum. Again, what truly damns the Nazis is that their worst crimes were gratuitous and irrational. OTOH, it may be theoretically possible to pull off the project the way they wanted to do it if you go at it very methodically and slowly, in stages, over multiple generations, allowing the colonists in one area to breed and build up the population excess to settle the next area. They phantasized of staying in power undisturbed for a thousand years...

That said, if you kindly allow me to vent a bit more into a politically-biased digression, I also think that the current international law's consensus (no doubt shaped by revulsion at Nazi and Communist excesses) equally ridiculous and insane, that population transfers are always a crime against humanity, hostile neighboring or mixed populations must always remain together and every last minority must always stay where God and History landed them, no matter how intractable the ethnic and nationalistic conflicts. History gives overwhelming evidence that there are many cases where living peacefully together is truly impossible and controlled population transfers are the only way to settle a conflict for good and prevent an endless chain of war and terrorism. Sometimes, you have to trace a reasonable border by fiat, and then forcefully move the green folks on one side, the orange folks on the other, in humane conditions and generous help to resettle, but no exceptions, buts or ifs. I'm especially thinking of the Middle East, but there are other cases.


And yes, I agree with the idea of a post BP "What happens now" event for the Soviets. Forced Civil War should be only one of the options...

Would you agree wit the choice of CW, peaceful breakup, and right-wing military coup ? And which percentages would you give to each ?
 
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unmerged(48389)

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Irioth said:
Could you kindly give me the details of the book ? As a alternate history buff, I might likely be highly interested in reading it.

The book is called the Moscow Option, by David Downing. It explores the possibility of Hitler being incapacitated during the Barbarossa campaign (and so the Wehrmacht gets to do what they want to do and take Moscow in 1941). The Fall of Moscow changes the entire balance of the war. I won't discuss that much more of it, other than its exhaustively researched and a good read. (spoil too much if I say more)

Irioth said:
The "opening" event that deals with the fate of post-BP Russia could and maybe should give the choice of a) Second Russian Civil War between Whites (or secessionist nationalist republics) and Reds b) widespread collapse of the communist state and peaceful breakup in multiple democratic republics, as in 1991. c) military coup that changes SOV to a right-wing RUS.

The problem with this after event is that the post BP Soviet Union is in too much turmoil to split apart into nationalistic pieces. If nothing else, collective fear and hate of Germany (and possibly Japan) will force some kind of solidarity on the Soviet People. From Adolf's point of view, the Ukraine becomes a german Food Machine and White Russia, Karelia and Muscovy become the future home of Germany.

But where does this realistically leave the Soviet people? I refuse to believe that a reasonable person would simply let them starve. [Beria MIGHT, though] Instead, I think they too would need a place to live. My proposed Idea is that something along the lines of the 'Virgin Lands Campaign' happens in Kazakh Steppes and they gain a huge amount of people. The numbers are themselves unbelievable--20 Million from Poland alone, perhaps as many as 100 Million in total.

Nationalism is going to have to cool off for a while--the new heartland of the Rodina is going to be ethnically blended. I expect the numbers would require the immediate expansion of Infrastructure and Industrial capacity. The post BP Soviet Union will have little choice but to incorporate huge numbers of Poles, Various Russians and Central Asians into a new territory. It's quite possible that this overrides older history and a new 'people' are made as a result. Shared Hardship might serve as a melting pot for a 'new russian man', forged in the furnace of starvation and forced immigration.

However, let's not delude ourselves by thinking that the Soviet Union can afford a war post BP. At this time, it must struggle to support its population on new territory. If the Soviet Leadership can not do this, starving immigrants will take matters into their own hands--and even NKVD terror can not stifle such a basic need.

Given time, this state might be considerably more viable than the pessimistic outlook you present. The matters of survival handled (and the land could support this population with great effort), these people need each other to survive. Only their numbers and their determination provide protection against outside imperialism.

Only a stupid leadership (again, Beria counts, as does Stalin) would attempt to do anything other than keep the people alive. And if it does go into civil war, it would be 'Russia' Vs Stalinist Soviets, not a mismatch of nations.

----------------------Addendum------------------------------------------

Irroth, you've got a deal on the 2nd withdrawal. If the extra triangle of territory he's yielding is just a bunch of empty space, it's probably all the same to Stalin.

The 10-25 year goal of the Germanisiung Plan, however, is likely to begin 'with all speed'. Occupied Poland faced forced deportations with considerable speed for such a long term project, already in just 4 years nearly 1 million Poles were deported. On this basis, it's hard to argue that the forced expulsion of 100 million people would not result in a considerable proportion of them expelled within the Doomsday timeline. Even if just 1/5th of the project were completed by 1954, this is still the entire population of Poland being transfered to Siberia. This IS considerable and within the timeframe of the game.

Here's my take on the events as listed.
Stalin/Beria Remains in Charge: Stays Stalinist, Civil War (20%)
Moderate Party Members take Control: Swings to Leninist (Policy remains max Left but authoritarian slides down four points) Nikita Khrushchev comes to power, Dissent, but no Civil War. (40%)
We must lick German Boots to keep alive* (20%), Soviet Union switches to Fascist (Authoritarian down two, policy goes hard right), Probably Vlassov in control. See Below.
Communism has Failed; we must attempt Democracy. (10%). Soviet Union goes to Left Wing Radical, and Alexander Kerensky leads the country. This Causes some dissent, but it offers at least some chance of the Soviet Union rising again. They leave the commintern; if they go to war with Germany they will join the Allies. In addition, if Japan is beaten, they might well DoW as soon as they have the troops and Germany is stumbling.
Collapse: (10%). Soviet Union liberates Siberia, Transurals, Primorsk and Uzbekistan. It keeps claims on the new warlord states and Gets Omsk and Novosibirsk back from Siberia. The Soviet Union is no longer in any position to do more than Nationalist China can against Japan. The current government remains in control of the Soviet Union, but it suffers no civil war. Instead, a Human Soviet Player might be able to reassemble the pieces. However, Transural is likely to become a German Puppet and Primorsk a Japanese one.

*This actually grants Germany power over the bested Soviet Union. They might demand tribute from the Soviets (force them to hand over rares, oil, energy and metal on a recurring monthly event), they might decide to puppet the Soviet Union, or they might decide to force a civil war on the Soviets.

Lastly, about your political views, Irroth: Nationalism need not be the end of co-operation or an inducement to violence, indeed, nothing stops new nationalist identities from forming as a combined identity, or two groups constantly allying to survive and eventually merging into one. In the end, people just need a place to live and a means to provide for themselves and their families. Its when these things are denied that radical actions occur. Nationalism doesn't become a mass movement unless people are suffering on a massive scale. Indeed, peaceful co-operation IS possible, we just don't focus on it nor does the media focus on it. I don't joke or exaggerate when I claim that the post BP soviet Union would create a new nationality: "Expelled Soviet"--the trauma of the event and forced co-operation that would follow would forge a new people, whose five+ decade struggle to survive resulted in a new language and a new culture made of pieces of its predecessors.

When those factors hiding behind Nationalism fade, it can become something fun and interesting, not militaristic and evil. Forced population transfers are a short term gain and a long term loss--peaceful co-operation needs mutual respect to develop, otherwise you are back to WW2 again.
 
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Irioth

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Blue Max said:
The book is called the Moscow Option, by David Downing. It explores the possibility of Hitler being incapacitated during the Barbarossa campaign (and so the Wehrmacht gets to do what they want to do and take Moscow in 1941). The Fall of Moscow changes the entire balance of the war. I won't discuss that much more of it, other than its exhaustively researched and a good read. (spoil too much if I say more)

Very cool to know. I asked because I've a bunch of WWII AH books on order from Amazon, I'll try and add this one to the order if it isn't already shipped.


The problem with this after event is that the post BP Soviet Union is in too much turmoil to split apart into nationalistic pieces. If nothing else, collective fear and hate of Germany (and possibly Japan) will force some kind of solidarity on the Soviet People. From Adolf's point of view, the Ukraine becomes a german Food Machine and White Russia, Karelia and Muscovy become the future home of Germany.

This might indeed be a balancing factor, I concede. However, there also will be the anger at the leadership that let such a national disaster happen.

But where does this realistically leave the Soviet people? I refuse to believe that a reasonable person would simply let them starve. [Beria MIGHT, though] Instead, I think they too would need a place to live. My proposed Idea is that something along the lines of the 'Virgin Lands Campaign' happens in Kazakh Steppes and they gain a huge amount of people. The numbers are themselves unbelievable--20 Million from Poland alone, perhaps as many as 100 Million in total.

Hmm, a modified version of the massive agricultural development project they had in Central Asia in the '50s and 60s. Yes, I think it is feasible and even realistic, and yes, the numbers involved are going to be in the upwards of 100 Million and more: you got most or all (some will likely be deemed racially and ideologically fit for Germanization) of Czech, Poles, Russians, Ukrainians. I dunno about Baltics. Siberia is not really good for massive colonization on this scale, but the kazkh steppes might just become the new Slav heartland in these conditions.

Nationalism is going to have to cool off for a while--the new heartland of the Rodina is going to be ethnically blended. I expect the numbers would require the immediate expansion of Infrastructure and Industrial capacity. The post BP Soviet Union will have little choice but to incorporate huge numbers of Poles, Various Russians and Central Asians into a new territory. It's quite possible that this overrides older history and a new 'people' are made as a result. Shared Hardship might serve as a melting pot for a 'new russian man', forged in the furnace of starvation and forced immigration.

Yes, it make sense. A kinda Slav (Poles, Russians, and Czechs too. they will also get the eviction move) USA or Israel new national identity. Indeed, if you move 10^8 Slavs in Siberia and Central Asia and they have all of the Siberia's mineral resources, the central asian fields, a couple decades to develop agriculture and industry and settle, they might just forge a new major power.

Please allow me to remark that maybe I misexplained my point. I was not thinking of nationalistic splintering as the result of national feuds among the refugees, I was thinking of them using nationalities as rallying points to defy and dispatch the old Communist leadership that brought them to such an unprecedented disasrter. You know, just the same way anti-communists used nationalism to break the USSR up in 1991.

However, let's not delude ourselves by thinking that the Soviet Union can afford a war post BP. At this time, it must struggle to support its population on new territory. If the Soviet Leadership can not do this, starving immigrants will take matters into their own hands--and even NKVD terror can not stifle such a basic need.

This is quite sure. I do not foresee them being able to seek a rematch before a couple decades.

Given time, this state might be considerably more viable than the pessimistic outlook you present. The matters of survival handled (and the land could support this population with great effort), these people need each other to survive. Only their numbers and their determination provide protection against outside imperialism.

Again, I misexplained myself. I do not see nationalism among the various entnic groups as a way to seek out feuds, but a an alternative ideology to defy the Communists, which would be a really bankrupt ruling elite in the wake of BP.

Only a stupid leadership (again, Beria counts, as does Stalin) would attempt to do anything other than keep the people alive. And if it does go into civil war, it would be 'Russia' Vs Stalinist Soviets, not a mismatch of nations.

Indeed it may be. It depends on how the refugees get resettled on the land and if a true melting pot ethnic mix arises, the challenge to the Soviet leadership is going to be naked Whites vs. Reds ideological sruggle instead a "1989/1991" scenario. But I see such a challenge absolutely coming.

Irroth, you've got a deal on the 2nd withdrawal. If the extra triangle of territory he's yielding is just a bunch of empty space, it's probably all the same to Stalin.

Well, not really an empty space, unless they just blow up everything. You cannot transfer all the stuff in a few months. Scorched earth, however, is somehow possible, but not completely so.

The 10-25 year goal of the Germanisiung Plan, however, is likely to begin 'with all speed'. Occupied Poland faced forced deportations with considerable speed for such a long term project, already in just 4 years nearly 1 million Poles were deported. On this basis, it's hard to argue that the forced expulsion of 100 million people would not result in a considerable proportion of them expelled within the Doomsday timeline. Even if just 1/5th of the project were completed by 1954, this is still the entire population of Poland being transfered to Siberia. This IS considerable and within the timeframe of the game.

Indeed, it is reasonable to hypothesize that they could manage to move out at least 20 million people by 1950-1954 (it depends when the war in the East gets won, 1941-1943 is a likely range), and at least double so by 1960-1965, and complete the task in the '70s. It is quite likely they would start with the lands most close to the borders of the Reich, I guess, so Baltics, Poles and Czechs would be the first to go. Hmm, we get to check how much manpower Bohemia, Moravia, Poland, and the Baltic states represent, for a start, and a rough schedule of the population transfer for the various areas of the lebenstraum.

Here's my take on the events as listed.
Stalin/Beria Remains in Charge: Stays Stalinist, Civil War (20%)
Moderate Party Members take Control: Swings to Leninist (Policy remains max Left but authoritarian slides down four points) Nikita Khrushchev comes to power, Dissent, but no Civil War. (40%)
We must lick German Boots to keep alive* (20%), Soviet Union switches to Fascist (Authoritarian down two, policy goes hard right), Probably Vlassov in control. See Below.
Communism has Failed; we must attempt Democracy. (10%). Soviet Union goes to Left Wing Radical, and Alexander Kerensky leads the country. This Causes some dissent, but it offers at least some chance of the Soviet Union rising again. They leave the commintern; if they go to war with Germany they will join the Allies. In addition, if Japan is beaten, they might well DoW as soon as they have the troops and Germany is stumbling.
Collapse: (10%). Soviet Union liberates Siberia, Transurals, Primorsk and Uzbekistan. It keeps claims on the new warlord states and Gets Omsk and Novosibirsk back from Siberia. The Soviet Union is no longer in any position to do more than Nationalist China can against Japan. The current government remains in control of the Soviet Union, but it suffers no civil war. Instead, a Human Soviet Player might be able to reassemble the pieces. However, Transural is likely to become a German Puppet and Primorsk a Japanese one.

Seems reasonable, except IMO you give far too much residual appeal to radical left-wing ideology as a whole . Mind it, in such a timeline, communism has got a failure as monumental as nazifascism in ours, it's going to be a completely despised and ostracized ideology.

I'd say:

Stalin/Beria Remains in Charge: Stays Stalinist or Leninist, Civil War (10%).

Likely Beria, I very much doubt the generals and the secret police would accept to keep obeying Stalin the Destroyer of Mother Russia.

Moderate Party Members take Control: Swings to Left-Wing Radical. Nikita Khrushchev comes to power, Dissent, but no Civil War. (15%)

Fascism is the way of the future (30%), Soviet Union switches to Fascist or Paternal Autocrat (change tag to RUS), Vlassov in control.

Communism has Failed; we must attempt Democracy. (30%). Soviet Union goes to Market Liberal or Social Liberal (change tag to RUS), and Alexander Kerensky leads the country.

Indeed, assuming the USA conquer Japan, they might likely let a democratic Russia reoccupy it, something they would loathe to do with a fascist or communist Russia.

Collapse: (15%). Soviet Union liberates Siberia, Transurals, Primorsk and Kazakhstan. It keeps claims on the new warlord states and Gets Omsk and Novosibirsk back from Siberia.

Why Uzbekistan ? rather Kazakstan, they are the big Central Asian states with a lot of cores. The tricky issue with this option is to decide where the borders are going to go, and where the rump SU is going to be based.

about my political views, I hope I clarified the misunderstanding, but about the general point you make, please allow myself to state that I view any absolute appeal to the all-conquering power of peaceful coexistence with the deepest regret, in view of some historical situations (can I say Middle East ?). It may work in some cirucmstances (South Africa), absolutely not in others.

Again, this has very little to do with our post-BP Slav refugees, who may just nicely mingle in a new "settler" nationality. It has everything to do with my extreme skepticism for any real solution to the Israel-Palestine conflict that does not involve defining an arbitrary border that will allow decent chances of security and economic development for the two peoples, completely disregarding who has the bloody historical and legal rights to what, kicking out everybody that is on the wrong side of the fence, building a mile-high wall in the middle with electrified barbwire and a moat with swimming alligators, and letting things cool down for a couple generations.

It was a off-topic comment, really, but let me please put to record that IMO there are situations where coexistence is a laughable perspective and forceful separation is the only viable choice. As in between partners, so in between peoples.
 
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As an offnote, in my endless quest to update and perfect SMEP/DAIM Armageddon, I've devised yet another little event: it covers the (rather low chance, but it may happen nonetheless) that both human Germany and AI Italty, or viceversa, choose to intervene directly in the Spanish Civil War. In such a case, both ally with NAtionalist Spain, but not with each other. I deem this a fluke and wished to correct it:

Code:
#########################################################################
#  Spanish Civil War - the Axis takes shape
#########################################################################
event = {
	id = 3017
	random = no
	country = ITA

	trigger = {
		event = 3100 # fascist Spain 
		event = 3002 # Germany intervenes
		event = 3003 # Italy intervenes
		war = { country = SPA country = SPR }
		war = { country = GER country = SPR }
		war = { country = ITA country = SPR }
		
	}

	date = { day = 1 month = august year = 1936 } #all planes to spain by then
	offset = 1
	deathdate = { day = 30 month = december year = 1953 }

	name = "Italy and Germany ally to fight the Spanish Civil War"
	desc = "When both nazist Germany and fascist Italy decided to intervene in the Spanish Civil War directly, the Berlin-Rome Axis was forged ahead of its time"
	style = 0
	picture = "SPA_victory"
 
	action_a = {
		name = "Let Europe tremble"
		command = { type = leave_alliance }
		command = { type = alliance which = GER }
	}
}
 
Last edited:

Mrdie

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Is it me or has "Atruejedi" basically stop posting?
 

unmerged(48389)

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Mrdie said:
Is it me or has "Atruejedi" basically stop posting?

I'm not really sure. He, and 'Afalsejedi' are essentially the leaders of the Mod. That said, they haven't posted since June. :(

Still, I'm sure that they haven't abandoned this mod--they are both very busy people--ATJ is some kind of teacher these days. They have had months long dormancy in the past.

In any case, ATJ's previous ideas on this mod was to start incorporating various Improvement packages into it. Our once SMEP might well turn into the 'Several Modifications Enhancement Package'! I know that I occasionally come here and ramble about cool things I would like to see, but what I think ATJ's goals were:

  • Incorporation of 'National Mods' into the game. The Romanian Improvement Project and CCIP were mentioned my name.
  • Improvement of the Sexileaders Mod--replacing even more leaders with better images and such.
  • East Asia Endgame events.

That said, I personally think that SMEP also needs:
  • Music Enhancement
  • Real Ministers for various puppet governments (Someone was working on England, it would be cool if they could actually get the list together)
  • More Endgame support: This is a weakness caused by Doomsday in general--very few things happen in the late game.
  • Better Matchups of Leaders in Events: SMEP for regular HOI2 worked superbly, but now the game generally installs ministers in offices they do not belong in. I recognise that its no fun, but this kind of editing could make it a bit easier to use.

Anything above this kind of thing is just for kicks. But No mod is ever finished until the sequel comes out.

I had assembled a small bunch of leader pics on my own. And I'd tried my hand at writing events (I suck, sorry). Still, I really love to play this game and I've hung around SMEP for years. If ATJ has truly moved on, I would want him to find competent hands to pass it on to.
 

Atruejedi

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Rumors of my death have been greatly exaggerated. However, rumors of my inactivity are indeed true. Over the past year or so I've lost most of my interest in SMEP for multiple reasons.

First off, I regard SMEP as basically being "complete." I mean, yes, I agree that mods are never complete, only abandoned, but SMEP has mostly everything in it that I envisioned. It isn't bloated and is not a total conversion. It simply improves upon the already solid Hearts of Iron II.

Second, I feel as if I had been doing all the work myself. This was a real downer. I had requested help many, many times, and received none. I felt alone in my efforts and this only decreased my drive to work on SMEP further.

Third, real life is calling. I realize this is not an excuse as I play Team Fortress 2 for about 30 hours a week now, but it nonetheless has the potential to stop me from making progress on SMEP had I gone back to working on it. Perhaps once I get a "real job" and settle into it I will have the focus to work on SMEP again.

I really love SMEP, and I hope you guys do, too. It might not be the most comprehensive or fancy mod out there, but it doesn't have to be. It's polished, it's a small download, and I think it simply makes Hearts of Iron II more enjoyable. I really hope you like it and I perhaps one day we'll finally release a 6.0. And yes, I said we. Because I know I won't be able to do it myself. Hence, here, I am releasing 5.0 Final. This will be the finality of my efforts on SMEP, at least for now. I could possibly, possibly, possibly give my blessing to some people to continue work on SMEP, but honestly I'd probably be upset with some of the things people added into the mod that I would see as pointless and just bloating it.

Meh, enough babbling, we'll tackle that when we get there.

Here is the link to what I stopped working on months ago. I'm sorry for not posting it until now, I honestly feel like a douchebag for that. I know I technically don't "owe" you guys anything, but... I feel like I do. So here it is! Nothing revolutionary, but it should be a big improvement to what you're currently playing (if you're currently playing). Keep in mind, it doesn't incorporate any changes I haven't really spoken upon, so don't expect whatever you suggested to be in here. Just download it, play around with it, and enjoy it. It is what it is. Thank you for reading :)



SMEP 5.0 Final for DOOMSDAY 1.3a
Released January 13, 2008
Download HERE (mod only, 509.76 KB)


SMEP Graphics
Released January 13, 2008
Download HERE (graphics, 10.7 MB)
Includes Sexxileaders, Sexxiflags, and Sexxicolors

 
Last edited:

Mrdie

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SMEP + New Nations mod are all I need. :) (and JSGME makes them work excellently together)
 

unmerged(48389)

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Thank you ATJ,

I hope that when things settle down for you, that you do return to your Mod. I defintely count myself as a SMEP fan.

Good Luck! And hopefully, see you again soon.

WAIT: NEW IDEA: :)

Who'd be willing to sign up for Team 6.0?

I can't write events very well (keep getting weird errors!!) That said, I can probably be a playtester of sorts.

Who else is in? Maybe, we can assemble a team so that can get started on 6.0!
 
Last edited:

Eelse

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Alas

Well, thank you (and Afalsejedi too, ofcourse) for all the efford you put ito this mod. It really enhanced my experience with the game, and I'll be playing it for al long time to come.

I don't have the time or resources to help on a 6.0 efford, but I truly hope you - or someone else - will make it happen. Someday. :eek:
 
Feb 11, 2007
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13_.gif
eusa_clap.gif
2_.gif
 

unmerged(48389)

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OK, since I can't code events very well, there is something else I can do, and this try to flesh out the New Puppets, (and the Alien Invaders as well; I'd like to give them more ministers and uber techteams and leaders*.). I think Loyalty (the stat) is useless, so its should just be a follow the formula kind of deal.

For Reference, the SMEP minor powers are:
ALI = Easter Egg Brigade
ALS= The Allies (Could be handly for some events, create a non-state org to occupy allied territory)
AXI = The Axis (Ditto for the Axis Powers)

U00 = Catalonia
U01 = Macedonia*
U02 = Dietsland
U03 = Dutch East Indies**
U04 = England
U05 = Wales
U06 = Bangladesh
U07 = Transcaucusia
U08 = United States of Central America**
U09 = Moldovia*
U10 = Eritrea*
U11 = Idel-Ural
U12 = Turkestan
U13 = Transbaltica
U14 = Bohemia**
U15 = Chinese State**

*= I am unsure of the viability of these states. What do the others think?
**= I've never seen these states before.

I know Dietsland, Catalonia, the Two Trans States, and Moldavia are all Legit. Has anyone liberated the others yet?

Also, I plan on the following idea for leaders:

In the case of superstates, copying influential leaders into the ranks of the organisation and increasing the techteam ranks by one. In substates, I am going to need more help. As for the Alien Invaders, I am simply going to honor ATJ's idea and give it a few more leaders, techteams and ministers... 8)

I've never done this kind of stuff before, but why not give It a try, right? No Promises on when it gets done, as I might not be able to hack it, but at least its moving forward.

EDIT: I must not understand why this is not working at all... I've tried to create four new ALI ministers, and they keep bugging the thing up:

99290;Head of Government;Xizor;36;FA;Ambitious Union Boss;High;A1;x
99291;Foreign Minister;Sate Pestage;36;FA;General Staffer;High;A2;x
99292;Minister of Armament;Kuat of Kuat;36;PA;Resource Industrialist;High;A3;x
99293;Minister of Security;Mara Jade;36;FA;Efficient Sociopath;High;A4;x

I can not Figure out what is wrong here. Can someone figure it out, plz? Do I need to change something else somewhere to get this to work?
 
Last edited:

Afalsejedi

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I can tell you that the "Chinese State" was an attempt to create a new fascist government after the Japanese won the Second Sino-Japanese war. This is because all of China's military leaders completely disappear for some reason after a Japanese victory. I don't know how far progress was really made on it other than the basic idea, though.
 

unmerged(48389)

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Afalsejedi said:
I can tell you that the "Chinese State" was an attempt to create a new fascist government after the Japanese won the Second Sino-Japanese war. This is because all of China's military leaders completely disappear for some reason after a Japanese victory. I don't know how far progress was really made on it other than the basic idea, though.

Ya know, if it works that way, we could create the Chinese State even while Nationalist China remains in existence. :) Ideas forming...

I'm still having a problem with my first attempt to add Ministers to the Aliens Roster; it claims 14 errors, which are ignorable, but it results in the Alien's ministers getting killed.

I had honestly thought that this was simply going to be a Follow the Formula kind of deal, but part of the problem might be the fact that I'm trying to modify these guys in OPEN OFFICE. Do I need to alter these things to a text document? Or what am I doing wrong here?

As for SMEP 6.0, I flatly refuse to steal The Jedi's Thunder on an edition change. If we want to call this anything, these few upgrades would create SMEP 5.1--6.0 will emerge when ATrueJedi settles down and finds that we're going to back him up. I know I've tried my best to help him, but that's cause I love this game and I love this mod. I guess I will try to struggle through this small part of adding ministers to these new nations. This might take me some time, as I can not seem to get this to work properly. Screenshots will follow with the first new Alien Cabinet. I know that it was originally supposed to be a secret easter egg, but I view this as a means to add ministers, leaders and tech teams without damaging the core gameplay.

Once I've figured out how to mod the Alien's Leaders, Ministers and Tech Teams, I'll follow up by upgrading the nations mentioned beforehand. I suck very badly at writing events, so I will not attempt to do so at this time. However, I would want to assemble Team "SMEP 5.1" to keep this mod rolling. The Following Post will list the who's who of the SMEP 5.1 team--PM or Post if you want to join!